One of the important, and difficult to sell things for a Tech Artist(in my opinion) is cross functional collaboration.
Being great at your craft is important! However I think the magic of games, and where we can unlock our true potential is when we collaborate with other team members.
In games 1+1 >2.
Tech artists are enablers, force multipliers, tinkerers, and sometimes as my friend Monte Krol often called me... Mad Scientists(I wear the moniker fondly :P )
Think about the customer, the product, and the value you can bring, and how working with your team you can bring joy to the gamer.
I like to frame my work in this way, it helps reduce task friction. When you are partnering with a teammate to achieve a goal, and focus less on a portfolio piece, or your singular perfect vision for what you are working on, and always think about the player, and help others remember our service to the gamer, I believe it is hard to end up in situations of "us vs them", as I so often see.
Its not Art vs Engineering vs Design, its Art + Engineering + Design.
If you are willing to work collaboratively, do your fair share of horse trading, and go the extra mile for your teammates, they will do the same for you.
My motto for my teams I have had the privilege of leading was "Trust starts Here"
If you want to get a sense of what it may be like working with me, please check out my recommendations, they come from all disciplines, from leads and IC's:
https://lnkd.in/g9uWgFj9
I strive hard to be an excellent team member, to brighten peoples day, but also to solve hard friggin problems and make cool shit!
I need to prep for a fun filled day of interviews, I hope yall have a fantastic day out there LI, and as always, good luck my fellow Jerb Hunters!
#technicalartist #layoffs #blizzard #microsoft #teambuilding