Game Overview:
Halo Infinite is a first person shooter developed by 343 Industries and published by Microsoft.
It is the third instalment in the Reclaimer saga. It is made on a new engine, called the SlipSpace Engine.
It's claimed that Amblin Television, Xbox, and 343 Industries are attempting to find other platforms where the series could continue. ,
Those participating in the new Operation from July 2nd to 30th will receive the ASSAILER armor set, a new emblem and Spartan Points.
The studio attributes this to "an industry-wide slowdown in the funding of new lead and co-development projects and the reluctance of third-party investors to fund games or game companies."
Reports have previously claimed that the studio is working on a new Halo title using Unreal Engine 5.
Squad Battle also gets a refresh with seven new maps created in Forge Mode, with two recreated from Halo 4 and Halo: Combat Evolved.
Arrowhead Game Studios and Sony's co-op third-person shooter is showing absolutely no signs of slowing down, having hit a new peak concurrent user count of over 276,000 players.
Going forward, the game will adopt an Operations model for new content, similar to The Master Chief Collection.
Leaks have previously claimed that Certain Affinity was working on a battle royale Halo experience codenamed Tatanka.
Up to four players will battle the Banished across different maps, capturing hills and defeating bosses with changes to lives and Skulls.
The update will also bring improvements for Ranked Extraction and CSR, new equipment, Forge updates, and more.
While 343 Industries' first-person shooter seems to be enjoying increased engagement, Bungie's title is continuing its downward climb.
That's as per the LinkedIn profile of Ben F., who was product and insights manager at 343 Industries until January.
The Operations feature acts a lot like Halo Infinite's events, bringing in new ways for players to earn cosmetic rewards.
The free content is now in the first 20 tiers, but you only have until November 14th to unlock them without spending money.
Forge AI in Custom Games, Flood-inspired Armor Cores and weapon skins, and Firefight King of the Hell are also coming this season.
Along with bug fixes, it adds new features to Forge Mode, like the Reactive Water Plane and Collapsible Menus for various functions.
“I wouldn’t say Halo is of lesser importance, but we have over 20 studios now," says the Xbox boss.
Players will earn Ranks in different tiers, which are further divided into Grades, and can progress through matchmade activities.
Premium Coatings that are compatible with all Armor Cores and a Forge remake of Plaza from Halo 5: Guardians are also coming.
Support studio Sperasoft has contributed to the development of the likes of Call of Duty: Modern Warfare 2, Dead Space, Assassin's Creed Valhalla, and more.
The Disruptor, Spike Grenades, Dynamo Grenades and Shroud Screen are also getting changed when the update launches on May 10th.
It looks like 343 Industries could have significant plans in place for upcoming Halo Infinite multiplayer content.
Halo franchise director Frank O'Connor – who has worked on the series for nearly two decades – seems to have left Microsoft.
PC players with supported GPUs can enable the feature in multiplayer. It's also coming to Xbox Series X in a future update.
With the launch of Season 3: Echoes Within, developer 343 Industries hopes to bring more "consistency" Halo Infinite.
Available in Weeks 1 and 3, the Aquahex Bundle costs 2200 Credits, and includes two Armor Cores, coatings, and various accessories.
Premium Battle Pass owners gain immediate access to the new Redsteel Splinter coating, while two new Armor Cores will be free for all.
343 Industries also talk about Escalation Slayer, which sees players unlocking new loadouts with kills, much like Gun Game.
Check out the new content coming to Halo Infinite with the launch of Season 3: Echoes Within in its newest trailer.
343 Industries previously confirmed the new season would include maps for Arena and Big Team Battle, a new weapon, and much more.
Following recent layoffs, the company is said to be "all but starting from scratch", which includes shifting development to a new engine.
The developer was allegedly working on prototypes for new Halo games built on Unreal Engine, but following Microsoft's recent layoffs, those plans seem to have been shelved.
It seems the long-rumoured battle royale mode, in development at Certain Affinity, is going to have a wider scope than previously anticipated.
"Halo will remain critically important to what Xbox is doing, and 343 is critically important to the success of Halo," Spencer says.
343 Industries has publicly refuted recent reports that the studio will only no longer be developing Halo projects.
"The people I worked every day with were passionate about Halo and wanted to make something great for the fans," says Patrick Wren.
343 Industries was reportedly hit hard by recent layoffs, with an email by studio head Pierre Hintze noting some roles "being eliminated."
