About this mod
More 1hm_behavior files for TK dodge\Ultimate combat.
Include "Procedural Leaning only" mod
- Permissions and credits
Description:
This is a simple asset replacement mod.Just like retimed hit frames file.But my files is for Ultimate combat\TK dodge.
The base 1hm_behavior.hkx("Ultimate combat\TK dodge + skleton arm fix" patch) files generate from FNIS ,modified the hit frame by myself
Modified hit frames include: 1hm&2hm normal attack, 2hm&1hm stand power attack, 2hm left power attack, 2hm&1hm forward power attack
And I have 100% chance will get the "3rd Person bows/crossbows aiming misalignment" bug when using Nemesis with TK dodge.
But in last year,i found out using "1hm_behavior.hkx" generate from FNIS to replace Nemesis generated "1hm_behavior.hkx" can solve the bug
And of course,"1hm_behavior.hkx" generate from FNIS without retimed hit frames
So I modified the hit frame in 1hm_behavior.hkx(generate from FNIS) for replace 1hm_behavior.hkx(generate from Nemesis) to fix the bug
The "left arm\hand misalignment when using 2handed greatsword" bug will still exist,but you can try to find other 2hand idle animation(e.g. DSer Animations) to hide it
Uploaded file for Nemesis.This mod main files is only for FNIS user now
Installation:
After running behavior engine(FNIS
For Fnis 7.6 user want to use "1hm_behavior.hkx B" or "1hm_behavior.hkx D" :
Make sure you are already using "Proper Spell Cast Direction" patch in FNIS
(To active "Proper Spell Cast Direction" patch in FNIS,you need to change the "FNIS.ini0" to "FNIS.ini" and edit it)
Compatibility:
This mod will conflict with any mod that also replaces\modify 1hm_behavior.hkx
Jump Behavior Overhaul✓
Crouch Sliding✗
attack Behavior Revamp✗
(SGC) SkySA - Combat Behavior Compulsion✗
Turning animation won't affect upperbody ✗
Combat Gameplay Overhaul (?)
Extra Drawing Animations✓
Flinching - Script Free Edition✓
zxlice BackStab and Parry SSE - Script Free ✓
zxlice's ultimate potion animation - ZUPA ✓
Stagger Direction Fix - SSE ✓
Ultimate Combat&Tk dodge + Proper Spell Cast Direction ✓
Ultimate Combat&Tk dodge + Archery Gameplay Overhaul + Proper Spell Cast Direction✓
Ultimate Combat&Tk dodge + Archery Gameplay Overhaul ✓
Ultimate Combat&Tk dodge ✓
Credits
Wooph for the value of time
Fore 1hm_behavior.hkx generate from FNIS
My other mod
Sound For TK Dodge SE
Simple Potion Drinking Animation by Loop - SSE
Weapon buff by Loop - SSE
Simple Pistol Shooting Animation by Loop(Include standalone pistol and crossbow) - SSE