Silver Hand Armored gives Steel Plate Armor to all the hunters of the Silver Hand so as to turn this faction into a warrior faction rather than a gang of bandits.
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Changelogs
Version 1.7.0
Add customization patch for Creation Club Alternate Armors - Silver
Add boss only customization patch for Silver Knight Armor (
Version 1.6.0
Add patch for Crimson Ranger Armor
Separate compatibility and customization patches in installer
Version 1.5.0
Add patch for SPOA Silver Knight Shield
Add patch for NordwarUA Silver Hand Armor (standalone mod by Halfdan)
Add optional plugin to replace bosses' armors by nordic carved armors
Flag the SPOA Silver Knight patch as ESL
Fix bug in `SilverHandArmorMissileOutfit` form. The form was using directly `LItem*`.
Change default options in the FOMod. Some compatibility patches are not enabled by default.
Version 1.4.0
Add patch for SPOA Silver Knight Armor
Version 1.3.1
Remove unused masters in all the plugins
Version 1.3.0
Add patch for Vigil Enforcer Armor Set
Add optional plugin to replace archers' armors by leather armors
Version 1.2.2
Fix FOMod install error in Vortex
Version 1.2.1
Fix FOMod install error in Vortex
Version 1.2.0
All plugins are now flagged as ESL and the compatibility patches are now optional plugins (and not separated standalone versions like before)
Silver Hand Armored is a simple outfit modification mod for the Silver Hand. All the faction members now wear Steel Plate Armor. The goal is to transform the Silver Hand in a true warrior faction and set it apart from bands of bandit.
Mantle of the Silver Hand and Immersive Armors
Be careful. Their leader is a tricky one. They call him 'the Skinner'. I don't think I need to tell you why.
Patches for Mantle of the Silver Hand and Immersive Armors by Hothtrooper44 are provided. Both makes Krev the Skinner (and other Silver Hand "bosses") wears the Mantle of the Silver Hand. Additionally, the Immersive Armors patch makes sure IA does no overwrite the outfit changes. Both patch requires the original mod. Please note that you need to properly port Mantle of the Silver Hand (converting plugin to form 44 and optimizing the NIF files) in order to make it work on Special Edition. You could also simply port the ESP to form 44 and copy the meshes and textures from Immersive Armors; doing so you will have proper meshes and the ground model introduced by IA (the ground model of the Oldrim version is just a werewolf head).
Have you tried to shoot a werewolf with a crossbow?
Some people prefer to hunt werewolf with crossbows, an additional plugin is provided for them.
Customization
Silver Hand Armorer is made to be modular and configurable, the installer provides different patches and optional plugins to customize how the Silver Hand members look:
SPOA Silver Knight Shield: the Silver Hand one-handed melee warriors will wield the Silver Knight Shield
NordwarUA's Silver Hand Armor standalone: the mod provides three different armors (light, medium and heavy). The archers will wear the light version, the melee warriors the medium version and the bosses the heavy version.
Crimson Ranger Armor SE: the Silver Hand archers will wear one of the two variants of the armor. They will no wear the hood because it is not compatible with Khajiit and Argonians.
Customization optional plugins:
Archers in Leather Armor
Bosses in Nordic Carved Armor
Archers use Crossbows
Installation
Use the FOMod installer and choose the options corresponding to your mod list.
Updating from 1.1.x to a later version: read spoiler.
Spoiler:
Show
From version 1.2, all the plugins are flagged as ESL and the compatibility patches are no longer separated versions. Before 1.20, if you used Mantle of the Silver Hand and Master Of Disguise (as an example) you only needed to take the MOD+Mantle ESP. From 1.20, all the patches are optional plugins. Therefore you need the main SilverHandArmored.esp and the SilverHandArmored-Mantle.esp and SilverHandArmored-MOD.esp patches. Do not worry, they are all flagged as ESLs. This change was necessary in order to make maintenance, compatibility with other mods and the introduction of new patches simpler.
Updating from 1.1.x to 1.2.x may cause issues because the plugins are now flagged as ESLs. In the worst case scenario you will find already spawn NPCs naked. You can fix that by opening the console, selecting them and use the resurrect command. I only experienced this issue with the Immersive Armors patch. Other than that, you should be fine.
Load Order
LOOT should be used for optimal placement and follow this scheme:
Patched mod #1
Patched mod #2
Silver Hand Armored
Patch for mod #1
Patch for mod #2
When you combine multiple patches, the load order between the patches is important. Example: you want the Silver Hand bosses to wear the armor from Armor Variants Expansion but you also want them to wear the Mantle of the Silver Hand. In order to do that you need to place SilverHandArmored+Mantle.esp below SilverHandArmored-AVExpansion.esp because the latter changes the boss' helmet and will override the previous one. Here is an example of load order:
Master of Disguise - Special Edition.esp
AVExpansion.esp
Krev The Skinner's Mantle by Hothtrooper44.esp
SilverHandArmored.esp
SilverHandArmored-Crossbows.esp
SilverHandArmored-MOD.esp
SilverHandArmored-AVExpansion.esp
SilverHandArmored-Mantle.esp
Compatibility
Silver Hand Armored modifies the NPCs by assigning them a new outfit rather than modifying the base outfit (which is the default outfit for bandits). All the mods that change the bandits outfits without touching the Silver Hand actors are compatible. Except Immersive Armors, I have not used a mod changing the Silver Hand actors. Most mods should be compatible. Compatible mods:
Master of Disguise: patch included. One needs to wear the Ring of the Silver Hand to be disguised as a Silver Hand.
Recommendations
With Reasonable Silver Hand the members of the Silver Hand no longer attack you on sight like common bandits if you are not part of the Companions.
Alternative
A great alternative to this mod is Unplayable Faction Armors by NordWarUA which adds new armors to the Silver Hand and other unplayable factions. The standalone NordwarUA's Silver Hand Armor patch provided by Silver Hand Armored allows you to only use the Silver Hand armor from Unplayable Faction Armors.
Credits
Credits to Koveich for the Sovngarde font used in the image title. Credits to ElminsterAU and the xEdit team for SSEEdit used to create this mod. Thanks to ViktoriaLanders and fireundubh for their help to create a patch for Master of Disguise.