The Museum of Modern Art connects people from around the world to the art of our time. We aspire to be a catalyst for experimentation, learning, and creativity, a gathering place for all, and a home for artists and their ideas.
What makes art scary?
In our latest Drawn to MoMA, cartoonist and animator Dash Shaw creates a story about how we relate to frightening artworks.
Shaw says he was after more than a seasonally creepy comic: “It’s more about the joy of conversation around art. I like making analogues because they make sensibilities clear.”
Read more on #MoMAMagazine → mo.ma/3Uj6JHlUNIQLO is MoMA’s proud partner of #ArtforAll
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Dash Shaw. 2024. Panels from “Scroll—Buzz.” Courtesy the artist
A nostalgic inflatable chair with an AI twist!
In a new exhibition, Designer Norman Teague used artificial intelligence to reinterpret familiar objects to bridge the past and future of design. Drawing inspiration from artists and designers traditionally excluded from museums, Teague prompted AI to think about chairs covered in bright feathers and fur, African designer clocks, boomboxes with denim cushions, and much more.
💡 See these reimaginings alongside objects from MoMA’s collection, on view now.
🎛️ Read an interview on #MoMAMagazine with Teague on why design is better with more voices added to the mix, and how to use Artificial Intelligence like a DJ → mo.ma/4f8ty8F
The artist’s visualizations seen in this exhibition were created through the use of Adobe Firefly, Adobe’s family of generative AI models, and with the invaluable assistance of the Adobe team.
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[1] Paolo Lomazzi, Donato D’Urbino, Jonathan De Pas. “Blow Inflatable Armchair.” 1967. Manufacturer: Zanotta S.p.A., Italy. The Museum of Modern Art, New York. Gift of the manufacturer, 1972 [2] Norman Teague. “MoColor.” 2024. Digital image. Courtesy Norman Teague Design Studios.
Surprise and collaboration lead to something surreal with exquisite corpse.🌀✨
Exquisite corpse is a game that became popular in the 1920s, when artists from the Surrealist movement used it to create art together.
Each person takes turns writing or drawing on a piece of paper, folds it to hide their part, then passes it to the next player to add more..
🎥 To celebrate the 100 year anniversary of Surrealism, we created a short documentary about the game. Watch the full episode → mo.ma/4f8qqJI
This artwork is a spiritual environment for all the senses.
When artist Montien Boonma was searching for a cure for his wife’s cancer, he turned to traditional Thai medicine and the healing power of smell.
“House of Hope” is an immersive space filled with thousands of bead strands hanging above a pyramid of painted wooden steps. The surrounding wall painting suggests clouds or incense smoke from Buddhist temples.
In this video, Boonma's former assistant Apisit Nongbua reflects on the creation of the installation.
Go behind the scenes to find out how scent can play a role in how we experience art in a new series on Art and the Senses → https://mo.ma/3XZbjf3
Why does this artwork smell?
In this installation by artist Mike Kelley, clusters of stuffed animals playfully draw you in, bringing up childhood memories.
But when large “deodorizers,” shiny sculptures on the walls, spray a disinfectant on the candy-colored creatures, they become suddenly ominous. The smell fills the gallery and unlocks new questions: Why do these need to be cleaned? What’s wrong with them?
🧸 See (and smell) Kelley’s installation, on view now at MoMA.
👃 Go behind the scent to find out how smell can play a role in how we experience art in a new series on Art and the Senses → mo.ma/4d1SQE7