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OM3N

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xxom3nxx

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About this mod

Horizon - v1.9 Weapon Patch Hub for some weapons made by mod authors.

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Changelogs


Horizon Weapon Compatibility Patch Hub for version 1.9.3 & 1.9.4+


  • These are Horizon 1.9 weapon patches, not weapon mods; the original weapon mod will likely be required to download for each specific patch to work correctly (unless specified otherwise).
  • Do not submit bugs that may likely be due to the actual weapon mod, but rather submit bugs that are related to issues with the patch.
-Each of these will likely be replacer patches, so place the patches after the weapon mods in the priority menu (assuming you are using the menu to the left of MO2), then place the .esp to load after Horizon .esp files in the plugin section.
-Understand that some mod authors could make drastic updates to their weapon mods. As a result, I cannot predict the compatibility of a weapon patch with future version updates to the weapon mod. 
  • Within the spoiler tag of each weapon are small steps on how and what to download in terms of the weapon mods you care about.

General Notable Changes to each Weapon:

-Converts the specific weapon to Horizon 1.9's weapon system.
  • Unless the weapon is extremely unique, the goal is to balance its stats around an already existing weapon within Horizon, so that the weapon doesn't feel too unbalanced
-Attempts to balance weapons relative to historical performance
  • I am not an expert, and there are limitations as to how accurately I might be able to make a weapon, but I try to make these patches relative to the historical performance of the said weapon, if applicable.
-Integration into ZX-1 Experimentation and Horizon LL
  • Similar to what was stated above, the amount of integration into ZX-1 and LL depends on how unique a weapon is. Details might be present within the specific description of the weapon
-Integration into Trading Market Terminal with altering Trading cycles
  • Albeit maybe not at an affordable price to some, most of these weapons will be able to be purchased under a new weapons trader in the horizon trading market terminal named “Mason”. For balance and added variety, weapons may be a bit steep in price and also not sold at all times. Mid-Late game weapons might appear less frequently than early-game weapons. Weapons not sold by Mason will likely be under either their faction-based trader, the Weapons craft section, or just not included in the market for other reasons.
-Removes unnecessary prior framework requirements for weapons
  • For example, if the original version of the weapon mod requires something like an ammunition framework, my patch will remove it and use Horizon's ammo system instead
-(After v2.0) Non-invasive Commonwealth vendor integration using Robco Patcher (this is a soft requirement, meaning the weapon patches will still work if you don't download it
  • With Robco, nearly all of these weapons can now be found on even more Horizon-exclusive spawns and also bought from actual vendors in the Commonwealth (as seen below), not just the market trading terminal Trader Mason. All you need to do is download the Main File on the Robco Page and that's it.
  • The weapon vendor spawn rate depends on how 'good' the weapon might be compared to Horizon Counterparts; the vendor price is also dependent on how 'good' the weapon might/could be.
  • Example of weapons spawning on Arturo:
    Spoiler:  
    Show

    
Other:

Optional and Experimental Patches 
Patches marked with these specific tags are experimentaland not required to download, (only read this if you do plan on experimenting/are interested in the Tactical Reload framework, otherwise ignore this section and things with the 
Optional tag):


    Spoiler:  
    Show
---------------------- 
Tactical Reload (v1.32) and Horizon Compatibility Patches:
--I have messed around a tiny bit with the new alpha release of Tactical Reload (v1.32) and it seems relatively stable (as far as I know).
However, downloading almost anything Tactical Reload-related, excluding the TacticalReload.esm, needs a compatibility patch to work with Horizon

  • For that reason, some of the Horizon patches I make might have an optional Tactical Reload Horizon Compatibility patch. These are experimental and to use at your own discretion since I don't have enough data yet about how stable it is in a playthrough. 
  • Some of these Horizon Tactical Reload patches require you to download the original tactical reload patch from the respective author (and obviously, the Horizon Patch to that here) while some might not, so please read the appropriate descriptions and instructions.
-The FOMOD will also not allow you to install the Tactical Reload patches unless you have the TacticalReload.esm present in your load order, to avoid confusion for those who are not interested in Tactical Reload. 
  • Once again, this is optional, but if you decide to try the experimental patches, use this version of Tactical Reload: Alpha Tactical Reload Framework
  • Again: (Requires TacticalReload.esm to be Present in Load Order for FOMOD to enable the option to download)
  • Only use these patches with their respective version requirements.
----------------------
Weapons:

