Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

jepster

Uploaded by

jepster

Virus scan

Safe to use

Tags for this mod

About this mod

Makes clutter more dynamic and reduces some of it from Riverwood. The aim is to make Riverwood feel more alive and less performance heavy.

Requirements
Permissions and credits
Changelogs
Did you ever enter Riverwood and noticed that each barrel, each basket, each hanging rabbit is exactly the same even after months? I would expect a busy market place to have some stuff changing. Some things moved away, out of the way, some objects being sold. But nada. Also I  notice performance drops when I am close to the market place due to the high amount of objects in this place.

This mod is intended to solve both issues. It makes Riverwood feel more alive by frequently changing the clutter and at the same time reducing some of it to improve performance.

Tech details
This is achieved by using Base Object Swapper to dynamically remove some of the clutter (almost 200 pieces) via randomness. Those dice are thrown
again when you start your next Skyrim session, so Riverwood will never look totally the same. The fomod lets you chose how much of the clutter (30 or 50%) you want to have removed dynamically.

Installation
Install all dependencies and then install this like any other mod.
Safe to install mid-game, no Dyndolod rerun necessary.
JK's Skyrim is a soft precondition. You will see most effects only with JK's
Skyrim installed. But technically the mod works without it, only has a much smaller effect.

More cities same concept
More dynamic less clutter in JKs Solitude
More dynamic less clutter in JKs Riverwood
More dynamic less clutter in JKs Whiterun
  翻译: