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N7R

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N7R

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About this mod

An elegant weapon exclusive for SSE

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  • German
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Crafted from past ages of the Elves for an owner of elegant style the weapon is now seeking a new owner. Butterfly is a sword concept I've had a for a few months and wanted to see if I could bring it to life. The entire guard of the sword is comprised of the Butterfly wings. It goes without saying this sword is definitely fantasy and not lore-friendly. However, if you are looking for a more aesthetic design that you feel fits your character's style then this is the weapon for you. The Sword has been balanced to be moderate in damage and weight for a broadsword style.





To obtain the weapon there are several ways you can grab it. The weapon has been injected into the vendor lists via a script so there is a chance you can outright buy one of them if it shows up at a shop. If you prefer to find the sword in the world there is a worn version laying against a tree stump along the river just past Riverwood (see location image below for more details). If you prefer to just craft the sword instead you can find it in the Ebony section. Once you have Ebony smithing unlocked you can craft any version of the sword assuming you have the proper materials. Since this sword is of a Butterfly design you'll need to catch a few butterflies along your travels for crafting materials too. The weapon can be tempered at the grindstone. The last way to obtain the sword is through the debug commands. If you search 'help butterfly 4' you can obtain the weapon this way.





How do I install the mod?
Use your preferred mod manager or manually extract all files into your data folder.

How do I know the mod was installed correctly?
When you start a new game or load the mod for the first time with your character you will see a notification in the top left indicating the Sword has been installed.

The textures/mod appear to be missing when I install it how do I fix this?

Make sure you are putting the files in your data folder and follow this guide here

Do I need to create a bashed patch?
No, the mod does not alter any vanilla level lists. A script is used to inject the sword into the vendors.

I am not seeing the sword appear in any vendors where is it?
You may need to wait several in-game days to reset the cells. The weapon has a small chance of appearing so even then not all vendors will be selling it very often.

Can I make a translation of video review of your mod?
Yes feel free to make any reviews or translations if you wish.

Do you take any requests for future weapons?
I do not take requests but am open to ideas, I mostly just make what I want when I have the time.

Will you port this weapon to Legendary Skyrim?
I have no plans to port my mod(s) backwards really. I play SSE exclusively these days and built the mod to work with SSE from the start (it uses different nif and texture formats). I am not sure if there would be a way to revert the nifs backwards unless I rebuilt it all and I really do not want to go through that trouble. I'd much rather spend the time making more SSE content for the future personally.

Legendary Edition was pretty great (played it for years) and still has a lot of players I know, but SSE needs some exclusive mods of its own too. The more content SSE begins to have the more will move over here. This game is far more stable and is getting better each day with all the great SKSE related mods coming out and being ported over slowly. I'd like to support that movement with my own mods only being playable on SSE so this game has something worthwhile that Legendary cannot offer. Its nothing against Legendary, I just play SSE  and want to make mods for it. 

Will this come to xbox any time soon?
No plans to do so right now. I don't own a copy of SSE on my xbox (so couldn't test things) and I don't really want to have my mod managed over at beth.net right now.

I don't really like 'X' on the sword can you change it?
If it is a question of the stats you can open up the creation kit and adjust any values to your liking. If it is about the design of the sword I will not be making changes, I make what I want.



I make everything from scratch when possible. No assets were used from any other mod.

Butterfly Sword Development:
3D Modeling: N7R
Textures (includes the cubemaps): N7R
Level list script: N7R
Creation Kit hookup: N7R

I've now completed 3 SSE mods. I hope to make many more weapons in the future months, see you then and thanks for the support.


My Bethesda mod portfolio:

Skyrim Special Edition:
Sword of the First Ember
Mystical and Continuum
Butterfly
Female Armors and Accessories Collection


Fallout 4:
ACR-W17
Geist Suit
BR77
Valerian Armor
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