Pistols & SMGs:
Spoiler:  
Show
HK USP:

-Install main file v1.0a, then install the update v1.0c (Required).
  • Renamed to N66 Pistol
  • Uses a custom 9mm, 10mm, and .45 ammo set
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page)
----------- (if you want to, you can still download the author's Tactical reload patch to support their download numbers, just load my tactical reload .esp after theirs in Load Order)

1911
 

-(Original Mod Requires the HK USP) Install main file v1.11 (Required) (You can also download the Material Patches if you want).
  • Renamed to M1911 Pistol
  • Uses a custom 9mm, 10mm, and .45 ammo set
  • Lowered firing audio of weapon
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page)
----------- (if you want to, you can still download the author's Tactical reload patch to support their download numbers, just load my tactical reload .esp after theirs in Load Order)

Ingram MAC-10

-Install main file v1.1 (Required).
  • Renamed to MAC-10 SMG
  • Uses Custom Ammo Set (.38, 9mm, and .45 [Custom firing rate])
  • Optional Tactical Reload Horizon Compatibility Patch included (Meshes are included in this optional TR patch so nothing else is needed besides the Mac-10 mod and the TacticalReload.esm)

12.7mm SMG

-Install main file v1.6 (Required).
  • Renamed to N90 SMG
  • No longer requires the 12.7mm Pistol from Deadpool
  • Removes See Through Scopes functionality
  • Uses the N99 Pistol Ammo Set (9mm, 10mm, and 12.7mm)
  • Optional Tactical Reload Horizon Compatibility Patch included (Do not download the TR patch located on the author's page as it will replace this entire weapon patch if it is loaded after it)

SR-2 Veresk:

-Install main file v1.0 (Required).
  • Removes Tactical Reload requirement from main file 
  • Renamed to SR-2 SMG
  • Uses Custom Ammo Set (.38, 9mm, and .45 [Custom firing rate])
  • Optional Tactical Reload Horizon Compatibility Patch included

BOCW Milano 821:

-Install main file v1.0 (Required).
  • The main download no longer requires the Tactical Reload framework
  • Renamed to Type 821 SMG
  • Uses Custom Ammo Set (.38, 9mm, and .45 [Custom firing rate])
  • Designed as a Mid-Late Game weapon, so don't be surprised by its rarity and that you can't find it early
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page) 
----------- (if you want to, you can still download the author's Tactical reload patch to support their download numbers, just load my tactical reload .esp after theirs in Load Order)

IMI Uzi - Smg:

-Install main file v1.01a, then install the update v1.01e (Required).
  • Renamed to UZI SMG
  • Uses Custom Ammo Set (.38, 9mm, and .45 [Custom firing rate])
  • Optional Tactical Reload Horizon Compatibility Patch included (Meshes are included in this optional TR patch so nothing else is needed besides the IMI Uzi mod and the TacticalReload.esm)
BH PPSh-41:

-Install main file v1.01, then install the hotfix v1.0.3 (Required).
  • Renamed to SR-41 SMG 
  • Uses Custom Ammo Set (.38, 9mm, and .45 [Custom firing rate])
  • Personally decided due to the design of this weapon that it might suit the Minutemen the best, so I changed the name to the American counterpart of the weapon to better portray this.
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page) 
----------- (if you want to, you can still download the author's Tactical reload patch to support their download numbers, just load my tactical reload .esp after theirs in Load Order)
CZ Scorpion EVO 3:

-Install main file v.uno (1k, 2k, or 4k), then install the esp v."CZ ScorpionEvo NO Tactical Reload ESP ONLY"(Required).
  • Renamed to Scorpion SMG 
  • Uses Custom Ammo Set (.38, 9mm, and .45 [Custom firing rate])
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page) 
----------- (if you want to, you can still download the author's Tactical reload patch to support their download numbers, just load my tactical reload .esp after theirs in Load Order)
Select Revolver:

-Install main file v.1.1 (esp)(Required).
  • Renamed to Hunting Revolver
  • Uses Hunting Rifle Ammo Set (5.56, 7.62, and .50)
  • Designed as a Mid-Late Game weapon, so don't be surprised by its rarity and that you can't find it early

Rifles:
Spoiler:  
Show
OTs-14 Groza:

-Install main file v1.1, then install the 545 fix v1.1 (Required).
  • Renamed to Groza Bullpup
  • Uses Custom Ammo Set (.30WP, 5.56, and 7.62 [Custom firing rate])
  • Removed Grenade Launcher attachment for now (unfortunately, couldn’t get it to work with Horizon’s ammo system but I will keep trying)
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page) 
----------- (if you want to, you can still download the author's Tactical reload patch to support their download numbers, just load my tactical reload .esp after theirs in Load Order)

AK74M:

-Install main file v3.5 (Required).
  • The name of the AK74M was changed to AK74M Rifle
  • The name of the AKS74u | Special was changed to AKS74u Rifle
  • AK74M Rifle uses Custom Ammo Set (.30WP, 5.56, and 7.62 [Custom firing rate])
  • AKS74u Rifle uses Custom Ammo Set (.30WP, 5.56, and 7.62 [Custom firing rate])
  • The AKS74u is no longer a unique weapon. Instead, it is now a normal weapon like the AK74M.
  • An optional Addon is included that changes almost all the Leveled Lists for the Handmade Rifle to insert either the AK74M or the AKS74u instead
  • Optional Tactical Reload Horizon Compatibility Patch included (Meshes are included in this optional TR patch so nothing else is needed besides the AK74M mod and the TacticalReload.esm)

NZ-41:

-Install main file v1.0, then install the texture fix v1.1 (Required)(You can also download the NZ-41 Anims Update). This next part is optional, but I also recommend downloading this to improve the sound (load it after the main mod download): NZ41 Call of Duty Vanguard Sounds
  • Removes See Through Scopes functionality
  • Renamed to Charlton Rifle
  • Uses Custom Ammo Set (.30WP, 5.56, and 7.62 [Custom firing rate])
  • Personally decided due to the design of this weapon that it might suit the Railroad the best, so I created some lore in the game within the weapon to better portray this.
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page) 
----------- (if you want to, you can still download the author's Tactical reload patch to support their download numbers, just load my tactical reload .esp after theirs in Load Order)

The M14:

-Important: Install just the main main file vlatest (Required)
  • Renamed to M14 Rifle
  • Uses Custom Ammo Set (.30WP, 5.56, and 7.62 [Custom firing rate])
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page)

EFB - HK G36 Redux:

-Install main file v1.0.4 (Required)
  • Removes See Through Scopes functionality
  • Keeps most attachments but removes some to reduce bloat
  • Renamed to G36 Rifle
  • Uses Custom Ammo Set (.30WP, 5.56, and 7.62 [Custom firing rate])
  • Designed as a Mid-Late Game weapon, so don't be surprised by its rarity and that you can't find it early
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page) 
----------- (if you want to, you can still download the author's Tactical reload patch to support their download numbers, just load my tactical reload .esp after theirs in Load Order)

FN SCAR-H:

-Install main file v1.0, then install the update v1.01 (Required).
  • Renamed to SCAR-H Rifle
  • Uses Custom Ammo Set (.30WP, 5.56, and 7.62 [Custom firing rate])
  • Designed as a Mid-Late Game weapon, so don't be surprised by its rarity and that you can't find it early
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page) 
----------- (if you want to, you can still download the author's Tactical reload patch to support their download numbers, just load my tactical reload .esp after theirs in Load Order)

MK18 CQBR:

