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I personally just make a habit of putting all my code under a free license and didn't think about mods that aren't code.
Anyway, if I were to adapt your item pools and write a mod around it, would you mind me linking people to here for the item pool related stuff? I'm thinking of a mod idea that stops both overpowered "trainwreck" runs from occurring by giving you better items when you have bad items and visi-versa.
If I start editing other things and the mod gets more complex, then formal version control will become a lot more important, but right now there probably isn't much point.