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We've documented 19 accessibility features for Meet Your Maker, including Fully Voiced (Or No Speech), Low Pressure, Select Difficulty, No Holds and Play Without Hearing. Its accessibility is strongest in Controls and Reading but it also has features in Difficulty, Getting Started, Visual, Audio and Navigation to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Ben Kendall, first checked Meet Your Maker accessibility 13 months ago.
Accessibility Notes
Text in the game is often very small and can also be low in contrast.
Each level is assigned one of three difficulties by the people that play it, and you can choose what levels you want to play.
Some levels can be hard to navigate, due to both the winding pathways and the fairly low contrast between elements, which are often a similar shade of dark grey.
Game Details
Release Date: 04/04/2023
Price: 30% off
Out Now: PC, PS4, PS5, Xbox One and Xbox X|S
Skill Rating: 11+ year-olds
Players: 1 (2 online)
Genres: Creative, Traversal (Action, Adventure, Fighting, Platform and Shooting)
Accessibility: 19 features
Components: 3D First-Person
Developer: Behaviour (@Behaviour)
Costs: Purchase cost, In-Game Purchases and In-Game Pass
Controls
We've documented 7 accessibility features for Controls in Meet Your Maker which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse And Keyboard
Can play with the following:
Mouse and Keys: Can play with mouse and multiple keys.
Remap Controls
Can customise the controls for the game as follows:
Invert X/Y Axis: Can invert the direction required to control looking and aiming. This enables you to match your instinctive orientation when looking.
Button Combinations
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. This is in addition to the movement stick/button which is not considered a hold for this purpose.
Controller Vibration
Vibration Optional: Controller vibration not used in the game or you can disable it.
Informative Vibration: Controller vibration indicates events or interactions in the game, echoing visual and audio cues. This can provide additional information about progress, approaching enemies or hitting a target.
Sensitivity
You can adjust
Adjust Mouse/Stick/Touch Sensitivity, Deadzones and Thresholds: Adjust how sensitive touch/mouse/stick controls are and the related deadzones and thresholds.
Similar Games With More Accessibility Features for Controls
If you want to play Meet Your Maker, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Halo Infinite (14 Controls Features)
- Doom Eternal (10 Controls Features)
- Rust (10 Controls Features)
- Dreams (10 Controls Features)
Difficulty
We've documented 2 accessibility features for Difficulty in Meet Your Maker which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Difficulty Options
Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.
Adjust After Setting
Adjustable Between Levels: You can adjust the difficulty between levels/rounds. Although you have to restart your checkpoint or level, this enables you to adjust the difficulty after selecting it at the beginning of the game.
Getting Started
We've documented 2 accessibility features for Getting Started in Meet Your Maker which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Similar Games With More Accessibility Features for Getting Started
If you want to play Meet Your Maker, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Doom Eternal (6 Getting Started Features)
- Game Builder Garage (5 Getting Started Features)
- Dreams (5 Getting Started Features)
- Halo Infinite (4 Getting Started Features)
Reading
We've documented 3 accessibility features for Reading in Meet Your Maker which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Voice Acted
All Dialogue is Voice Acted (Or No Speech In Game): All of the game dialogue and narrative can be voiced, or there is no speech in the game. This means there is no requirement to read the dialogue and narrative text to play the game.
Similar Games With More Accessibility Features for Reading
If you want to play Meet Your Maker, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Halo Infinite (6 Reading Features)
- Dead by Daylight (6 Reading Features)
- BedWars (5 Reading Features)
- Doom Eternal (5 Reading Features)
Navigation
We've documented 1 accessibility feature for Navigation in Meet Your Maker which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Menu Navigation
Digital Menu Navigation: Menu choices with Gamepad can be made without using an analogue stick to guide a cursor to a selection. For example, using D-Pad, buttons or the Stick to change menu selection in a single action.
Similar Games With More Accessibility Features for Navigation
If you want to play Meet Your Maker, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Halo Infinite (11 Navigation Features)
- Doom Eternal (5 Navigation Features)
- BedWars (4 Navigation Features)
- Rust (3 Navigation Features)
Visual
We've documented 2 accessibility features for Visual in Meet Your Maker which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Colour Options
Colour Blind Friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.
Similar Games With More Accessibility Features for Visual
If you want to play Meet Your Maker, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Halo Infinite (7 Visual Features)
- Game Builder Garage (6 Visual Features)
- Terraria (6 Visual Features)
- Ultrakill (5 Visual Features)
Audio
We've documented 2 accessibility features for Audio in Meet Your Maker which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play Meet Your Maker, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- BedWars (4 Audio Features)
- Halo Infinite (3 Audio Features)
- Ultrakill (3 Audio Features)
- Dead by Daylight (3 Audio Features)
Communication
We haven’t documented any accessibility features for Communication in Meet Your Maker which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction. The following games are similar to Meet Your Maker, and offer accessibility features for Communication:
- Halo Infinite (4 Communication Features)
- Dead by Daylight (4 Communication Features)
- Rust (4 Communication Features)
- Yahaha (2 Communication Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall