Main files
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This is the version of the Adonis body that's designed to be used with the Unique V Texture framework.
v1.4 has the body mesh divided into 7 submeshes to allow for submeshes to be hidden by submeshes
DELETE PREVIOUS VERSIONS -
This is the NON-UV framework version.
1.1 body broken into submeshes to make it easier ArchiveXL clothing modders to create clothing for the body
Optional files
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This provides the muscular normals map for the skin, making the sculpted musculature look even more toned. This had been built into earlier versions of the body, but now it will be optional.
REQUIRES UV FRAMEWORK