The Intersection of Celebrity Culture and Webcam Entertainment: A New Era of Digital Interaction - Read more at:
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The GEN Z INFLUENCE: "This digitally-native generation brings with it a unique set of preferences and behaviors that are reshaping the way we experience live entertainment. With an increasing emphasis on flexibility, accessibility, and digital integration, traditional approaches to venue design are being put to the test. To ensure future sustainability and success, a radical rethink of these spaces is not just advantageous but imperative. Understanding and adapting to the needs of Gen Z isn't merely a choice; it's a strategic imperative for the survival and growth of these industries." Read more insights on how Gen Z is influencing the future venue experiences through our design lens in the link! #genz #venuedesign #stadiumdesign #experientialdesign #concertexperience #commercialdesign #genzinfluence
How is Gen Z is revolutionizing the way we reimagine the live entertainment experience when designing venues? Dive into the pressing challenge facing concert halls, stadiums, and arenas as they adapt to the digitally-native generation's demands; embracing Gen Z's preferences isn't just an option but a necessity for industry survival. Click the link to learn more: https://bit.ly/4aiaJgh #GenZ #VenueDesign #Bergmeyer
The Gen-Z Influence - How the Digitally Native Cohort is Reshaping...
bergmeyer.com
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40 under 40 | Head of Integrated Technology Partnerships at MarketScale | Digital Advisory Board Member | Marketer | Podcast Host | Keynote Speaker
2023 was a cornerstone year for live entertainment with artists like Beyonce and Taylor Swift dominating the headlines, as well as venues like the Sphere Entertainment Co. opening for the first time. But how exactly do these macro trends in entertainment impact the commercial technology world? I asked John Steinhauer of Solotech Inc. that question and more on this episode of Pro AV Today. Check it out here: https://lnkd.in/gzCzBtpg #avtweeps #liveevents #entertainmentindustry
The Influence of Modern Entertainment on Commercial Installations
marketscale.com
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Have you heard of the entertainment revolution happening in Las Vegas? Introducing the MSG Sphere. It's not just a venue, it's an experience. Imagine an enormous spherical building with a fully programmable LED exterior. Inside? A revolutionary sound system delivering an immersive audio experience so precise, you can feel the sound. But it doesn't stop there. It boasts the largest and highest-resolution LED screen in the world. You're no longer just attending an event; you're stepping into another universe. This is the future of live entertainment. The MSG Sphere is not just changing how we experience events - it's redefining it. Awe-inspiring innovation meets unparalleled entertainment. Have you checked out the sphere yet?
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Think you've seen it all in live entertainment? Think again. The Sphere Entertainment Co. is transforming our entire concept of what immersive entertainment can be. Read more here: https://lnkd.in/e5UhiQiH Article by Brendan Shelper
The Sphere: A new era of entertainment unveiled
br-studios.com
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Virtual and augmented reality are transforming the viewer experience. How do you envision these technologies enhancing live broadcasts in the future? Join the discussion! #VRinBroadcasting #AugmentedReality #FutureTech #KwokmanProductions https://lnkd.in/gtuCsb3N
Live Broadcast Productions Open a Gateway to the Metaverse
tvtechnology.com
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Imagine a world where the physical and digital realms blend seamlessly, creating extraordinary live experiences. This fusion, driven by Augmented Reality (AR) and enhanced by Visual Positioning Systems (VPS), is revolutionizing the way we interact with entertainment across sports, music, and leisure activities. This article dives into the significant impact of AR and VPS in entertainment, focusing on their joint capability to deliver real-time analytics, boost audience involvement, and craft captivating, immersive experiences. Check out the full article in collaboration with Immersal here: https://lnkd.in/eRkA49Eg -------------------------------- How to get your company on Wevolver? Wevolver is a platform used by millions of engineers to stay up to date about the latest technologies. Learn how your company can connect with the community and reach a global audience of engineers: https://lnkd.in/gtbsMuU2
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Unlock the secrets of a night out like no other as we journey with industry expert Kevin Williams into the electric world of competitive socializing. Las Vegas, the glittering hub of entertainment, is our playground as we delve into how venues are captivating the young and restless with a blend of interactive digital technology and traditional games. Witness the transformation of timeless activities like bowling into gamified experiences that are as much about connection as they are about competition. And it doesn't stop there; through Kevin's insights, we delve into the city's shifting landscape, learning how casinos, those time-honored temples of chance, are redefining themselves to charm a generation less enamored with slot machines and more with shareable, memorable moments. Step into the future of nightlife where social media reigns supreme and the need for those perfect, camera-ready scenes sets the stage for innovation. We'll explore the emergence of immersive attractions like Spy Ninja HQ, where arcade games and virtual reality converge to forge unforgettable experiences. From the UK's Flight Club and its gamified darts, which are making waves in the US, to Atomic Golf's projection-mapped putting surfaces, we're seeing a renaissance of social entertainment. Join us in this episode for a compelling look at how these trendsetting venues are not just changing the game—they're creating an entirely new playing field where every night is an opportunity to play, laugh, and live to the fullest.
