Have you ever hired gamers for your job? Here's why hiring them can affect your business positively. Contrary to popular belief The skills they developed through gaming, are most likely to be valuable soft skills for your company These skills include, but not limited to- - Creativity - Critical thinking - Reasoning - Problem solving - Leadership - Collaboration - Resilience If you're struggling to improve your non-gamer employees, to boost their morale, you could - Include gaming PCs/consoles in the workplace - Hire a gamer to lead gaming challenges after hours - Promote after hours gaming See how it affects the performances of both your gamer and non-gamer employees.
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Struggling to attract top gaming talent? Our latest article delves into the art of hiring in the fast-paced gaming business. Discover vital tips for developing appealing job descriptions, building a strong business culture, and providing a pleasant candidate experience. Read now: https://lnkd.in/d6F4nhVS #gaming #hiring #job #gamingjob #backgroundchecks
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𝗧𝗵𝗲 𝗚𝗮𝗺𝗲 𝗜𝗻𝗱𝘂𝘀𝘁𝗿𝘆 𝗶𝘀 𝗼𝗻 𝗳𝗶𝗿𝗲!! ... is it? You've been laid off from your dream job, now what? It breaks my heart, to see so many people going through this, and I wish I could do more to counter balance the situation. I can't hire everyone, but I can at least share my thoughts on the matter, so we can all understand and figure out what's next. 𝗪𝗵𝗮𝘁'𝘀 𝗴𝗼𝗶𝗻𝗴 𝗼𝗻 𝘄𝗶𝘁𝗵 𝘁𝗵𝗲 𝗺𝗮𝗿𝗸𝗲𝘁? The latest games industry reports clearly shows a turning point in both consumer spend and downloads. When markets mature, companies turn from mad growth to cost efficient machines, meaning, they have to reduce cost, slow down on hiring staff, and laying off usually around 10-15% of the workforce. It happened before, and it will happen again. In the dot com bubble, crypto, and it will happen again with AI. Every time an industry is growing, the race is on, and it's a winner takes all. Those who do well, do really well and those who don't, close shop or have to lay off staff. 𝗢𝗸, 𝘀𝗼 𝘄𝗵𝗮𝘁 𝗱𝗼𝗲𝘀 𝗶𝘁 𝗺𝗲𝗮𝗻 𝗳𝗼𝗿 𝗼𝘂𝗿 𝗲𝗺𝗽𝗹𝗼𝘆𝗲𝗲𝘀? Well, as it turns out, there's a 3rd type of company, that doesn't jump all in on each trend, and instead values people more than opportunity, as they understand that long term growth is more important than short term revenue. As Nintendo or Supercell, here at Bigfoot Gaming we care about forging great teams, and giving people the tools to grow, more than revenue and big numbers, because we understand, that the best teams make the best games, even if it takes years. As the market matures and the industry starts hiring again, I think is important to choose beyond pay or working on "big titles" and prioritize long term growth and people first companies instead. 𝘐'𝘮 𝘴𝘶𝘳𝘦 𝘸𝘦'𝘭𝘭 𝘳𝘦𝘤𝘰𝘷𝘦𝘳 𝘧𝘳𝘰𝘮 𝘵𝘩𝘪𝘴 𝘢𝘯𝘥 𝘦𝘷𝘦𝘳𝘺𝘰𝘯𝘦 𝘸𝘪𝘭𝘭 𝘣𝘦 𝘮𝘢𝘬𝘪𝘯𝘨 𝘨𝘢𝘮𝘦𝘴 𝘢𝘨𝘢𝘪𝘯. 𝘚𝘰 𝘩𝘰𝘭𝘥 𝘰𝘯 𝘵𝘪𝘨𝘩𝘵! 𝗪𝗵𝗮𝘁 𝗱𝗼 𝘆𝗼𝘂 𝘁𝗵𝗶𝗻𝗸? I would love to hear people's stories both present and from the past! #gamesindustry #gamesjobs #games #gamedevelopment #gamedevjobs
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Hiring ambitious recruiters in Leeds who want to increase their average fee and undertake GENUINE Executive Search | The Private Equity Podcast Host | Author of How to Hire | Alex.Rawlings@Raw-Selection.com
"Do not hire people who play video games" Imagine this as a hiring criteria. Yep another piece of wisdom shared with me by a "recruitment leader" Still looking for the correlation between playing video games and being good at recruitment. Sure this would rule out quite a few top performers. Another message to be mindful of what you put in your criteria for hiring. DOES IT INCREASE THE CHANCES OF BEING SUCCESSFUL Or is it just some useless bias? Hiring for your #privateequity firm or #portfolio Alex.Rawlings@Raw-Selection.com