While Firefight still hasn't been confirmed for the first-person shooter, 343 Industries continues to build on Forge's features.
Halo Infinite is kicking off its 2023 with a new event—Joint Fire—which will revolve around the game's new Covert One Flag game mode.
343 Industries provides assurances that new content and features planned for the first person shooter through June are still on track.
The shooter's newest event brings winter-themed cosmetics, and will run from today until January 23.
343 Industries has stealth-dropped a new update for the shooter, adding new content and features alongside several balance changes.
The newest update to Halo Infinite allows players to browse for custom game modes created using the recently-released game's Forge mode.
Tom French has announced that he is leaving 343 Industries after over eleven years at the studio, having beean multiplayer creative director since 2016.
The multiplayer playlist is the only PvE content outside the campaign and allows four players to team up against AI bots in Arena maps.
Autosaves are created if a session ends from crashes, disconnects or inactivity but doesn't always work. 343 Industries is working on a fix.
Two new multiplayer maps, Match XP, the Forge beta, campaign network co-op, Mission Replay and much more are now available.
The upcoming mid-season update will bring a new free Battle Pass that will feature 30 tiers of progression.
Halo Infinite's upcoming Winter Update has been detailed, with many weapons seeing changes across the board to better align them with the studio's vision.
The first person shooter will overhaul its progression system with the upcoming Winter Update, thanks to the addition of match XP.
343 Industries has offered another look at the new maps and mode that will be coming to the shooter with the upcoming Winter Update.
343 Industries has provided a detailed overview of the upcoming Winter Update, which is set to go live on November 8.
Two new multiplayer maps, Covert One Flag mode, new limited-time events, the Match XP beta, and the Forge Beta are all planned for the update.
343 Industries is reportedly abandoning its internal Slipspace Engine, which made its debut with Halo Infinite, in favour of Epic's Unreal Engine.
343 Industries reveals it has remade classic Halo 3 map "The Pit" for Halo Infinite using the upcoming Forge mode.
Reports have previously claimed that the developer has taken the lead on a battle royale mode for the first person shooter.
Leading up to the beta for Halo Infinite's Forge mode in November, 343 Industries has released a new video highlighting the mode's scripting capabilities.
343 Industries founder and head Bonnie Ross announces she's leaving the Halo studio to attend to "a family medical issue."
343 Industries has released a new video that shows off the upcoming Forge mode for Halo Infinite. The video focuses on building options.
Microsoft's flagship franchise continues to face issues, with major features delayed again and lackluster communication all around.
Campaign Network Co-op, Mission Replay and the Forge Beta have also been delayed, now arriving with the "Winter Update."
Community director Brian Jarrard says the developer will discuss what to expect in the months ahead, noting that targets are "subject to change."
Halo Infinite is getting its next Drop Pod on August 9. Here are some of the new things coming to the game, including new multiplayer playlists.
"We knew that we needed to truly deliver a quality experience- just scope our ambitions to make sure that with the stuff that we did ship, we met the expectations," says 343 Industries' Joseph Staten....
Microsoft encourages players without friends to use Halo LFG and the "new Discord voice call feature" which is currently only available to Xbox Insiders.
343 Industries recently streamed nearly an hour of gameplay showcasing Halo Infinite's upcoming campaign co-op beta.
"A few issues were discovered in our current flight ring and the team is working to address," says Halo community director Brian Jarrard.
343 Industries has also confirmed that campaign co-op will allow all players – not just the Fireteam Leader – to make progress towards their own saves.
Halo Infinite's Forge mode is expected to enter beta this September, and new gameplay footage for it has leaked ahead of that.
It's important to note that only online campaign co-op will be released in August, while split-screen will be released at a later date.
Halo Infinite's latest Fracture: Entrenched event is now live alongside a new event pass and a new game mode in the form of Land Grab.
After fan requests, Halo Infinite now has a Last Spartan Standing playlist featuring all Big Team Battle maps.
Last Spartan Standing Equipment Pods will now provide all equipment and an issue causing weapon "jamming" has also been addressed.
343 Industries' head of creative Joseph Staten seems to be teasing the addition of classic Halo multiplayer maps in Halo Infinite.
Interference challenges should now track properly. Five XP Boosts and five Challenge Swaps are also being provided for the event's duration.
Two new maps arrive along with new modes, the Interference event, and a Battle Pass with new cosmetics to unlock and Credits to earn.
Though 343 Industries has plenty enough on its plate with Halo Infinite right now, it seems the studio is working on another game in the series as well.
343 Industries confirms that Halo Infinite's multiplayer is dropping the controversial armor core system as it looks to offer more flexibility customization.
Spartan Sigrid Eklund and Spartan Hieu Dinh make it back to base but the latter is in dire straits with some important information.
Season 2: Lone Wolves is live on May 3rd and adds new modes like Last Spartan Standing and Land Grab along with two new maps.
More potential details have emerged on Halo Infinite's heavily-rumoured battle royale mode, which is allegedly in development at Certain Affinity.
343 Industries reportedly prototyped "a bunch of stuff" while working on the game, according to senior insights project manager Justin Robey.
A new content roadmap has outlined target release dates for events, game modes, and content additions for Halo Infinite throughout 2022.
With the upcoming Season 2: Lone Wolves, Halo Infinite will add three new multiplayer modes with King of the Hill, Last Spartan Standing, and Land Grab.
New details about the rumoured battle royale mode's lobby sizes, game mode settings, and much more seem to have leaked.
Windows Central's Jez Corden says it's "gunning for the Fortnite audience, the Call of Duty: Warzone audience" and will feature a shrinking arena.
Catalyst is a new Arena map set in "an expansive, tunnel-like Forerunner structure", while BTB map Breaker is set in "a Banished scrapyard where each team’s base is a huge chunk of ship debris".
The Austin-based studio is "deepening" its relationship with 343 Industries ahead of the launch of Season 2: Lone Wolves on May 3rd.
The new Season launches on May 3rd and includes two new maps - Breaker and Catalyst - along with new modes like Last Spartan Standing.
Ahead of Season 2: Lone Wolves' upcoming launch, 343 Industries has dropped more details on the improvements it'll bring.
A brief leaked description of the mode reads: "Level up your loadout by earning Personal Score to be the last Spartan standing."
"We will have some content that is inspired by the show that will be coming out in the game a little bit further down the road," says 343's Brian Jarrard.
Going live at 11 AM PDT, the "small" patch should also include a fix for Fireteam invites on Xbox along with changes to CTF's Sudden Death rules.
A recent Halo Waypoint blog update details the many improvements coming to the game with the imminent release of the second season this May,
"We're certainly not happy to be unable to meet player and community expectations," says 343 Industries community director Brian Jarrard.
In a recent interview with The Washington Post, 343's multiplayer lead Tom French talked about the shooter's upcoming Season 2 content.
Andrew Witts was at 343 Industries for over three years as Halo Infinite's Lead Multiplayer Modes and Systems Designer.
In spite of delays, however, campaign co-op will still arrive sometime during Season 2, while Forge will still be paired with Season 3.
343 Industries has offered glimpses of some of the new upcoming cosmetics, and two new maps- Arena's Catalyst and BTB's Breaker.
The results for the annual DICE Awards 2022 have been revealed, with Hazelight's It Takes Two bagging the Game of the Year award.
Audio mixing for the campaign and multiplayer has also been improved, making sound effects like enemies throwing grenades louder.
Halo Infinite's upcoming mid-season update will feature multiple improvements to animations and Achievements in the campaign.
According to industry insider Tom Henderson, EA's top execs have told staff that Battlefield 2042's poor performance is partly a result of Halo Infinite's surprise multiplayer launch.
The upcoming Halo TV series gets renewed before season one releases next month.
Halo Infinite's Forge mode isn't due out until at least late summer, but recent leaks seem to have spilled the beans on several interesting details.
Scorpion Tanks and Wraiths should also spawn more frequently in BTB while Players in the same Fireteam will have their own Fireteam Marker color.
343 Industries' head of creative Joseph Staten says the developer needs a bit more time to provide promised updates on the shooter's future.
343 Industries also talks about allowing players to purchase items from the in-game store separately from their bundles in the future.
A new report claims that the mode, currently codenamed "Tatanka", is still several months away, and will try to bring in players who generally don't play Halo.
Due to spawning issues and lack of effective cover, 343 Industries has pulled the map from Ranked play and will make changes to improve it.
Microsoft announces that Halo Infinite has amassed over 20 million players across its campaign and multiplayer since launch.
343 Industries confirms that as part of its continued improvements to Halo Infinite's multiplayer, season 2's battle pass will allow players to earn credits.
