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Daermonster

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Daermonster

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About this mod

Who let the dogs out? I did. Over 100 pets were added to various NPC's all across Skyrim! 20 different dog breeds ADOPTABLE. Bear/Sabrecat/fox/skeever/spider/boars too! oh my!

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Permissions and credits
If I've made a mod that's brought some joy into your day please spank that silly little "ENDORSE" button
or consider buying me a Ko-Fi Or stopping by my Patreon site.



To my Brucetest friend and gaurdian angel... may we meet in Sovngarde brother.


This mod was made with the intention of allowing you, the user, to adventure in Skyrim with your old fur buddy.


===========
FEATURES
==========

  • 129 npc's now have dogs (mostly) as pets.  These pet's will follow their master around and defend their master if provoked.
  • 20 different dog breeds all with unique textures or meshes that can be adopted by the player.
  • A pet store ran by Eustace and Muriel Bagge of "Courage the Cowardly Dog" fame.
  • 7 more different vanilla creatures are adoptable via Eustace at the pet store.
  • Quiets the annoying dog bark into almost nothing.
  • An unmarked quest that allows for you to roleplay like your dog was petnapped and this is why you don't have your pal at the start.
  • ALL PETS ARE NAMEABLE, via 90 seconds of time on your part. Detailed idiot proof instructions are below.
  • Doggos level with you up to 85 and are essential, so no stray fireballs from you will kill them.
  • Dogs use the wolf combat animations allowing for 1 extra attack animation making combat just a little less the same.
  • Book explaining the different breeds and what races raise them according to the best lore I could dig up. Book found lots o places.
  • Dog/wolf combat has also been overhauled, not as drastic as ADGTS old version but still heavily enough that they pack a punch!
  • PUPPIES! Some Npc's have puppies.  Each of the 14 unique dog breeds has an adoptable puppy via the pet store.
  • Buy a Durzog from Slitter in Raven Rock
  • Renames "dog meat" to "canis meat" so I can pretend people are killing coyotes and not doggos.
  • And most importantly it breathes an enormous amount of life seeing different types of pet dogs all throughout your adventures.

=========================
HOW TO GET THE PETS
======================

  • CRAGSLANE CAVERN - There are wanted posters put up in each and every town that point you towards Vilkas.  In Vilkas's room on his desk is a dossier that tells you to go to either Cragslane Cavern (which is where you will find most of the adult dogs you can adopt) or it will send it you to...
  • Faldar's Tooth - Deep inside where they hold dog fights you will find an abused pitty named "Dogmeat" that is adoptable and you can kill a disenfranchised DBH member named Big Lips Allie, kill her and she holds the key to...
  • Nowhere Pet Store - After killing Big Lips and getting the key, you can now unlock the pet store in Nowhere.  Here in Nowhere you will find a very brave dog named Courage.  Go inside the pet store and talk to eustace.  He's a merchant that will sell keys between the hours of 8 am and 8 pm. These keys unlock the dowstairs section where you will find adoptable puppies, they also unlock the individual paddocks holding rare pets also downstairs.
  • Slitter in Solstheim - If you want a pet durzog go to solstheim inside the retching netch is "Slitter" he sells a key to a pen inside mogruls room (gotta lockpick mogruls door first hahahaha) Inside you will find a locked door behind which a durzog awaits.


NOTE: There is no initial dialogue to start talking to your pet, you just instantly own them the moment you talk to them. All other dialogue works fine.

=======
Details
=======
Spoiler:  
Show

105 different npc's now have pet's, 75% are dogs. 
The following dog Breeds have been Included:

  • Golden Retrievers
  • Black Labs
  • Pitbull Terriers
  • Abused Pitty's
  • Dragulf (draugr looking dog)
  • Rottweilers
  • German Shepards
  • Durzogs
  • Nix Hounds
  • Dwemmer Dogs
  • Austrailian Shepards
  • Cattle dogs
  • Farm Hounds
  • Tamed Wolves
  • Death Hounds
  • Vanilla dogs
  • Armoured Huskies
  • Nakey Huskies
  • Death Hounds
  • Heyenas
There are 13 new creatures and familiars found following various NPC's.  Only the first seven listed are adoptable by the player, the rest are simply found as NPC's pets. Some of the following are only found as pets/familiars in the College of Winterhold.

  • Armored trolls & frost trolls
  • Sabrecats
  • Bears
  • Skeevers
  • Foxes
  • Frostbite Spiders
  • Boars
  • Rieklings
  • Flame Atronachs
  • Scamps
  • Mudcrab (only 1 let me know if anyone else might be an option to recieve a mudcrab pet)
  • Goat (same as above only 1 let me know yadda yadda)
  • Rabbit (guess what...only 1 same as above lemme know)


There is a short (UNMARKED) quest you must do in order to find the adoptable dogs and unlock the petstore. 

