Main files
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Main files for Complex Material users with a standalone cubemap, so using ENB dynamical cubemaps mod isn't needed, reflection will only work on my own assets. Install only one main version.
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Main files for Complex Material users with vanilla cubemaps, using ENB dynamical cubemaps mod is then mandatory. Install only one main mod and use the standalone cubemap version if you want only silverware to get dynamic reflections.
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Optional addon for STAC users so that complex material candlesticks are using STAC smoke particles. Install and let overwrite.
Optional files
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Main files for vanilla users who don't want complex materials. Meshes are using environmental mapping and vanilla cubemaps only, this version is still useful for its improved meshes and UVs as well as high poly, HITS and Rudy's candles compatilibities
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Small texture replacer for Assorted Vampire Tweaks users who prefer something closer to copper than gold for vampire's silverware instead of silver. Simply let this addon overwrite the main mod.
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Optional addon for people who want dynamic cubemaps for all Thieves Guild items gems, since they can't rely on cubemaps for the colour anymore they'll all look like diamonds. They'll still look better than vanilla anyway.
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Patch for CC content Myrwatch so silverware is not relying on texture sets anymore, I also reworked all pottery meshes so they're having proper compatible UVs. Plugin is mandatory so texture sets and mesh paths are fixed, let it overwrite Myrwatch plugin
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Small addon for Stormy's Wine Goblets so the mod is using complex material silverware similar to mine
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Small addon for Stormy's Wine Goblets so the mod is using complex material silverware similar to mine, this version is relying on a standalone custom dynamic cubemap (not vanilla then)