Speaking the same language about skills: a summary of World Economic Forum’s Taxonomy for the Future of Learning

Speaking the same language about skills: a summary of World Economic Forum’s Taxonomy for the Future of Learning

The World Economic Forum (WEF) has been leading a global initiative to improve education for skills. In January it published the report Defining Education 4.0: A Taxonomy for the Future of Learning with support from the LEGO Foundation. In this article, we’re summarizing our key takeaways.


Education must prepare young learners for the future

The world of business and society are changing. Rising inequality, disinformation, the effects of climate change and rapid advancements of technology are just a few of the trends we’re seeing. And with this the skills children need to navigate life and work, are changing too. Yet, less than half of the world’s children are on track to develop the skills they need to thrive, according to UNESCO.

Children need to learn to collaborate, to have empathy and kindness, to look after each other and the environment, as well as to solve problems and think critically. These skills are important for living fulfilled lives just as much as they are important to contribute to the labour market and society at large.

Historically, education systems around the world have emphasized acquiring knowledge and information and de-prioritized interpersonal skills. This needs to change. 

“The future of education lies in empowering young learners to embrace and develop their uniquely human qualities – those unlikely to ever be replaced by technology.” – World Economic Forum, Defining Education 4.0: A Taxonomy for the Future of Learning Report

Research has found that a breadth of skills can support academic performance and promote psychological wellbeing of children. In short, education systems around the world need to transform to prepare young learners and entire societies for the future.


Creating shared understanding to drive the skills agenda forward

Through engaging with its network across governments and the private sector, WEF identified that education providers (on the supply side) and the business community (on the demand side) do not have a common language when it comes to talking about skills. 

Shared definitions and understanding are essential to drive the skills agenda forward, encourage investment and guide implementation of innovative pedagogies from an early age. In 2020, WEF developed the Education 4.0 framework for the teaching and learning of skills required in the 21st century.

Now, this newly developed skills taxonomy builds on that framework, clearly spelling out Education 4.0 abilities, skills, attitudes and their associated definitions to create a bridge between businesses and education providers.

The taxonomy is built on three aptitudes: (1) abilities and skills, (2) attitudes and values, and (3) knowledge and information. It places particular focus on abilities and skills as well as attitudes and values as these are the most important according to experts and employers. The taxonomy then breaks down the aptitudes into two more detailed levels. For example, on level 2, abilities and skills are broken down into cognitive, interpersonal and physical skills. Cognitive is then broken down into definitions for creativity, critical thinking and digital skills and programming and so forth. The rationale behind this structure is to provide confidence for business and education communities that they are talking about the same skills and concepts when pursuing partnerships and projects. In short, for supply and demand to match.


Abilities and skills

The Taxonomy describes abilities and skills as “the set of process-oriented capabilities that enable an individual to achieve a specific goal.” 

Attitudes and values on the other hand are “beliefs that inform self-regulatory behaviour, such as personal motivation, and engagement with the broader society, such as moral or ethical considerations.” Attitudes are about why something should be done and about motivating learners to nurture resilience to overcome challenges, including the challenge of learning itself. Values support learners to resolve conflicts through reasoning rather than deceit, violence or abuse of power. Teaching attitudes and values helps children to become resilient lifelong learners and active global citizens.

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Teaching through real-world challenges is more effective – and more fun 

Aptitudes are often abstract and therefore hard to teach in isolation. Effective teaching happens through a concrete case or real-world problem. This doesn’t only effectively nurture one skill but often develops multiple at once. This is highly useful in real-life and fosters lifelong learning. Learning through play is one of the effective learning methods that teach skills and values in combination and in relation to the real world.

The taxonomy report gives the following example related to technology skills: Students are tasked to build a simple gaming app to nurture their problem-solving skills. By designing this as a group project, children nurture other skills such as collaboration, communication, socio-emotional awareness, and even global citizenship by making sure the app isn’t harmful to anyone.

A second example is an environmental clean-up project in a public park. Besides a civic mindset and environmental stewardship, this teaches problem-solving as the children first need to research and decide on an approach. The group work builds communication skills.


The role of business, governments, and education in equipping children with the right skills

Business leaders, governments and educators need to work together to innovate and scale opportunities for children to nurture these abilities and skills as well as values and attitudes from an early age. The report gives valuable starting points:

Businesses can

  • seek opportunities to collaborate with schools and the broader education community to give learners insights into how skills are used and how they are connected to workplace success
  • engage educators in learning and development programmes

Governments can

  • align curricular to the future of work by updating teacher training programmes
  • update national curricula standards to reflect Education 4.0 skills
  • communicate importance of Education 4.0 skills to teachers and parents
  • invest in technology that supports skill development

Educators can

  • align practice with future workplace expectations 
  • adapt teaching and learning practices, so they nurture Education 4.0 skills
  • adapt assessment mechanisms and give their students opportunities to observe skills in the workplace

Parents can

  • foster skills at home through play
  • identify opportunities to give back to community as this can support development of Education 4.0 aptitudes


Do you want to know more?

You can read World Economic Forum 's full white paper on Defining Education 4.0: A Taxonomy for the Future of Learning here.

For more information about #LearningThroughPlay, our research and how we work with it, check out our website here.

Olufunmilayo Tubi

Head of Schools, The Seaside Schools, Opic Estate, Agbara

1y

Very thought provoking. Thank you

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Maninder Singh

CSR Professional #Building JobShob Nest #Career connector #Career Guidance #1 billion+ post impressions #Education Policy # NGO Governance

1y

India new education policy also suggested skill based education from elementary level.. thanks for sharing this The LEGO Foundation

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Parag Mankeekar

Co-Founder @ RealLives Foundation | RealLives Simulation, Edupreneur, ‘Games for Good & Changemaking’ advocator, TedX and keynote speaker

1y

Thanks LEGO team for this article! As a co-founder of RealLives simulation game (www.reallivesworld.com), I firmly believe that the future of education lies in nurturing and developing the uniquely human qualities that set us apart from technology. RealLives offers a unique pedagogy that goes beyond academic knowledge by fostering important skills such as empathy, awareness of the Sustainable Development Goals (SDGs), and a desire to become a change-maker. Through simulating the lives of individuals from diverse backgrounds, RealLives allows students to experience the challenges and opportunities that people face around the world, fostering a deeper understanding and empathy towards different cultures and communities. I am confident that RealLives aligns with the tenets of Education 4.0, which prioritizes the development of skills and competencies beyond academic knowledge, emphasizing the value of play-based and experiential learning. RealLives' combination of unique pedagogy and alignment with Education 4.0 makes it an excellent tool for cultivating global citizens who are equipped with the skills and knowledge necessary to drive positive change in the world.

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Yvette Larsson

I Happiness Hacker I Learning Innovation I Applied Neuroscience I Connection I Nature I Inclusion I Community Development I Design Thinking I Wellness I Art & Philosophy I Unboxing life potential I Foresight I

1y

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