-Install main file v1.0.5 (Required)This next part is optional, but I also recommend downloading this to improve the textures if the main mod looks odd to you (load it after the main mod download): MK18 Textures Edits
  • Included is the 1st-Person MK18 Sound fix, thanks to Eidolon80 enabling asset use (I don't know if its still necessary in the v1.0.5 version of this weapon but still including because I'm not able to test it)
  • Renamed to MK18 Rifle
  • Uses Custom Ammo Set (.30WP, 5.56, and 7.62 [Custom firing rate])
  • Designed as a Late Game weapon, so don't be surprised by its rarity and that you can't find it early
  • Optional Tactical Reload Horizon Compatibility Patch included (Meshes are included in this optional TR patch so nothing else is needed besides the MK18 mod and the TacticalReload.esm)

QBZ-191:

-Install main file v1.7.6 (Required)These next parts are optional, but I also recommend downloading this if you don't like the normal reload animation (load it after the main mod download): B1 Alt Reload.Animation; I also recommend downloading this if you want more lore-friendly textures: RotC - QBZ-191 (my patch has a blank .esp for the retexture that doesn't contain the West-Tek sights, so West-Tek Sights are not required)
  • Removes See Through Scopes functionality
  • Renamed to QBZ Rifle
  • Uses Custom Ammo Set (.30WP, 5.56, and 7.62 [Custom firing rate])
  • Designed as a Mid-Late Game weapon, so don't be surprised by its rarity and that you can't find it early
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page) 
----------- (if you want to, you can still download the author's Tactical reload patch to support their download numbers, just load my tactical reload .esp after theirs in Load Order)

FN-FAL:

-Install main file v1.4.1 (Required).
  • Renamed to FN-FAL Rifle
  • Uses Custom Ammo Set (.30WP, 5.56, and 7.62 [Custom firing rate])
  • Designed as a Mid-Late Game weapon, so don't be surprised by its rarity and that you can't find it early
  • Optional Tactical Reload Horizon Compatibility Patch included (Meshes are included in this optional TR patch so nothing else is needed besides the FN-FAL mod and the TacticalReload.esm)

SIG MCX:

-Install main file v1.0, then install the update v1.0b and the Materials Pack v1.0 (Required).
  • Renamed to MCX Rifle
  • Uses Custom Ammo Set (.30WP, 5.56, and 7.62 [Custom firing rate])
  • Designed as a Mid-Late Game weapon, so don't be surprised by its rarity and that you can't find it early
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page) 
----------- (if you want to, you can still download the author's Tactical reload patch to support their download numbers, just load my tactical reload .esp after theirs in Load Order)

Tavor X95:

-Install main file v1.0, then install the PMAG Sounds Fix v1.0 (Required)This weapon requires Merged RootBehavior which seems to be compatible with Horizon through light testing, but I could be wrong if anyone finds something noteworthy.
  • Renamed to Tavor-X95 Rifle
  • Uses Custom Ammo Set (.30WP, 5.56, and 7.62 [Custom firing rate])
  • This specific weapon mod does not require Tactical Reload due to the Merged RootBehavior, and both mods are compatible with each other

Energy:
Spoiler:  
Show
 Wattz Laser Gun & Wattz Laser Gun - Unofficial Update:

-Install the main mod file v1.3.1, then install both the Wattz Laser Gun - Unofficial Update (Main) and (Non-Munitions) v2.2.2 (Required).
-Within my FOMOD is a 'standalone' patch for both of these mods, so load the required mods mentioned before Horizon.esp and then load my patch for it after Horizon.esp in the Load Order, similar to my Load Order example below
  • Disclaimer: This will HARD require the Wattz Laser Gun - Unofficial Update so please make sure to download it
  • All the Wattz Variants within use a Custom Ammo Set (Fusion Cell, Fusion Cell MX, Heavy Cell, Heavy Cell [Laser Firing modes]), which is the same as the Laser/Institute Laser Ammo Set but modifies the rate of fire differently.
  • I have added a twist to some of the Variants of the Wattz; Specific variants are exclusive to certain NPCs/Factions, (SPOILERS) such as the WTZ-io6 which should be found on Gen 1 and Gen 2 synths, while the Institute Wattz might only be found on Coursers. Both variants behave slightly differently compared to the other Wattz weapons. 
  • Quite a bit of other changes were made by either the Unofficial Update or me, so feel free to experience it yourself.
There is a very small and rare bug that happens (due to the way I made the custom ammo set) that makes it possible to obtain a fire rate of 0 (Very unlikely: happens when the weapon is Deteriorated, has a sniper barrel, and uses another ammo besides fusion cell). Most people will never notice this bug, so it is pointless to worry about it.
The Zap Gun:

