Product Designer, ROS
Pay found in job post
Retrieved from the description.
Base pay range
$170,070.00/yr - $206,370.00/yr
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Product Designer on ROS (the Roblox Operating System), you will be an individual contributor passionate about accelerating the systems that scale Roblox. ROS is our suite of internal applications that drive employee efficiency, promote teamwork, and support the most creative workforce in the world. You'll be responsible for the UX architecture, design language, and user engagement of custom capabilities that scale Roblox. You will combine internal tools and third-party applications for People Operations, Talent Acquisition, Budgeting, Road mapping, and Business Analytics.
You have experience leading and innovating in the internal application space, with a deep instinct for what phenomenal looks like with consumer-facing enterprise tools. You'll need to be strategic and build long-term design plans encompassing a suite of products, and up level the visual design language of ROS.
You will report to the Sr. Product Design Manager.
You Will
Annual Salary Range
$170,070—$206,370 USD
Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).
You’ll Love
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Product Designer on ROS (the Roblox Operating System), you will be an individual contributor passionate about accelerating the systems that scale Roblox. ROS is our suite of internal applications that drive employee efficiency, promote teamwork, and support the most creative workforce in the world. You'll be responsible for the UX architecture, design language, and user engagement of custom capabilities that scale Roblox. You will combine internal tools and third-party applications for People Operations, Talent Acquisition, Budgeting, Road mapping, and Business Analytics.
You have experience leading and innovating in the internal application space, with a deep instinct for what phenomenal looks like with consumer-facing enterprise tools. You'll need to be strategic and build long-term design plans encompassing a suite of products, and up level the visual design language of ROS.
You will report to the Sr. Product Design Manager.
You Will
- Audit, research, strategize and lead design for our in-progress ROS platform
- Listen, learn, empathize, and get close to PMs and engineers to understand their challenges, constraints and needs
- Build a visual design language for ROS
- Conduct your own UXR interviews, surveys and usability tests to advise and validate product design; synthesize results for team member consensus
- Be responsible for the execution of journey maps, system maps, service design blueprints, wireframes, prototypes, reusable components, interaction patterns and meticulous design specs
- Establish a scalable, flexible, and contextually-aware UX framework, patterns, guidelines, templates, and resources for consistency and quality across a suite of tools
- 4+ years of proven experience in product design, information architecture, UX, or a related field
- Expert knowledge with consumer products and a high-quality bar with UX standard processes for internal platforms
- An understanding of the entire product lifecycle, from running design sprints, conducting UX research, executing on design specs, launching, and iterating based on metrics
- Experience as design leader with a point of view, influencing PMs and engineers, earning trust, evangelizing design, educating your partners on the UX process, bringing them along, and advocating for users
- Excellent creative, analytical, visual, interaction, and/or service design skills
- Your own design portfolio of products that showcases, functionality, clarity despite complexity, usability, and flow across an overall user experience
Annual Salary Range
$170,070—$206,370 USD
Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).
You’ll Love
- Industry-leading compensation package
- Excellent medical, dental, and vision coverage
- A rewarding 401k program
- Flexible vacation policy
- Roflex - Flexible and supportive work policy
- Roblox Admin badge for your avatar
- At Roblox HQ:
- Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
- Onsite fitness center and fitness program credit
- Annual CalTrain Go Pass
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Seniority level
Mid-Senior level -
Employment type
Full-time -
Job function
Design, Art/Creative, and Information Technology -
Industries
Software Development
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