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Paramonov

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Paramonov95

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About this mod

Tired of full pockets of gold ruining your immersion in a fair roleplaying game? Then join the testing of a mod that allows to equalize the economy to more proper values!

Permissions and credits
Since the first day of this game's release, the most I've seen in the comments on various platforms is one complaint, "towards the end of the game I have 15k gold and nowhere to spend it, what's wrong with the economy?". There is truth in their words, because the economy from Larian looks a bit strange, however I am not an expert in RPG economics and maybe everything is fine. But for those who don't think everything is fine, I suggest you look into this mod.

Key Features
- There is a vanilla hidden price progression in the game from level to level. The higher your level - the higher the prices for everything, including selling items. The changes are designed to homogenize the progression, to make it more linear rather than spiraling up to inadequate multipliers by level 12. Thus, at the start you will see vanilla prices, but by endgame they will not reach the same values.
- The gold gained from stealing has been nerfed significantly. I haven't used this feature much, but what I've gotten to know from other players' experience is that it's too cheaty way to get gold.
- All sources of gold you find in chests, on corpse bodies, in graves and so on have been reduced by ~50%.
- After each long rest, merchants will refresh with less gold in their pockets, limiting you from huge loot selling.
- Quest money rewards have been reduced by 50%.
- The price of various consumables has been reduced by 50%, which will allow you to still have access to expensive potions, but won't allow you to earn much from selling them.
- The price of scrolls and arrows has also been reduced slightly, considering how much you get them in the game but rarely use them, and mostly use as a method of obtaining gold.
- Various valuable trinkets, like ingots or gemstones, became 50% cheaper.
- The price of basic loot like white scimitars, crossbows, and leather breastplates has been reduced by 50%.
- The price of the revivify scrolls has been reduced by 50%, because I feel that they are in abundance for the play style of most players, and are often used as a means of obtaining gold.
- The price of various tools (for opening chests and disarming traps) has been reduced by 40% to help the player not to remain in shortage of these items due to their high cost.


Compatibility & Installation
Obviously, you won't activate this mod in the middle of a playthrough since you've already made too much money and ruin the economy. Obviously, you will not activate this mod together with various BetterLoot, AllLoot and etc., as they are opposite mods in meaning. Poor Adventurer replaces the vanilla gold related loot lists and also changes almost all values in GoldValues.lsx, so it is not recommended to use it with mods that do the same.

The mod is very easy to install via Vortex and BG3MM, and just as easy to uninstall at any time without any errors. All values will change in live mode, so you can install the mod at any point in the game.

Caution
Obviously, the scale and randomness factors of Poor Adventurer don't allow to test fully all values - so keep in mind that you shouldn't expect perfect changes that will turn your economy into a hardcore simulator. Tests and feedback from you will tell everything, but for now the modifiers are weakened only slightly, mildly, but as I think - will quite affect the abundance of gold already even in Act 2.

Various Versions
The classic thing about such mods is that they all offer different balancing parameters so that the player can choose what he likes personally. The economy system however depends on a large number of variables and is a huge tangle of one gold piece here and one gold piece there. There is no single metric that can be changed and divided into a bunch of downloadable versions, so until extensive user feedback, there will only be one version that roughly reduces your gold gain by 50%.

My Other Mods
Master's Cloaks(adds 107 new cloaks to the game)
Ancient Jewelry (100 random loot items)
Ancient Weaponry(add 104 new weapons to the game)
Randomized Equipment Loot(makes all magic loot in the game drop randomly)
Ancient Armoury(adds new armor to the game)
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