-Install the main mod file v1.4, then install 'Hotfix for Zap Gun Patch' which you find in the updates category on my page (Required).
  • The name was kept as Zap
  • Uses a Custom Ammo Set (Fusion Cell, Fusion Cell MX, Heavy Cell, and Heavy Cell MX [Laser Firing modes]), which is the same as the Laser and Institute Laser Ammo Set but modifies rate of fire differently
  • An optional Addon is included that changes almost all the Leveled Lists for the Crude Laser Pistol to insert either the Zap Gun instead
The Charger Pistol:

-Install the main mod file v1.0then install 'Hotfix for Charger Pistol Patch' which you find in the updates category on my page(Required).
  • The name was kept as Charger
  • Uses the 2mm VICE Ammo Set (2mm Vice and 2mm Vice MX)

Snipers and Marksman Rifles:
Spoiler:  
Show
BT SPR:

-Install main file v1.0a, then install the update v1.0a (Required).
  • Renamed to SPR Bolt-Action Rifle
  • Uses Lever Action Rifle Ammo Set  (.357, .44, and .45-70 ECA)
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page) 
----------- (if you want to, you can still download the author's Tactical reload patch to support their download numbers, just load my tactical reload .esp after theirs in Load Order)

Gewehr 43:

-Install main file v1.0, then install the hotfix v1.0.1 (Required).
  • The name was kept as Gewehr 43
  • No longer requires the Armament framework
  • Uses the Bolt Action Ammo Set (5.56, 7.62, and .308)
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page)
----------- (if you want to, you can still download the author's Tactical reload patch to support their download numbers, just load my tactical reload .esp after theirs in Load Order)

Select Marksman Rifle:

-Install main file v1.0 (Required)
  • Renamed to Marksman Rifle
  • Uses Hunting Rifle Ammo Set (5.56, 7.62, and .50)
  • Designed as a Mid-Late Game weapon, so don't be surprised by its rarity and that you can't find it early
  • Optional Tactical Reload Horizon Compatibility Patch included (Meshes are included in this optional TR patch so nothing else is needed besides the FN-FAL mod and the TacticalReload.esm)


Heavies:
Spoiler:  
Show
RPD:

-Install main file v1.0, then install the RPD update v1.1 (Required).
  • Removes Tactical Reload Requirement from RPD Main Download File
  • The name of the RPD was changed to Handheld Machine Gun
  • The name of the RPD Chainsaw was changed to R5A Minigun
  • Handheld Machine Gun uses the Light Machine Gun Ammo Set but Automatic Fire Mode Only (.30WP, 5.56, and 7.62)
  • R5A Minigun uses the Minigun Ammo Set (5mm)
Optional Tactical Reload Horizon Compatibility Patch included
As of the 1.7BETA UPDATE (Which is meant to be played with Horizon 1.9.4), this RPD patch is not usable with 1.9.4 changes. It has broken Semi-Automatic Animations.
Remington Model 11:

-Install main file v1.0 (Required).
  • Removes See Through Scopes functionality
  • Renamed to Semi-Automatic Shotgun
  • Uses the Shotgun Ammo Set (12ga)
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page) 
----------- (if you want to, you can still download the author's Tactical reload patch to support their download numbers, just load my tactical reload .esp after theirs in Load Order)
Rheinmetall Maschinengewehr 34 (MG34):

