Planetary Processing reposted this
"Game engine worlds exist in a virtual space. There is no magnetic field to point us North. No gravity to keep us on the ground. So how do we know which way is up?" Have you ever wondered why your 3D models spawn upside down and back to front? Or why those coordinates you programmed don't match up up with the screen? Explore our article on how developers can navigate the worlds of different game engines and avoid the pitfalls of virtual space. Hop from engine to engine without recalibrating your brain, as you learn all about the coordinate systems of Unity, Unreal, Godot, Defold, GameMaker, Blender and of course the Planetary Processing multiplayer engine! https://lnkd.in/du4xpGpV