CES 2024 was a success! 🎉
We're pleased to announce our partnership with Riot Games and OMEN Gaming.
We're very excited to work together to develop future gaming products, technical innovations, and co-branded marketing campaigns that will enhance the gaming and esports experience for players globally.
Learn More:
hyperx.gg/riot
Hello hyperx, it's time to support consumers in Brazil. We are having trouble here with the technical support that simply does not respond to our requests.
Introducing the Year on the GRID 2023 Rewind, which premiered internally at last week's #GRIDCon 2024.
Last year, GRID built on the foundation of becoming a platform that enables the future of official game data.
From announcing game-changing data partnerships with Riot Games and Ubisoft to continued global business expansion and innovative product developments including the first-ever VALORANT Data Portal.
GRID launched expanded tournament data support, the first GRID Open Access Game Jam, and welcomed multiple new partners on the platform — watch the year’s most memorable moments that are forging the future for esports & gaming.
To learn more about GRIDCon 2024, read the latest blog: https://lnkd.in/et4_fQSm
Riot Games Teams Up with HP's HyperX and OMEN for a Major Collaboration in Esports and Gaming
Riot Games has just announced a groundbreaking partnership with Hewlett Packard's gaming brands, HyperX and OMEN. The collaboration is set to focus on esports, gaming, and product development.
Under this alliance, OMEN and HyperX will extend their support to global events such as the VALORANT Champions Tour (VCT), League of Legends, and Teamfight Tactics. Hardware from both brands will be featured in all competitions. Moreover, the collaboration will not only cover event support but also include joint efforts in product development, activations, and marketing campaigns.
In an exciting twist, Riot Games will lend its expertise to HP, contributing to the development of gaming products and hardware. This collaboration aims to enhance and refine existing offerings, subjecting them to the rigorous testing of professional players across various games.
#RiotGames#HyperX#OMEN#EsportsPartnership#GamingNews
The gaming industry is larger than the movie and music industries combined, with revenues exceeding $159 billion in 2020.
The gaming industry has seen exponential growth, driven by the rise of mobile gaming, eSports, and digital distribution platforms like Steam.
🖇 We’re proud to announce that Henrique De Simoni, our Account Manager LATAM at 3 Oaks Gaming, recently participated in a key roundtable discussion at GBC Time: "iGaming in Argentina – Is There More to Come?"
✍️ Joining a panel of industry leaders, Henrique explored the future of Argentina's unique regulated iGaming market and its current performance. With Brazil on the verge of regulation, the discussion also shed light on what the region can expect next.
👉 Curious to learn more? Read the full article on our website! https://lnkd.in/dh9vanja#3oaks
This past week Riot Games released their VCT Team Capsules, a VALORANT skin bundle made alongside the partnered teams from each region. 🗺
Each team bundle will feature a player card, classic gun skin, gun buddy, and a spray. 🎨
Teams were invited to collaborate with VALORANT designers to create each player card, giving teams free access to personalize each card to their communities. 🖌
Bundles are $20 per team, with teams receiving 50% of all profits.
Just off of the yearly champion bundles dating back to 2021, Riot Games has given over $60,000,000 to teams via revenue sharing with skins. 💰
⚡ Quick Take
This is what esports needs more of! It’s a win for everyone from the fans, to the teams, to the devs. In a time where organizations are trying to find ways to become sustainable, this is an easy way to bring in revenue for both organizations and game studios. 🤝
Not only does it allow fans to support their favorite teams, but it also works as an in-game advertisement for those who might be more casual players and not watching or keeping up with the VCT circuit.
Personally, 100 Thieves, Team Liquid, and T1 Entertainment & Sports are my top 3 favorites 🔥
Which one is your favorite? 👀
(Video via Riot Games)
Dive into the success story of the The University of Akron's esports program! From transforming campus spaces to winning consecutive Rocket League titles, discover how ViewSonic gaming monitors fueled their journey.
Learn more: https://vsfinch.es/3whGFDs
Riot Games has officially revealed the format and schedule for the Valorant Champions Tour 2025 (VCT 2025), marking the next chapter in the competitive Valorant scene. As the current season wraps up, fans and players are eagerly anticipating what VCT 2025 has in store. It would be a year worth watching with a mix of familiar formats and new opportunities.
Read More: https://lnkd.in/d-JXAtQA#vct#valorantesports#vct2025#valorant#gamingnews#esports#esportsnews#riotgames
As we enter the home stretch of 2024, the world of esports continues to expand at an unprecedented pace, reflecting the shifting landscape of gaming culture and technology. Here, we look at some of the most significant esport trends of the year. Read here ➡️ https://ow.ly/RU8I50THCVz#BeTheGameChanger
Graphic Design Prepress Specialist / Colour Retoutcher na sgsco 🇧🇷
5moHello hyperx, it's time to support consumers in Brazil. We are having trouble here with the technical support that simply does not respond to our requests.