However, Call of Duty: Vanguard finished the year on top with the franchise being the best-selling in dollar sales for the 13th consecutive year.
The event adds a 4v4 Team Slayer variant with revives and players fighting to deplete their opponents' life pools along with new Challenges.
343 Industries will also compensate all players by offering five XP Boosts and five Challenge Swaps for free upon logging in after the fix is live.
343 Industries says it's focused on "reducing pricing across the board, providing stronger values in our bundles" and more in the coming days.
343 Industries is looking to address cheating issues with the upcoming patch. It also has plans to share a roadmap for the future.
In a recent interview, 1047 Games founder Ian Proulx talked about how the release of Halo Infinite has helped Splitgate.
Aaron Linde said it was a "terrifically difficult decision" and called Halo Infinite "one of the proudest achievements of my career."
343 Industries' latest Halo campaign will be very familiar to fans but has its own share of interesting quirks that are worth learning about.
Zeta Halo is full of mysteries and things to collect. Here's how to find everything, from Spartan Cores and Mjolnir Armories to Skulls.
A new Event Pass is available but players only need to log in and complete one game in order to claim the new items.
The multiplayer has seen a number of changes since the beta first dropped - here's how to efficiently maximize your XP gains.
Available till January 4th, 2022, the Holiday-themed event will dole out rewards like armor pieces and coatings every single day.
An issue with Quick Resume previously prevented players from receiving cosmetics discovered in the campaign for multiplayer.
343 Industries will replace XP Boosts and Challenge Swaps in the Event Pass with armor and items originally meant for the store.
From December 14th to 20th, Ranked-specific Challenges are also active and provide double XP on completion to celebrate HCS Raleigh.
Ranked play has also seen some changes with close individual skill matches being prioritized more for higher skilled players.
An excellent and expansive campaign and stellar multiplayer offerings make for one of Halo's best instalments to date.
Meanwhile, 343 Industries is also introducing further adjustments to progression as it attempts to make it more performance-based.
A new report claims that development troubles meant that 343 Industries had to end up cutting two-thirds of the game out one year before its planned 2020 launch.
Being offline or disconnected from servers currently results in cosmetics from the campaign not showing up in multiplayer.
343 Industries' long-awaited sequel is now available for Xbox Series X/S, Xbox One and PC. The campaign is also fully playable on Xbox Game Pass.
Multiplayer and the campaign require a 48.42 GB download. It also seems that the campaign cannot be installed without multiplayer.
Here are some basic tips and tricks to help you navigate Halo Infinite's excellent multiplayer component.
Head of 343 Industries Bonnie Ross has talked about what went on behind-the-scenes with Halo Infinite's 2020 single player demo.
"Being a more open game and a nonlinear game, it became incredibly challenging," associate creative director Paul Crocker explains.
A recent technical analysis by Digital Foundry reveals a some issues with the Halo Infinite's technical side of things.
According to Digital Foundry's John Linneman, "it's not possible to use the game without connecting to the update server."
A combination of exciting gunplay, fun modes, slick movement, and solid map design makes for one of the most satisfying Halo multiplayer experiences in years.
Several new and (potentially) upcoming Arena, Fiesta, Tactical, and Ranked modes have been discovered in Halo Infinite.
343 Industries is already working on plans to add Fiesta, Tactical Slayer, and Free-For-All playlists in response to feedback from players.
The first of these bonuses will arrive at launch, bringing XP boosts, challenge swaps, and a coating for the Assault Rifle.
Stardew Valley, Rubber Bandits, Archvale, and Warhammer 40,000: Battlesector will be available tomorrow for consoles, PC and cloud.
The full list of Halo Infinite Achievements has been made available, revealing key details about the game's campaign.
Despite strong praise for its gameplay, the recent multiplayer beta has more than its share of problems. Here are a few that need to be fixed.
Master Chief and The Weapon will continue the fight in what's being touted as the biggest Halo campaign to date.
"We're prepared and committed to releasing consistent improvements to our game’s systems and taking action on bad actors," says community manager John Junyszek.
The change is expected to go live tomorrow and will provide 1,000 XP in total from the first six multiplayer matches played in a day.
The Tactical Ops event is supposedly kicking off in February, and a new datamine gives a glimpse of the rewards it could bring.
343 Industries' Jerry Hook says that he feels "everyone's pain on progression" and that the team will be back next week to address it.
