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after a bit of digging I found that the other mods in question were saving their data every frame, which I guess makes sense, a couple mods saving a bit of data every frame isn't too bad, a couple mods calling the hack and triggering it to save every mods data every frame is a bit more intensive
after modifying the mods to only save on new room or when certain values were updated the issue disappeared, so yeah, if anyone's getting terrible performance try to figure out which mods have the issue and check them for saving data too often
it should be up to the mod devs to fix their mods, but maybe a 'cooldown' for saving in the hack could help?
(I dont remember the specific mods but I did double-check by modifying one of my mods to save on post_render, with that change in and hack enabled the game ran at about half speed and that was just 1 mod)
The issue is, if you have a mod with an awful saving practice like that and Revelations installed, Revelations will be basically saving their data every frame as well. Which could cause really bad lag, yeah.