Wreckfest

Wreckfest

The Very TrackPack
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Update: 14 Sep, 2023 @ 11:10am

Version 10.4 released:

* Quick change to Britstol Dirt, making it smoother based on requests

Update: 26 Jul, 2023 @ 8:44am

Version 10.3 released:

* Quick fix tto missing textures on tracks such as CC2017, Bristol and more - thanks Von Amadeus for helping out!

Update: 20 Apr, 2023 @ 10:42am

Version 10.2 released:

* Quick fix to prevent Lupines Hill from crashing - thanks Xilence

Update: 7 Jul, 2021 @ 11:23pm

Version 10.1.2 released:

* Weather tweaks (less bloom)
* Various layout (AI, checkpoints) tweaks, thanks Kejima!

Update: 3 Apr, 2021 @ 8:49am

Version 10.1.2 released:

* Various AI-related stuff (checkpoints / spawn point with more) across a range of tracks sorted out. Thanks Kejima for the work here!

Update: 1 Feb, 2021 @ 11:42pm

Version 10.1.1 released:

* Various missing objects and textures sorted out, as well as minor tweaks to objects at Wimbledon. Thanks Purple for aiding in this.

Update: 13 Oct, 2020 @ 10:23am

Version 10.1 released:

* Spectators moved to safe distances off the driving line(s)
* Obliteration Sphere startpoint fixed
* Lights clipping through Obliteration Sphere fixed
* Half Pipe startpoints and ai driving line improvements - thanks for info provided by community on this one

Update: 12 Oct, 2020 @ 8:39am

Version 10 released:

* Colosseum added! Featuring 12 layouts
* Reverse configuration of Birkeland is now reverse
* Pink pit area at Redwood Ring has received new textures instead

Update: 16 Jul, 2020 @ 8:22am

Version 9.8.4 released:

* Harbor 06 has received a support ramp to help cars getting past the ship. Tested down to C class AIs (thus D class might still perform not optimal)
* Water resets the car upon contact now at Harbor, to prevent being stuck below it in no-reset events

Update: 15 Jul, 2020 @ 9:35am

Version 9.8.3 released:

* Harbor 07 (oval) added!
* Minor tweaks to Harbor 06 (decals). Will receive a update later to make a (more) failsafe ramp solution.