Mod articles
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**New or changed in 2.0**
Adventurer (0/10)
Stamina regenerates <2%> faster per Class Level. <On Level 5> Gain <+50> carryweight. <On Level 10> All incoming Damage is reduced by <10%>
Agent (0/10)
Crafted Poisons are <2%> stronger per Class Level. <On Level 5> Attacks against Npc's that consider you an Ally deal <200%> more Damage. <On Level 10> <2%> chance to instantly kill your target if it doesn't detect you.
Alchemist(0/5)
Crafted Potions are <3%> stronger per Class Level. <On Level 5> Harvesting grants an extra Ingredient
Apprentice(0/5)
Crafted Items are <2%> stronger per Class Level. <On Level 5> Fortify Speech by <10> points