There are wanted posters put up in highly visible areas for each of the 10 (raven rock included) main towns.  These posters will point you towards Vilkas.  Look on Vilkas' desk in his bedroom in Jorrvaskr and you will find a dossier describing the petnappings.  This dossier will point you to Faldar's Tooth and Cragslane Cavern.  It is in these locations that you will find either your petnapped furbaby or the key to the pet store. 
The pet store is a tribute to a cartoon called "Courage the cowardly dog".  It is where you can buy puppies from Muriel or any of the first 7 creatures listed above from Eustace.  Courage is also present and adoptable.  Detailed instructions above.



Doggo combat changes:
Increased HP.
Speed increased 15% so they can keep up better.
Stealthier than you now, muffled and lightstep perks added. 
All dogs and wolves now use the wolf combat type.  This allows for 1 extra attack animation giving a more diversified combat experience. 
All adoptable dogs are marked essential so you can't kill them.  All other creatures added by this mod are marked as protected meaning ONLY you can kill them, this allows them to be a defensive powerhouse for their owners.
All doggo and wolf damage has been slightly increased.


Renamed dog meat to "canis meat" so as to be vague enough that it could be fox or coyote or something other than a pet getting cooked and eaten.

Here is a list of the 105 NPC's who now have pets.  I did not touch the NPC whatsoever, all added pets run standalone packages meaning no NPC's were harmed in the making of this mod, if you have blackface or other bugs with the following NPC's don't come complaining to me because it's not my mod affecting them...
Spoiler:  
Show

in mostly alphabetical order by first name:
  • Abelone
  • Adril
  • Aeta
  • Agni
  • Ainethach
  • Alvor
  • Angi
  • Atub
  • Aval
  • Birna
  • Bolar
  • Bolli
  • Bolund
  • Clinton
  • Dravynea
  • Dravin
  • Elenwen
  • Enmon
  • Esbern
  • Farkas
  • Fethis
  • Filnjar
  • Fruki
  • Galmar
  • GatGro
  • Gerdur
  • Gilfre
  • Gralnach
  • Grelka
  • Haran
  • Harkon
  • Hjorunn
  • Horgeir
  • Hrefna
  • Hreinn
  • Idolaf
  • Irnskar
  • Isran
  • Jala
  • Jonna
  • Karl
  • Kerah
  • Kjeld
  • Klimmek
  • Lemkil
  • Leontius
  • Lisette
  • Loreius
  • Mjoll
  • Mulush
  • Murbel
  • Nazir
  • Nils
  • Niranye
  • Pelagia
  • Rikke
  • Risaad
  • Rorik
  • Sharumph
  • Shel
  • Shuftharz
  • Skulvar
  • Solaf
  • Sorex
  • Thadgeir
  • Thonnir
  • Thorgar
  • Tolfdir
  • Ugor
  • Ulfberth
  • Urog
  • Valdr
  • Varonna
  • Veleth (el capitain)
  • Vignar
  • Voldsea
  • Vulwulf
  • Wulfgar
  • Yngvar
  • Ancano
  • Anoriath
  • Aquillius
  • Brunwulf
  • Drevis
  • Enthir
  • Faralda
  • Illidi
  • Ingun
  • Jorgen
  • Jorn
  • Kust
  • Maul
  • Phinis
  • Taarie
  • Urag
  • Ysolda
  • Mogrul
  • Durak
  • Celann
  • Suvaris
  • Revyn
  • StandsinShadows
  • Calcelmo
  • Gjalund
  • Captain Wayfinder

I added another 23 pet's (since the beta release that you probably didn't play so don't worry about it) across the land to Npc's I felt needed them:

  • Bryling
  • Brynjolf
  • Vekel the Man
  • Dirge
  • Kematu
  • Frea
  • Mavis
  • Lami
  • Ogmund
  • Farengar
  • Danica (Bouton from "Outlander" fame)
  • Captain Lonely Gale - Mudcrab
  • Temba Wide Arms - Rabbit
  • Idaryn
  • Svanna
  • Constance
  • Faendal
  • Wulf Wild Blood
  • Ragnar
  • Mralki
  • Glover
  • Varnius Junius - Goat
  • Sirgar




============
Installation
============

Either use your favorite mod manager or unpack from the zip and add to your data directory.

=========================================
Compatibility and mods you don't need
=========================================

Should be compatible with most mods but there are a few made redundant by this mod such as:
Any dog bark silencer or quieter mod
Rename dog meat to bear meat mod
Attack dogs - combat overhaul - compatible-ish but my mod does alot of similar things for dog combat already so it's kinda redundant.


