About this mod

Complete overhaul of Skyrim Silverware and Sovngarde dishes with H.I.T.S, Rudy's candles and WSkeever's SMIMed silverware and ENB/CS complex material support. Includes improved and/or new models as well as compatibility patches for various mods relying on silverware.

Requirements
Permissions and credits
Changelogs
If you like my mods and want to support me, feel free to visit my Discord or my Patreon. Even if you're not donating you can still download my next project beta for free and try it out before it's even released. Supporting existing mods and working on new ones as well is really time consuming so any kind of support is highly appreciated.

               
 
    
  





GG's Complex Silverware (aka Silverware Of Skyrim) is a complete overhaul of Skyrim silverware and sovngarde dishes. Not being a fan of art deco silverware textures I fell in love with H.I.T.S. look. Sadly the mod was using its own UVs and thus wasn't compatible with other updates such as wSkeever's higher polys models. So I decided to make my own mix, high polys, HITS support and Rudy's candles as well as complex material full support to get the most realistic silver as possible (with my poor skills). Candlesticks weren't looking great and the vanilla design always looked weird to me so I also made new models from scratch.




- All vanilla silverware, Sovngarde clutter and dishes, Thieves Guild quests clutter, knife and fork as well as DLC bloody cups and jugs have been updated.
- I also added some support for popular mods assets such as Obscure College silverware, Oaristys' modding Witcher resources dishes or TNF House/Blue Palace terrace assets as well as Riften Unique Bee and Barb specials.
- Full support for Complex Material and dynamic cubemap to simulate real silver. I'll try to add a non ENB/CS version for people who just want the improved models and UVs
- H.I.T.S is a hard requirement, UVs will only fully work with that mod and the complex material resources I worked on have been made for this mod. Any other texture mod may need different UVs and most importantly new Complex Material textures. Only works with Option 01 of the mod.
- WSkeever's SMIMed improved models have been used as a base for most plates, jugs and bowls. This mod is also a hard requirement cause wSkeever is relying on custom textures for DLC's blood or quest gems.
- Rudy's Candles have been added to my models cause they simply rock.
- Optional meshes for STAC users so candlesticks still have smoke.
 





Main mod needs to overwrite everything. I added a small addon for people using STAC so candlesticks still emit smoke.
Another version of the mod is available in the optional files for vanilla users who don't or can't use complex materials nor parallax. Models will still be improved with Rudy's candles, higher polys and new models as well as UV tweaks for HITS compatibility. It won't look as fancy though so do not expect anything close to my screenshots level of reflection. I kept vanilla cubemaps though so people who just have dynamic cubemaps may still benefit from it.



Double check all requirements. They're all mandantory.
Download, install. Let my mod overwrite all of the required mods or bad things may happen, any conflict may prevent it from working as intended.





Complex Material version is only compatible when using ENB Series or CS. People who don't want or don't have it can only use the vanilla version. This one will still rely on vanilla cubemaps and environmental mapping like the original silverware.

Not compatible with any other mod editing similar meshes for obvious reasons. Let my mod win all conflicts no matters what. Both meshes and textures are mandatory to make it work.










Bethesda, obviously
wSkeever for his awesome new models from Silver Objects SMIMed
IKocMoHaBTi for his awesome H.I.T.S. mod
Rudy's incredible work on candles (and silverware too)
SomethingObscure for Obscure College of Winterhold
Kiddgimmick for Unique Riften Bee and Barb Specials
ENB Series for Complex Parallax Material support
Community Shaders for the same reason
TodorOv and GRY for their valuable help with Blender
  翻译: