At Housemarque , we believe gameplay always comes first. With technical excellence and compelling narrative, spiced with our trademark neon flair and top-notch audiovisual feedback, we want our players to always feel actively engaged with the worlds we have created for them.
Our latest Award-Winning game Returnal , released on PS5 in 2021, embraces all these qualities. THIS is our DNA!
We value Nordic work-life balance by growing sustainably and ensuring our employees have the time and means to develop personally and professionally during work time.
We were established in 1995 with strong roots in the Finnish demoscene . In June 2021 we joined the PlayStation Studios , after years of partnership.
If you wish to join us for our next journey, apply today!"
We are looking for a Senior Game Designer focusing on Enemy and Boss design for our next big game!
THE JOB
As the Senior Game Designer focussing on enemies design with the talented and passionate team behind RETURNAL you will work closely with a team of Artists, Programmers, Animators & Designers to help drive the next evolution of Housemarque games.
It will be your role to ensure the highest quality design and implementation of enemies of the game, and champion the design and creative vision of the project.
What will your day-to-day look like?
At Housemarque you will be responsible for designing, prototyping and implementing enemies for a AAA Action game from inception to the finished, fully-fledged opponents for the player to overcome. You will work directly with the Directors, Leads and fellow Designers and Programmers to ensure that the enemies content of the game is of highest possible quality. You will also work on creating and improving the pipelines and processes so the content creation is as fluid as possible.
You will collaborate with Programmers who will implement the behaviors you have designed, and Level Designers who create the environments for the enemies to ensure combat encounters are as exciting, innovative and creative as possible.
You will collaborate with external developers within the SIE framework, review their work, and give them feedback and guidance so that their work aligns with the vision of the game.
You will also work with Animators and VFX Artists so the signs and feedback as well as combat animations communicate the enemy behavior to the players as clearly as possible.
What will help you to be successful in this role?
At least one shipped AAA game in a designer role
Excellent skills and knowledge of level design and enemy design
Passion for action games
Passion for enemy and boss design
Team player, not just in principle but also in practise
Believing communication is the best way to minimize conflicts
Tailored immigration and relocation package to help you get settled into Finland
A warm and welcoming atmosphere at our cozy Helsinki office
Freedom, flexibility and openness in a collaborative culture
Brilliant, diverse and empathetic colleagues to work with
Exciting and ambitious projects executed with the best tools
Access to PlayStation Studios collaboration, games and more!
This is a permanent, full-time position based in Helsinki, Finland. Please note that due to our Summer Holiday Break in July, we will begin processing applications in August.
Equal Opportunity Statement
Housemarque is proud to be an Equal Opportunity Employer with a commitment to a culture of inclusion and mutual respect for all employees from every walk of life, reflecting the community we make games for. We welcome and encourage applications from all suitable candidates regardless of age, disability, gender, sexual orientation, pregnancy and maternity, race and ethnicity, religion or belief, and marriage and civil partnerships. We strive to create an inclusive environment, empower employees and embrace diversity.
Seniority level
Mid-Senior level
Employment type
Full-time
Job function
Design, Art/Creative, and Information Technology
Industries
Computer Games
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