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Author notes
Just message me for permissions on releasing new version as i didnt write all the code.
All the functions can be copy pasted into your own scripts and released without credit though.
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For all the functions in this, you can include in your own scripts or just make this mod a requirement for you own.
I use these functions to save time but they are not always the fastest, hence the name convenience.
Install for users: Click install with mod manager
Install for modders: Install wherever the compiler can see it. If you use mod organizer 2 to run creation kit, install it with mo2. If you run CK from your skyrim folder, then install it there.
Then in your script Import ConvenienceFunctions and you're all set.
Check the articles for examples.
Current working functions:
Returns a ObjectReference converted from a ReferenceAlias
Returns all the (player) perks, can be revised for more perks on non player actors. made by subhuman
Returns a string from a truncated float with decimal precision for cleaner debug notifications/messagebox. made by cdcooley
Returns an array of all the objects of a form type in a cell (up to 128)
Adds a spell to all the actors in a cell, used in replacement for a quest with alias' which can miss actors
Locks an object reference at the specified lock level
Returns the check int unless its greater than the max
Returns the check int unless its less than the min