Main files
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This is a little template for use with the Official BG3 Toolkit. I will be making a video that utilises this template.
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This is a little template for use with the Official BG3 Toolkit. I will be making a video that utilises this template.
Includes image previews of the Dyes view with the templates included. -
With Patch 7 came a new compatibility for the races file, this is how you would use that compatibility outside of the Toolkit
Optional files
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This is a pak you can install to the game to better self check the parameters shown in my Reference linked in the Template. Feel free to unpack to test these values with other colours separately. acc/sk/sc_HemoglobinColor Accent_B/G with/without Metal
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Template for creating Dragonborn skin colours.
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This is a template including the first colour of the main mod on this page as an example
Remember to always give the values Unique UUID's
See version number for details -
If you're someone who would like to create your own hair colour, highlight or greying option this is for you. Its a template ready to be edited with all the notes I thought would be needed to help create new colours
Template for Full Release -
Full Release version of the Head Template. For adding heads as new assets
Fixed some typos. So if you were to generate a new UUID in the meta and pack it, it will work.
Pack with Multitool to auto convert files -
Full release version of my skin colour template
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Template for Makeup and Tattoo Colours
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Example of localization folder for mods, as well as a how to Localization.pdf on making translation patches for mods. As well as some instructions on how to generate new handles with multi-tool
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Want to add a note to the game either to explain your mod or to add fun little additions? This is how you can do it. Remember to change unique UUID's and names before using in your mods so no clashes happen. Though works instantly in game.