343 Industries has confirmed in a recent tweet that the playlist is not permanent (though it will return alongside the event in January 2022).
The first highlights heroes throughout history while the second sees Master Chief taking down scores of Banished enemies.
Halo Infinite has gone on to become the top free game on Xbox, surpassing the likes of Call of Duty: Warzone and Fortnite.
Much like in Halo 5: Guardians, these weapon variants offer faster fire rates, larger magazine sizes and other interesting modifications.
343 Industries' Joseph Staten says that it's a "pretty safe bet" that more weapons would be added over time and hinted at some secrets.
Halo Infinite creative director Joseph Staten talks about the impact of the year-long delay and an extra year of development.
"It shows the commitment of the studio--even when it's challenging, even when it hurts--to only ship experiences when they are ready," says 343 Industries' Joseph Staten.
The event will run till November 30th, 10 AM PT and requires completing limited Event Challenges to progress. It returns in January 2022.
The Washington Post's Gene Park called the recent datamine leak "wrong" while Forbes' Paul Tassi also felt that it can be debunked.
The free 30 tier event Battle Pass offers unique samurai-themed armor with customizable pieces and three new weapon skins to unlock.
According to datamined information, Halo Infinite's campaign cosmetic unlocks will include coatings, charms, emblems, and a stance.
Halo Infinite has officially wrapped up development, and 343 Industries has shared the exact timings for when its single player campaign will unlock for everyone.
The next entry in the shooter series has now gone gold and is ready to go for its December release.
Other upcoming events include Cyber Showdown, Winter Contingency, and Tactical Ops (with new cosmetics), along with the HCS Spotlight.
New gameplay showcases brutal set-piece encounters against the game's first two bosses, a hulking Brute and a lithe Elite.
"This time, we spent much more time on the Normal difficulty, expecting new players to come in," says character director Stephen Dyck.
343 Industries' head of creative Joseph Staten confirms that the recent delay of the shooter's Season 2 means campaign co-op and Forge have also been pushed back.
XP Boosts also last for one hour instead of 30 minutes and all players who login from November 23rd to 30th will receive the Sigil Mark VII Visor.
New videos shine a spotlight on some of the various optional activities that will be found across the semi-open world of Zeta Halo.
343 Industries highlights the various improvements made to the shooter's campaign over the last year, from visuals to gameplay and more.
"This is only our first step - we are committed to continue evolving these systems but it will take time," says community manager John Junyszek.
Watch Master Chief and his new AI, The Weapon, fight off various foes, including the new Skimmers. The campaign launches on December 8th.
Despite a fairly successful release, the beta has faced complaints regarding no post-match XP, low XP gains from challenges and so on.
Previously set to end in March 2022 release, 343 Industries has extended the game's first multiplayer season so that it can "can finish development for Season 2 in a healthy and sustainable way."
With a peak concurrent user count of over 272,000 on Steam on its launch day, Halo Infinite has already become Xbox Game Studios' most successful game ever on the platform.
Launch trailer showcases Season 1: Heroes of Reach's cosmetics along with all of the weapons, tactics, and action that define Halo.
Recent developments have strongly suggested that Microsoft could release Halo Infinite's free-to-play multiplayer component sooner than expected.
The newest UNSC Archives trailer dives into the backstory of the Master Chief's Mjolnir armour- or more specifically, an ore used in its exoskeleton.
Though officially slated for a December 8 launch, it seems like Halo Infinite's multiplayer might receive a surprise launch in the coming days.
Check out the opening level and gameplay from the campaign along with learning more about how the sandbox levels work.
The new character is aiming to be one of the most "disturbing" characters in the Halo lore as he hunts Master Chief across the game's narrative.
Microsoft and 343 Industries have released the second instalment in their UNSC Archives series of trailers for Halo Infinite.
343 Industries outlines its plans for battle pass content in the shooter's multiplayer mode, which releases on December 8th.
Master Chief returns in Halo's biggest adventure yet- here's what you should know about it.
Halo Infinite's Collector's Edition was briefly put on sale at Walmart yesterday, and offers a lot of value at a price tag of $170.
Microsoft CEO Satya Nadella reveals plans for creating gaming metaverses for IPs such as Halo and Minecraft in a recent interview with Bloomberg.
A (very) short film tells the emotional story of two UNSC Marines who braved every danger on their way to a groundbreaking technological breakthrough.
343 Industries reveals a new Arena map for Halo Infinite called Streets, which will encourage a tight and fast-paced, as well as some good old sniping.