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Whether you’re a gaming leader looking to appoint your next outstanding hire, or you’re ready to join the C-suite of your dreams, the team you entrust with your brief should be purpose - rather than target-driven, and insist on creating a great culture over blind growth. This means a good deal of behind-the-scenes work should focus on: • Honing listening skills; sometimes it’s what’s left unsaid that proves most important • Leveraging data agility and transparency; you need the full picture, not just the positive parts • Iterating search processes for maximum efficiency; industry best practices constantly evolve Our team lives and breathes the exhilarating, innovative and technology-led world of video games, and we care deeply about its future. We’re also partial to a little Mario Party from time to time. #GamingLeadership #ExecutiveHiring #CSuite #SearchProcess #VideoGames
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Leon Loughran is the type of person who’d chat with me at 8 AM about recruiting in video games. A few days before Christmas. Mad respect 🙏 He taught me these 𝟰 𝗹𝗲𝘀𝘀𝗼𝗻𝘀 about #recruiting for #marketing roles in #gaming: 1. 𝙄𝙩’𝙨 𝙚𝙖𝙨𝙞𝙚𝙧 𝙩𝙤 𝙛𝙞𝙣𝙙 𝙘𝙤𝙢𝙢𝙤𝙣 𝙜𝙧𝙤𝙪𝙣𝙙. When we’re all passionate about games. It’s much easier to connect. The interviewing process is more casual. And you can encounter hiring based on guts: People open up and you can sense whether there's a mutual special something 2. 𝙀𝙭𝙥𝙚𝙘𝙩 𝙖 𝙡𝙤𝙣𝙜-𝙙𝙧𝙖𝙬𝙣 𝙥𝙧𝙤𝙘𝙚𝙨𝙨. Sometimes 2 weeks. Sometimes 2 months. This is an indicator of the studio. And it's behaviors. 3. 𝙄𝙩 𝙘𝙤𝙢𝙚𝙨 𝙙𝙤𝙬𝙣 𝙩𝙤 𝙚𝙭𝙥𝙚𝙧𝙞𝙚𝙣𝙘𝙚. If you’re someone like me who’s just entering the industry. You can expect assessment tests. This can be to your advantage and set you ahead. And it’s highly recommended to identify who might be your evaluator before you apply for a role. 4. 𝙎𝙩𝙖𝙡𝙠 𝙩𝙝𝙚𝙢. Website. Branding. Social Media. LinkedIn presence. Get to know the studio and people. Even if you don't use that information. Knowledge is a potential power! Study all these for a potential employer. And get in touch with people from the company. Did it help you? If yes, reposting and reacting helps others to learn about this knowledge. Good luck job hunting 💪 _________________________________________________________________ If you're a #GamingStudio. Either #Publisher or #Developer. Or a #MarketingAgency working with gaming clients. If you want to learn more about my #Passion and #Skillset. And you think I'm someone you want on your team. Check the link in the description for what I bring to the table. And hit me up if you wanna learn more 🤙
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We get games. We understand tech. We know entertainment. Because we have to. You’ll never receive a collective InMail promoting a vaguely relevant role from us. Most importantly, we care. When it comes to our candidates, matching you with your next position isn’t about simply taking the ‘next step’, or advancing your ‘career’. One right (or wrong) executive hire has the power to transform the experience of hundreds. Making connections that change lives is what headhunters do; and at Mission One, we do it with data. Our scrupulous process reviews thousands of profiles, so that we target only the top 1-3% of suitable candidates for a role. If you hear from us, it’s a bona fide match. Combine this talent targeting process with genuine rapport between us and the gaming world’s founders and C-suite teams, add a global outlook, and the outcome? An approach that gets results and makes for an enjoyable process. Our company is, and always will be, run by avid gamers. Mission One is the most important game its creators have ever played, and our quest is to keep building. That’s us, now what about you? Join our unrivalled talent pool today: Get in touch, and let’s play! #GameOn #GamingTalent #TechLeaders
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Founder, Teacher @ Outscal | Land Jobs in the gaming industry | EA, Kixeye, DeNA, Junglee, D.E. Shaw
