Ender Labs

Ender Labs

Software Development

Seattle, Washington 1,033 followers

Creators of the Ender Protocol and the Endworld metaverse integration. Powered by Liquid Game Servers.

About us

The Ender Protocol is a next-generation hybrid liquid staking protocol and meta-LST platform. The Ender Labs team is the core contributor to the development of the Ender Protocol and integration with the metaverse through Endworld being developed by Metagaming, Inc. Our team is pioneering the development of liquid staking and integrations with the metaverse. We are a fully-remote team spread across the globe, but headquartered in Seattle, Washington.

Industry
Software Development
Company size
2-10 employees
Headquarters
Seattle, Washington
Type
Privately Held

Locations

Employees at Ender Labs

Updates

  • View organization page for Ender Labs, graphic

    1,033 followers

    Liquid Game Servers represent a paradigm shift in how we conceptualize ownership and interaction within digital gaming environments. This innovative model transcends the traditional boundaries of blockchain gaming, offering a level of digital ownership and control that was previously unattainable. Unlike conventional approaches that focus on tokenizing in-game assets or providing play-to-earn mechanisms, Liquid Game Servers empower users with ownership of the foundational infrastructure of gaming itself - the servers. In the realm of Web2 gaming, the concept of user-operated servers is not entirely novel. Games like Counter-Strike have long allowed players to host and manage their own servers, fostering unique communities and gameplay experiences. However, these servers ultimately remain under the aegis of the game's developers or publishers, limiting true ownership and control. And yet, in Web3 gaming, there is no such thing as game server hosting for a particular IP or game that the player themselves can fully control and own. A regression from the potential and true decentralized ethos of the industry. In traditional Web2 gaming, players often have the ability to host and manage their own servers for popular games. This level of control allows for customization, community-building, and a degree of ownership over the gaming experience. Paradoxically, ALL Web3 games and platforms, despite their blockchain underpinnings and claims of decentralization, have yet to offer this level of user control and ownership. Liquid Game Servers take this concept to its logical conclusion in the Web3 space, offering complete ownership of the server infrastructure. Imagine a digital landscape where every Roblox game, Minecraft world, or Rust server is not just hosted but wholly owned by individual users or communities. This ownership extends beyond mere operation rights; it encompasses the entire digital ecosystem within that server. The implications of this model are profound and far-reaching. Firstly, server owners gain unprecedented control over their digital domains. They can shape the gameplay experience, implement custom rules, and foster unique communities tailored to their vision. This level of customization and control can lead to a diverse array of gaming experiences, each with its own distinct flavor and appeal. Moreover, the ownership model of Liquid Game Servers extends to all digital content and intellectual property created within the server environment. This is a significant departure from traditional gaming models where user-generated content often falls under the purview of the game developers or platform owners. In the Liquid Game Servers ecosystem, a map designer, a mod creator, or even a player who develops a unique in-game narrative can truly own their creations. https://lnkd.in/ggbwKE9C

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  • View organization page for Ender Labs, graphic

    1,033 followers

    Liquid Game Servers turns NFTs into representations of servers valued for the untapped non-fungible aspects of a world within. Every NFT would become its own network operated on a decentralized umbrella network. Giving true ownership and rights to the owner and users. Control over their data, history, content, IP which was created within each server. The Multichain App Thesis believes we are following a natural progression of evolutionary path from Web1-like "personal websites" as apps on a general chain, to a general chain as a base layer and aggregated network security and liquidity layer which then extends into a specialized, application-specific added function of parallel servers interoperable under a single application use-case; a game server network. Game servers are able to have all the same features of a regular web server or web app/interface. It was once unwieldly to have the internet inside a game, but not any more. Social graphs and all digital content and forms can be encompassed in a game environment. If game servers can become networks operated on the blockchain and its ownership tokenized via NFTs, that would allow for the ideal form factor for all of the internet. Because in the end, it represents a simulation state of all possible data representation in a unified environment. If you wanted to use a game server for simple functions, you can. It's the extent of it's limitations that matters. After all, the greatest game in the world, is real life. Or is real life just another game inside a server? #gaming #defi #ethereum #blockchain #web3 #gamefi #cloudcomputing

    The Multichain App: A Single App with Multiple Networks

    The Multichain App: A Single App with Multiple Networks

    Ender Labs on LinkedIn

  • View organization page for Ender Labs, graphic

    1,033 followers

    Liquid Game Servers turns NFTs into representations of servers valued for the untapped non-fungible aspects of a world within. Every NFT would become its own network operated on a decentralized umbrella network. Giving true ownership and rights to the owner and users. Control over their data, history, content, IP which was created within each server. The Multichain App Thesis believes we are following a natural progression of evolutionary path from Web1-like "personal websites" as apps on a general chain, to a general chain as a base layer and aggregated network security and liquidity layer which then extends into a specialized, application-specific added function of parallel servers interoperable under a single application use-case; a game server network. Game servers are able to have all the same features of a regular web server or web app/interface. It was once unwieldly to have the internet inside a game, but not any more. Social graphs and all digital content and forms can be encompassed in a game environment. If game servers can become networks operated on the blockchain and its ownership tokenized via NFTs, that would allow for the ideal form factor for all of the internet. Because in the end, it represents a simulation state of all possible data representation in a unified environment. If you wanted to use a game server for simple functions, you can. It's the extent of it's limitations that matters. After all, the greatest game in the world, is real life. Or is real life just another game inside a server? Read post: https://lnkd.in/gNpHd5vK

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