343 Industries is seemingly planning to offer early access to the upcoming shooter before its worldwide launch on December 8th.
A newly uploaded technical analysis of the recent Halo Infinite campaign overview trailer highlights the significant improvements made to the game's visuals.
With Halo Infinite launching in a little over a month, it looks like 343 Industries and Microsoft have kicked its marketing into gear.
New foes like Skimmers and Jega ‘Rdomnai, UNSC survivors and platforms that can be used to call in specific vehicles also revealed.
The "fresh look" will introduce players to "true Spartan freedom in the biggest, most wide open and adventure-filled Halo experience yet."
Ray tracing will be one of 343 Industries' "top development priorities post-launch", with the studio "working closely" on it with AMD.
Learn about the process behind implementing Ultrawide monitor support, the different graphical settings on PC and much more.
Halo Infinite's campaign was last showcased in June 2020, but developer 343 Industries has assured repeatedly that more will be shown prior to the game's launch.
A look at a datamine shows what could be the full contents for the Season Pass of both free and paid tiers in the game's multiplayer mode.
Further details on sandbox, competitive and ranked play, and more will also be shared in an upcoming Halo Waypoint blog post.
Xbox executive Aaron Greenberg says he recently went hands-on with the shooter's campaign, and came away with positive impressions.
343 Industries' Brian Jarrard also says that the team is working to have more Steam players to participate. More details are still to come.
Halo Infinite's offerings of cosmetic options have a number of meme references, as pointed out by a dataminer.
343 Industries' community manager Brian Jarrard says that the super punch glitch being exploited by players in the ongoing beta has already been fixed internally.
Dataminers seem to have discovered three completely new maps in Halo Infinite, one of which seems to be set in New Mombasa.
The map even contains a "sub-objective" - a vault full of Power weapons for the players that successfully hack into it.
343 Industries is looking at other progression options outside of the battle pass and also explains how limited-time event passes work.
The tech preview takes place over the next two weekends. Bot Arena, Weapon Drills and more return while Social Arena is getting a new map.
Halo Infinite will undoubtedly be one of the biggest of the year, and here's why.
343 Industries will focus on smaller, less frequent updates for the collection, with primary focus shifting to Halo Infinite's multiplayer.
Halo Infinite's next technical test will feature PvP modes, with Big Team Battles and Arenas being focused for this test.
Multiple retailers have confimed to GamingIntel that a restock for Xbox Series X Halo Infinite edition will happen this week.
Preloading is live ahead of Halo's December launch, but you will only be downloading a small 280 MB placeholder file.
There's plenty of reasons to be excited about Halo Infinite- but there's plenty of reasons to be skeptical as well.
Every game in the series based on their campaigns.
The multiplayer Battle Pass seems to mostly be centered around daily challenges, and will not have XP for simply playing matches.
"Gameplay demos and trailers not only take a huge amount of effort to do well, they also take cycles away from bugs and other shutdown tasks," says Joseph Staten.
343 Industries is focused on polishing up the game before it releases, but assures that campaign gameplay will be shown off in the future.
Pre-orders for a limited edition Halo themed Xbox Series X went live yesterday, and scalpers have started reselling at exorbitant prices.
Razer and Seagate have recently announced a Halo Infinite-themed Kiara Pro headset and a USB Game Drive respectively.
Minimum requirements include a Core i5-4440, 8 GB of RAM and either a GTX 1050 Ti or RX 570. You'll also need 50 GB installation space.
Halo Infinite's multiplayer introduction for the first season has been revealed during Gamescom 2021, along with a confirmed December release.
Recent leaks have indicated that the shooter will be launching in December, and that release date is allegedly getting confirmed very soon.
Twitter user ALumia_Italia posted a screenshot of the Microsoft Store listing which notes a December release for the shooter.
Although there were conversations about whether or not to delay the game again, 343 Industries decided to go ahead with the Holiday in the end.
In addition to all the content that was in the previous technical preview, 343 Industries is also aiming to feature 4v4 and Big Team Battle in the next beta.
343 Industries has reassured fans that it's currently in the process of nailing down the game's final release date, which will definitely be some time this year.
Co-op will be arriving in the game's second season, while the season after that will bring Forge, about six months following launch.
Datamined files seem to indicate that both features will be coming to the shooter, though 343 Industries has yet to announce them.