I DO recommend the use of:
Immersive good boy - talk to your doggo and other immersive interactions
No more stupid dog comments
A cat's life - same thing this mod does but better and for cats!
A follower mod of your choosing I use IAFT
Bau's Pet Supplies for all your toys/food/collars/beds that you could hope for for your pet.
RDO - helps fix follower dialogue glitches

A special note about "Attack dogs - combat overhaul"
It works with my mod, but the dialogue gets really messed up so use a follower mod like IAFT which I recommended above.

===========================
HOW TO NAME YOUR PET
===========================

Jaxonz Renamer - Simple download, simple install, simple to use, simpler than using SSEDIT, you can uninstall Jaxonz after you rename your pet if you want or keep it.

===============
Known issues
===============

NONE!!!
I fixed the dialogue to the best of my abilities, all the known problems from the last version are gone!  When you very first talk to the dog it skips the "follow me" dialogue part but otherwise everything works dismiss wait go home works fine! hallelujah! You don't get the initial "hello there doggo" whatever it says line anymore, it's gone and I don't know where it went don't care because I fixed all the other broken elements of the dialogue so everything that needs to work does work.  I see this as an absolute win.


If you have an issue to report do so on the bugs tab, but please for the love of god be detailed as possible.


===========
Future Plans
===========

Please let me know who needs pets still or who needs a different breed because the breed they have is jarring or if any dogs need resizing let me know your nitpicks please, I'm serious!

Did I add too many? Who shouldn't have a pet that does?

Tried to give the courier a pet, but I can't find him (as in his physical location not his actor tab info) so I can't point the follow package at him if anyone knows where he is give me a shout!

If there are any npc's deserving of a pet Let me know such as people like Kematu (I gave him one don't worry) who aren't found in a normal town/settlement.

What do you all think about adding dogs to different factions?  Bandits, foresworn, Imps & cloaks, silverhand, Vigilant etc???  I would make this an addon/mod itself.

Ideas?  I'm always open to ideas, about 50% of what I make is based off of input from you so don't be scared to talk to me about your ideas!

=====================================
About DaerMonsTer / MORE DMT!!!
=====================================



I make mods in my spare time.  I'm a semi disabled USMC veteran (0311 2/4
Echo 1MarDiv) and I try to make mods that help people or enhance the
game in some small way I'm currently trying to make a mod that can help the
blind play Skyrim but my old craptop can't handle it. I'm not a rich man
I make ends meet and being able to delve deeper into the CK takes a rig
better than mine, thats my sob story.  With that said I hope you
consider maybe buying me a Ko-Fi Or stopping by my Patreon site, where I take mod requests for my patrons and share whats going on in my
modders mind each month.  Making mods takes hundreds of hours of time,
any little bit you can do to give back helps keep me motivated!



DMT's All Dogs Go To Sovngarde (ADGTS) V3 Pet Overhaul
 Over 100 pets were added to various NPC's all across Skyrim! 20 different dog breeds ADOPTABLE.
DMT's No More Motion Sickness or Epileptic shock
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Northern Encounters SE
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  Adds 23 new locations each with a corrupted "Jill" (female dragon) MOAR DRAGON BATTLES!
DMT's Epstein Didn't kill himself (Operation Death Eater)
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ARMONIZER Armors Pack SE updated)
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Invasion of Skyrim Epic Mercenaries

  Immersively and seamlessly adds 35 dope male and female mercenaries around skyrim, custom armor/weapons unique looks, severely underrated!
DMT's Hallowed Jack (Boss fights p1)

  Changes the Headless Horseman into a new fearsome foe, if you can defeat him you will gain the ability to summon him to aid you in combat.
DMT's Gringotts Cloud Storage
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  This mod is about Ulfric Stormcloack's offspring. 3-6 new NPCs. Five are custom voice-acted. Two can be recruited as followers and one married.
DMT's Jorrvaskr Extreme Renovation
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DMT's Marry Rakel
  Makes Rakel (the werewolf female on Solsheim) Marriable.
DMT's Blades Patrol (dragon remains)
Now after you face Alduin you will find burn pyres that towns have set up to dispose of your kills where blades members will now patrol.
Stuie Appleseeds Apple Trees in Skyrim
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DMT's Skyhaven Temple Extreme Restoration
  A much needed facelift for Skyhaven and the Blades...EXTREMELY! Also, demotes Delphine.
Blades Samurai Armor and Kimonos V2
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DMT's Hunting Grounds SE
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DMT's Paint it Blackreach Extreme
  This transforms Blackreach into a thing of nightmares. Unlike anything you've ever seen in a mod. You're welcome.
DMT's Underwater Combat and Jump Attacks
  Ever want to kill things underwater or jump off a ledge and get your assassin on? Now you can! Enables magic & Attacks while underwater or jumping!
DMT's Honorhall Overhaul Extreme Orphanage
  Buy upgrades for the poor orphans of Riften.  New toys, playground, interior, petting zoo, swimming area, classroom schedule, new staff and much more!
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