-Install main file v1.5, then install 'Hotfix for MG34' which you find in the updates category on my page (Required).
  • Renamed to German Machine Gun
  • Uses Custom Ammo Set (.30WP, 5.56, and 7.62 [Custom firing rate])
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page) 
----------- (if you want to, you can still download the author's Tactical reload patch to support their download numbers, just load my tactical reload .esp after theirs in Load Order)
Model 680 Pump Action Shotgun:

-Install main file v1.0 (Required).
  • Removes Tactical Reload requirement from main file
  • Renamed to Pump-Action Shotgun
  • Uses the Shotgun Ammo Set (12ga)
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page) 
----------- (if you want to, you can still download the author's Tactical reload patch to support their download numbers, just load my tactical reload .esp after theirs in Load Order)

Weapon Packs:
Spoiler:  
Show
MW2022 - Ultimate Aug Family - Aug A3 - Aug A3 Para - Aug HBAR & MW2022 - Ultimate AUG Family - Expanded Customization:

-Install the main mod file v1.0.1, then install the Expanded Customization file v1.0.2 (Required).
-Within my FOMOD is a 'standalone' patch for this pack, so load the required mods mentioned before Horizon.esp and then load my patch for it after Horizon.esp in the Load Order, similar to my Load Order example below

  • Removes See Through Scopes functionality
  • Keeps most attachments but removes some to reduce bloat
  • The name of the MX9 was changed to AUG SMG
  • The name of the STB-556 was changed to AUG Rifle
  • The name of the HCR 56 was changed to AUG LMG
  • AUG SMG uses a Custom Ammo Set (.38, 9mm, and .45 [Custom firing rate])
  • AUG Rifle uses a Custom Ammo Set (.30WP, 5.56, and 7.62 [Custom firing rate])
  • AUG LMG uses a Custom Ammo Set (.30WP, 5.56, and 7.62 [Custom firing rate])
  • Attachment selection can get a bit finicky in the weapon workbench due to engine limitations, it's normal
  • They were designed as Mid-Late Game weapons, so don't be surprised if you don't find them early
  • Optional Tactical Reload Horizon Compatibility Patch included (Use this instead of the one directly on the author's page) 
----------- (if you want to, you can still download the author's Tactical reload patch to support their download numbers, just load my tactical reload .esp after theirs in Load Order)


Other Patches:

-Since these other patches are optional/experimental, they will be hidden as a spoiler; click the spoiler button to read the descriptions

Spoiler:  
Show

---------------------- 
 Tactical Reload Vanilla Weapons:
-Install Alpha Tactical Reload Framework v1.32 , then install the Tactical Reload Vanilla Weapons v1.1 (Required).
  • Makes a select number of Base Fallout 4 and/or Horizon-made Weapons compatible with Tactical Reload's Framework
  • Made for Horizon v1.9.4d+
  • Replacer Patch, load TacticalReloadVanilla.esp after Horizon.esp after installing and enabling this patch
  • (Requires TacticalReload.esm to be Present in Load Order for FOMOD to enable the option to download)
  • If TacticalReload.esm is not present in your load order while using this specific patch, your game likely will not launch!
Tactical Reload DLC Weapons:
-Install Alpha Tactical Reload Framework v1.32, then install the Tactical Reload DLC Weapons v1.1 (Required).
  • Makes a number of DLC Fallout 4 and/or Horizon-made Weapons compatible with Tactical Reload's Framework
  • Made for Horizon v1.9.4d+
  • Replacer Patch, load TacticalReloadDLC.esp after Horizon. esp after installing and enabling this patch
  • (Requires TacticalReload.esm to be Enabled in Load Order for FOMOD to enable the option to download)
  • If TacticalReload.esm is not enabled in your load order while using this specific patch, your game likely will not launch
---------------------- 

Example of completed Horizon load order after downloading patches:


Spoiler:  
Show

---------------------- 
Ignore the optional tagged things if it does not apply to you. More samples are located here 

Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm

HUDFramework.esm
TacticalReload.esm                          <-- Only if you are using the optional included Horizon patches
Z_Architect.esm
Z_Architect_WorldManager.esp
Z_Architect_WorldManager_DLC.esp
Z_Architect_WorldFixes.esp
Z_BlurRemoval.esp