Despite loving the mechanic, 343 Industries' Tom French says most players "just turn them off" due to gameplay disadvantages.
The map, seemingly inspired by Halo: Reach's Countdown, was recently leaked alongside three other unannounced maps.
In a statement issued to Kotaku, 343 confirms that Halo Infinite's bots aren't teabagging players on purpose and its a glitch in the systems instead.
Halo Infinite has reportedly been issued an M rating yesterday, which gives credence to a previous rumor pertaining to the game's release date.
In a statement issued to IGN, Halo Infinite's engineering team clears the air about the recent fruit comparisons and implications for fixing it.
Counting the maps 343 Industries has already revealed and these new leaks, it seems Halo Infinite is going to have at least nine multiplayer maps at launch.
According to insider Tom Henderson, the mode has been in development for years. It's unclear when it or if it will ever release.
A new leak on Twitter suggest a possible file size for Halo Infinite on consoles, although the specific platform hasn't been mentioned.
343 Industries has been adamant in the past that the shooter will not have a battle royale mode, but an audio file in the beta seems to suggest otherwise.
It also looks like the upcoming first person shooter is slated to have multiple campaigns, at least over time.
Maintaining a 4K resolution, the beta runs at 100 FPS+ on the Xbox Series X, while maintaining 120 FPS on the Xbox Series S at 1080p.
The preview currently offers Bot Slayer, a scaled down version of the first Battle Pass and a look at the menu UI among other things.
343 Industries' community director recently took to Twitter to reveal the selection process for Halo Infinite's technical previews.
343 Industries will outline the preview's various features along with how access will be provided. It's expected to go live this weekend.
We chart the graphical evolution and growth of the Halo franchise, from its explosive beginning up to its current state.
Developer 343 Industries says the first person shooter's first "Bot-focused technical preview could happen as soon as next weekend."
Invites for the preview have not been sent out yet as per 343 Industries' John Junyszek. Detailed info will be revealed in the next Inside Infinite.
In an interview with HiddenXperia, Halo co-creator Marcus Lehto expressed his past concerns about Halo Infinite's lackluster showings last year.
Halo Infinite's multiplayer will feel like a celebration of all things Halo, according to lead multiplayer designer Andrew Witts.
Called the Mark System, it will allow players to "mark a spot in the world that lets their teammates know vital information."
The nearly 500-page-long book will feature lore and images for the series (including Halo Infinite). Pre-order details coming "very soon."
The developer is "constantly evaluating the flighting build" but details will be provided ahead of time. Only Halo Insiders can participate.
Xbox boss Phil Spencer believes that thanks to its massive fanbase and history, Halo is "just an IP that’s going to be with us."
Season 1: Heroes of Reach will start the journey to "deeply root" one's multiplayer character in the "larger Halo universe" as per Joseph Staten.
343 Industries talks more about multiplayer seasons, from events with new activities to "Fracture" which provides non-canon rewards.
Insider Tom Henderson seemingly narrows down the release window further after Xbox boss Phil Spencer reaffirmed a Holiday 2021 release.
Xbox boss Phil Spencer says Microsoft has a rough four week window in mind for the shooter's launch, and is feeling good about the target launch window.
Following Halo Infinite's E3 2021 showing, we still don't have a specific launch date for the game- is that cause for concern?
343 Industries have revealed a bunch of new details on the multiplayer component of Halo Infinite- here's everything you should know about it.
Power-ups like Overshield are now inventory items and usable whenever. Vehicles and guns are also dropped as Big Team Battle matches progress.
Players can choose from different body types and voices while also equipping different armor effects, helmet attachments and prosthetics.
The first closed betas for Halo Infinite's multiplayer offerings will go live later this summer, and interested fans can sign up right now.
Training Mode, bots in Custom Games and much more are included in multiplayer. Coatings can also be applied to vehicles and weapons.
Old favorites like the Spartan Hammer and Energy Sword return for multiplayer while new weapons, Ordinance drops and more have been added.
GamesBeat's Jeff Grubb says there won't be a deep dive for 343 Industries' upcoming shooter. More traditional multiplayer modes and features will be showcased.
343 Industries is saving things for the upcoming E3 2021 showcase, so don't expect an "Inside Infinite" update this week.
It would be the first since the campaign reveal last summer.
The former 343 employee states his recent comments were taken out of content.
Overly ambitious plans and simultaneous development on a new engine led to production troubles.
