RimWorld
SeedsPlease
unlomtrois 2021년 1월 1일 오후 7시 05분
Can't harvest agave with VGP Vegetable Garden
Instead of fruit, it drops seeds with exceptions
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6개 댓글 중 1-6개 표시
Borger 2021년 1월 22일 오후 3시 24분 
I have had this happen to me too, the plant can be infintily harvested but you only get seeds
jabangawanga 2021년 2월 10일 오후 1시 39분 
I've seen the same thing as above, which is a shame since I like the desert biome
Captolamia 2021년 2월 15일 오후 2시 44분 
I think I found the problem and I am looking in to this as I have the same issue.


File location of Def/xml for seeds. 935732834
\SteamLibrary\steamapps\workshop\content\294100\935732834\Defs_OnDemand\dismarzero.vgp.vgpvegetablegarden

This is what is in the mods file:
<!-- Patched -->
<SeedsPlease.SeedDef ParentName="SeedBase">
<defName>Seed_Agave</defName>
<label>agave seeds</label>
<sources>
<li>Plant_Agave</li> <----- HERE name is wrong.
</sources>
<graphicData><texPath>Things/Item/Seeds/Agave</texPath></graphicData>
</SeedsPlease.SeedDef>

The issue is the defName is misspelled I think.

because this is happening in your game log:

<SeedsPlease.SeedDef ParentName="SeedBase">
<defName>Seed__Agave</defName>
<label>_agave seeds</label>
<sources>
<li>VG_Plant_Agave</li> <----- HERE name is right so the Mods Def File is wrong.
</sources>
</SeedsPlease.SeedDef>

Change the file:

\SteamLibrary\steamapps\workshop\content\294100\935732834\Defs_OnDemand\dismarzero.vgp.vgpvegetablegarden

to reflect the right name:

<li>Plant_Agave</li> <----- HERE name is wrong.
<li>VG_Plant_Agave</li> <----- HERE name is right so the Mods Def File is wrong.

Now if you change it and the mod owner does not change this with the next update then it will revert back.
Captolamia 2021년 2월 15일 오후 2시 51분 
After testing Yes that worked.

Am going to add Bees (I really want a bee farm now), and Avocados (more veggies).
Captolamia 님이 마지막으로 수정; 2021년 2월 15일 오후 2시 53분
Captolamia 2021년 2월 15일 오후 3시 06분 
All worked but this error:

Could not load reference to Verse.ThingDef named Seed__Agave
Verse.Log:Error(String, Boolean)
Verse.ScribeExtractor:DefFromNode(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticGenericMethod(Type, Type, String, Object[])
Verse.ScribeExtractor:DefFromNodeUnsafe(XmlNode)
Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
Verse.Scribe_Collections:Look(HashSet`1&, Boolean, String, LookMode)
Verse.Scribe_Collections:Look(HashSet`1&, String, LookMode)
Verse.ThingFilter:ExposeData()
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
Verse.Scribe_Deep:Look(ThingFilter&, Boolean, String, Object[])
Verse.Scribe_Deep:Look(ThingFilter&, String, Object[])
RimWorld.StorageSettings:ExposeData()
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
Verse.Scribe_Deep:Look(StorageSettings&, Boolean, String, Object[])
Verse.Scribe_Deep:Look(StorageSettings&, String, Object[])
RimWorld.Zone_Stockpile:ExposeData()
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
Verse.ZoneManager:ExposeData()
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
Verse.Scribe_Deep:Look(ZoneManager&, Boolean, String, Object[])
Verse.Scribe_Deep:Look(ZoneManager&, String, Object[])
Verse.Map:ExposeComponents()
Verse.Map:ExposeData()
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
Verse.Game:Verse.Game.LoadGame_Patch1(Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String)
Verse.<>c:<Start>b__1_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

This might be a cache error. I will look further.
jabangawanga 2021년 2월 24일 오후 7시 38분 
thanks, dude
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