Bruen Bullpup Family.esp                <--  These are patched by a 'standalone' patch, so just try to load these before 
Z_Horizon.esp
Bruen Bullpup Family_Expanded.esp

Z_Horizon.esp
Z_Horizon_DLC_All.esp
Z_Horizon_DEFUI.esp
Z_Extras.esp


HorizonPatch_OM3N.esp<-- place below Horizon. Load my weapon plugin patches after it.
HKUSP9mm.esp<-- Replacer esps. from this patch.
HKUSP9mmTacReload_Horizon.esp            <-- Optional/Experimental Tactical Reload/Horizon Compatibility patch from my patcher.
BH_Colt M1911.esp
BH_Colt M1911_TR Patch_Horizon.esp       <--  Optional patches, load after the weapon they are patching.
BH_G43.esp
BH_G43_TR_Horizon.esp                            
Bruen Bullpup Family_Expanded_Horizon.esp    <-- 'Standalone' patch, load like you would my other patches
Bruen_Bullpup_Family_Expanded_Horizon_TR.esp
TacticalReloadVanilla.esp
TacticalReloadDLC.esp

Z_Architect_Extras.esp<--  Do not load the weapon patches after these esps. These esps. always go last!
Z_Architect_CaravanRobots.esp
Z_Architect_HomePlate.esp
Z_Architect_Empire.esp
Z_Architect_EnhancedSettlements.esp<-- These esps. should almost always go last!
Z_Architect_EnhancedSettlements_DLC.esp
Z_Architect_OptimizedLocations.esp
---------------------- 


Final Notes:
-Check Changelog for any relevant changes to the patch.
-If you like the patch and the modifications I've made, please leave feedback if you are up to it. 
-Endorsements and constructive comments are generally appreciated. They aren't necessary but help in terms of feedback. Thanks.
-If for whatever reason the Weapon Kit isn't working with these patched weapons, typing the following in the console "setstage CustomAmmoSet_O_OM3Nv2 0" might fix the issue.

Credits:
Credits to zawinul for making one of the best Fallout mods ever, Horizon, and putting so much work into it.
Credits to the Horizon Discord for responding to questions regarding patching and helping with the process, and user thanatos for providing the main image.
Creative inspiration from sushicid3. I do not know how many patches I will make, and I do not plan on porting over any of their patches from 1.8 Horizon
  • The design of their page is where I got my inspiration from
Credits to mod authors for their respective mods:
Broodahood for Gewehr 43, 1911, and PPSH.
Subleader for HK USP, Remington Model 11, FN SCAR-H, IMI Uzi, SIG MCX and BT SPR.
Bwones for 12.7mm SMG, Tactical Reload Framework, and esps.
SpongeBobSlavicPants for OTs-14 Groza.
MrLameGaming for RPD.
OzzyTheRaven for the AUG Family.
EggrollPlatter for the Expanded Customization of the AUG Family, and some of the Tactical Reload meshes that they gave perms for me to re-use.
Diakyuto for enabling asset use and also credit for the Mac-10 SMG Tactical Reload work.
FX0x01 for AK74M, MK18 and TR perms, and Tavor X95.
mrtrry for NZ-41, SR-2 Veresk, and Milano 821.
targetedfox for M14.
SalientPhantom for G36 Redux.
Utherien for MAC-10 and TR perms.
DeadPool2099 for Wattz Laser Gun.
codeblackcrash for Wattz Laser Gun - Unofficial Update.
CHNGhostDelta and toounx for QBZ-191
DOOMBASED for FN-FAL 
Rom7977 for enabling asset use and also credit for the IMI Uzi, and MK18 CQBR Tactical Reload work.
Shawnee for Model 680
WarfightersWorkshop for Rheinmetall Maschinengewehr 34 (MG34)
MsVal for CZ Scorpion EVO 3
Neeher for Select Marksman, and Select Revolver
gmoi6 for Zap Gun and Charger Pistol
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