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neeher

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neeher

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About this mod

Adds an all new set of Power Armor to the game. Includes the various customizations you'd expect from Power Armor.

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  • Russian
  • Mandarin
  • French
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The ninth addition to the Select series: SE-01 Power Armor. 
The idea behind this power armor was to create something unmistakably Fallout and be designed to fit the universe in a lore friendly way.
Features some of the usual power armor modifications, paint jobs, and all. Also, adds an extra modification slot to its Torso piece for changing out a badge logo for whatever faction you like.

The video below shows some of the customization options. My favorite is the Tempered Steel!






The Power Armor can be found inside of a basement north west of Nahant Sheriff's Department (coc SELPACell01, mod's interior location). There is a basement door behind a shack, covered by some shrubs. The last two photos up above show the location.
Once obtained for the first time, the armor can then be crafted at a Chemistry Bench under SE-01 PA.

For console commands: 'help SE 4 armo'




Installs like any other mod. No DLC or Mod requirements. Install with NMM/Vortex or enable through the Mods menu in Fallout 4.

Three Download Options!

Full ESP: 
Compacted ESP. Has all the things. The power armor and the texture options.

Full ESL:
Proper Compacted ESL. Form ID's match the ESP version.

Lite ESL:
Has the armor but with very limited texture options. Proper Compacted ESL only. This is also the Xbox version.

FAQ

Why the big file size?
This is mostly from the many texture customization options lol, I was surprised too. Xbox does not include the customization options because of this. 
There is also a Lite version of the mod in the files tab that includes a small amount of cosmetic textures for those of you wanting something simpler. Well, you can still change out the badge logo. 

Collections?
I don't mind this mod being in Collections, but if a problem arises from someone's mod pack relating to this mod... well in short I won't be fixing it. I ain't got time for that! That's the mod pack author's problem lol.


Vanilla compatibility: This mod makes a persistent edit to one worldspace cell (unnamed wilderness cell) but doesn't break precombined.
Mod compatibility: For mod patches, (Horizon, AWKR whatever lol, etc) contact me should you make your own for upload to the Nexus so I can post links below.
For Mod Authors: This mod uses 'SELPA' as the shorthand for all form ID's and file paths.
Available patches:
None yet







 


















11-26-2022 | Initial Upload -1.0
----------------
Quick fixes for a couple of things -1.0.1
--------------------------------Fixes an issue where power armor wasn't working in first person properly
--------------------------------Fixes missing BOS Dark Logo
11-27-2022 | Few more things to address -1.0.2
----------------
Changed up how Torso Emblems work in an attempt to subdue crashing when crafting the emblem
----------------Emblem crafting now has simple ingredient requirements
--------------------------------Emblems give bonuses so I felt a balance was needed 
----------------Fixes an issue where the actual PA pieces were in the wrong crafting category
----------------Mod is safe to update while mid game
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