If you are a game developer, you must use this post to leverage and get noticed by the thousands of recruiters among my 40K connections on Linkedin. Context: Every Saturday, we create a post for game developers to expand their network by dropping in their intros and portfolios. Next, to better help them in their search for a new role, we add them to a resource called hashtag#HumansOfGaming — a list of all the game developers who are active in the industry. We then tag recruiters, hiring managers, and game studios who have posted job openings most recently and point them towards #HumansOfGaming. (Link in the comments) So, yet again, I am inviting recruiters and game developers to connect virtually and get to know the community even more. If you are a recruiter, hiring manager, or game studio: a. Drop in your latest job opening, if any. b. Check out #HumansOfGaming before looking elsewhere for your next hire. c. Reach Out to people you see fit for your roles in the comments below. If you are a game developer, drop in: a. Your introduction. b. Your current location. c. Open for relocation status. d. Most important: Link to your portfolio Lastly, tagging all the individuals and game studios with their most recent hiring posts: Jason Ragatz - https://lnkd.in/gd4taKhy (Insomniac Games) BJ Bigley - https://lnkd.in/gGPBBFgS (Azra Games) Liko-Paul Pinsonnault - https://lnkd.in/ghQNaZgt (Soliton Interactive) Michael Herriger - https://lnkd.in/gTkJHqDQ (Atlas Creative) Connagh H. - https://lnkd.in/gmp3yp29 (Red Chop Games) Dom Qwek - https://lnkd.in/gGPTJ-cD (Bonfire Studios) Mateusz Albrewczynski - https://lnkd.in/gvgd7nUt (Blizzard Entertainment, WOW) #layoffsupport #hiring #networking #gamesnetwork
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Experienced 360 video games & tech recruiter, TA professional. 19 years in video games, ex EA, Unity among others. Available now.
It’s true - I make a mean paper airplane! Seriously though, I am now properly back at looking for work. I’m, like, really good. Now is the time to invest in your hiring and your processes. When not sourcing and interviewing candidates (at which, people tell me, I’m good) there’s still a lot for a great recruiter to do: working with hiring managers, educating them, working with C-suite people and doing the same. Workforce planning, people and culture initiatives, next gen, diversity - there’s a whole bunch of things to do during quiet hiring periods which can still keep recruiters busy. So, with that, hire me! I’m not cheap but I AM good and I AM fast and my jokes are very funny. Ex Unity, ex EA, hired on four continents. 30,000 LinkedIn connections, 40,000 followers, over 100 recommendations on here - check them out! #talentacquisition #gamesindustry #videogames #gamesjobs #talentmanagement #recruitment #opentowork PS - I also have very cute dogs which I use shamelessly as an ice breaker. I’m not sorry 🐶
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Question for game dev hiring managers: How does “shipping” a AAA game correlate with a candidate’s likely success in an open role? Specifically, how is this different than experience working on a AAA game? These are always separate requirements, it’s never and/or. So why are you filtering out more experienced candidates that didn’t get to work on games that finished over less experienced candidates who were lucky enough to be in the right place(s) at the right time? Is there an implicit conclusion that game devs whose games don’t ship are actually less qualified than those whose games launch? What’s the reasoning? Full disclosure: I’ve never shipped a AAA game.
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Gaming is not a waste of one’s time! Reasons why many consider it not. -Develops problem-solving skills. -Teaming up with your friends. -Promotes strategic thinking. These skills are needed in the professional world. On a daily basis we all run into problems in the business landscape. How many careers can you think of that don’t involve us working along side team members? I am waiting for your answer lol. Strategic thinking skills are going to translate well into the professional scheme of things. Hiring a team member that can see unique ways to improve your business performance is valuable on so many levels. Balance must be maintained. Gaming to much like anything else can become a bad thing. #game
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