#21-SO_The Rise of Gamified Socializing in Las Vegas's Electric Scene
www.linkedin.com
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The worlds of media and entertainment have long been fertile grounds for groundbreaking innovation. This time, the spotlight is on next-gen 3D technology and its transformative role in this dynamic industry. But how is it truly revolutionizing the domain? To get a deeper insight, we sit with the visionaries behind one of the leading startups, VOLTA. Co-founded by Alex Kane, Will Dixon, and Yuli Levtov in London, Volta is transforming the virtual reality landscape by empowering artists and creators with their innovative, no-code 3D visual tool. Their groundbreaking technology is not just pushing the boundaries of music technology but also threading partnerships with the likes of Warner, Beatport, Boiler Room, and Mixcloud to deliver next-gen music experiences to audiences. Curious to know more? Dive into our comprehensive analysis in the article. https://UKT.news/?p=13197 With every innovation, a new world of possibilities opens up. Let's embrace this digital revolution and see what the future of entertainment holds! #NextGen3DTech #UKTNews #Volta #MediaandEntertainment #VirtualReality #3DTechnology
Is Next-Gen 3D Tech Revolutionising the Media and Entertainment Industry?
https://ukt.news
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Live Event Streaming, MediaWave Since1995. 30 Years Next Year! Now working with VR technology producing WebGigs Globally, and Worldmusic.Net
What do you think? would you invest in VR Apps, I'm hoping you will take a share in an App I've developed. I just need to finalize development, I have created an App for concerts and ‘A’ listers to deliver their concerts in Virtual Reality online the Meta Quest version has had it top ten events achieved fans attend the shows of up to 48,000 from total headsets of 5 million sold. My concept is for iOS and Android headsets that have 5 billion units worldwide and much more available and it is cheaper to get the App. I’m Targeting 1 billion teenagers to start and the difficulty getting concert tickets and the price of them an the success of Taylor Swift’s tour and the recent mess of the Oasis tickets I am aiming for 1 Billion tickets within a year. And have Coldplay and Paloma Faith interested. Do you have clients that would be interested in helping me with the final stage of this, in self funding and I’m down to £50,000 to finish and launch. Recently I produced concert for Paloma Faith in Singapore and have created a VR App for concerts making it more cost effective for artists to Tour the world using VR headsets, would you Like to hear more? Meta Quest have run concerts with artist Raye and others in the USA Rank Artist Attendance Platform Label 1 Travis Scott 45.8M Fortnite Sony 2 Lil Nas X 37M Roblox Sony 3 Ariana Grande 27M Fortnite Universal 4 24kGoldn 14.6M Roblox Sony 5 21 Pilots 13.4M Roblox Warner 6 Marshmello 12.7M Fortnite Universal 7 Justin Bieber 10.7M Wave Universal 8 Charli XCX 8.9M Roblox Warner 9 Denzel Curry 8.6M Roblox Concord 10 Lizzo 6.7M Roblox Warner Several have generated $20million from a population of 5 million Quest headsets sold. At a cost of £400 or there about, My concept has 5 Billion headsets ready and the App will be £9.99. I’m targeting 1 billion users. But I need your help. Look me at Linked in. https://lnkd.in/ezTzAYEJ
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Agree or disagree: "If you are a brand or an IP owner, and you’re not [on immersive platforms], you might as well give up on engaging with under 25-year-olds." Check out this conversation with Matt Edelman, Maggie Brohn, and Sam Ewen about Hamilton the Musical's Roblox debut, and let us know where you stand ✨🎭 #CustomerEngagement #VirtualWorlds #BrandStrategy #Web3forBusiness Super League
The Inspiration for Bringing “Hamilton” To Roblox - D2: Web3 for Business
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