We're probably going to see a lot more of the shooter at E3.
Minimum and maximum frame rate can be set, with dynamic resolution scaling also available.
Players can also host a multiplayer server on their PCs.
Ultrawide support will also extend to everything, from menus and gameplay to narrative moments.
Ultrawide and super ultrawide monitor support also confirmed, along with triple keybinds.
From esports to fan appeal, the developer has its work cut out.
The shooter currently has a Fall launch window.
Despite multiple degrees of freedom, players can't just skip story content.
Knocking things off from Zeta Halo's edge is also possible.
The developer reveals significant new details on the open world aspects of the upcoming shooter.
Bold words from Halo alum, Joseph Staten
The team looks forward to seeing what players get up to in co-op.
The aim is to bring back a classic feel to the new shooter.
Recent work-in-progress shots are taken from the PC version.
Microsoft's first party studios are helping each other out on the upcoming shooter.
343 Industries will be adding to Halo's collective arsenal with the upcoming sequel.
The game's sandbox team breaks down various aspects of the upcoming shooter.
Next-gen, current-gen, PC- all players should (hopefully) be satisfied.
Staten was brought in shortly after last year's delay.
An "Inside Infinite" is also promised this week.
The rumor says it will include Pelican drops, vehicle combat, and more.
Despite previous speculation, that version remains.
UI Art Lead Chad Mirshak's profile might be suggesting that the upcoming shooter's Xbox One version has been cancelled.
However, there won't be any loot boxes or randomness in rewards.
An update on graphical improvements and the first multiplayer screenshots also revealed.
343 Industries' shooter looks set to launch within its new release window.
"We just ask for bit of patience and understanding," says community director Brian Jarrard.
343 says they'll open up about the game in time.
"We’re going to get a better Halo game at a good time when people can actually get a console," says the Xbox boss.
The delayed shooter will not make the December show.
Phil Spencer doesn't have "any specific concern" about 343 Industries.
"There is a high demand for gaming consoles right now," says the Xbox boss.
343 Industries are reportedly focused on the technical aspects of development now.
Another lead developer leaves the project mid-development.
343 Industries has yet to officially clarify how much coatings will cost.
Community manager John Junyszek assures that additional purchases are not the only way to unlock coatings.
"We want to make sure we do it right." says the head of Xbox.
Community director Brian Jarrard warns against placeholder or speculative dates on retail sites.
Cindy Walker instead points to all the games that will be available at launch.
Jega 'Rdomnai is one of "several" new characters that Master Chief will encounter.
Weapons, emblems, and double XP from the energy drink.
The Halo: Contact Harvest author will support the campaign team's current leadership.
The studio "couldn't be more excited" to help 343 Industries realize its vision, as per president Max Hoberman.
Community manager John Junyszek denies recent rumours about Halo Infinite.
Amazon has since amended the listing to state, "Coming in 2021."
The game might even be delayed further into 2022.
Recent reports paint a troubling picture of development but more ingrained issues still remain.
Claims about the game's development being hampered by the upcoming Halo TV show and more have been refuted by 343 Industries.
Outsourcing that led to collaboration issues, internal disagreements, and more have reportedly impacted the shooter significantly.
343 Industries' John Junyszek asks fans to "please hold tight for now."
Microsoft finally seems to be ready to not have business considerations interfere with their games.
Can Game Pass help offset the delay of such a high-profile exclusive?
Halo's supposed return to form has hit some early stumbling blocks.
However, Phil Spencer said that this "didn't feel like the Halo release that we would want."
Development challenges, including the COVID-19 pandemic, have prompted a delay.
343 Industries have their work cut out for them.
The support studio will lend a hand to help 343 Industries.
They've also confirmed that it will run at 120 FPS.
Irish retailer Smyths Toys cites the multiplayer to be a "groundbreaking free-to-play experience."
Recent campaign demo build was a "work-in-progress from several weeks ago."
Xbox boss Phil Spencer says multiplayer will be "special" when it's eventually discussed.
Narrative Experience Director Dan Chosich says criticism is "not falling on deaf ears."
Gareth Coker's track tugs at the nostalgia.
Is the Xbox Series X being pushed hard enough?
Get a look at the art behind the next installment via Dark Horse Comics.
However, it does so in ways "people are probably not expecting," as per the developer.
The Grapple Shot and Drop Wall will be pickups in maps for multiplayer.
Halo Infinite studio head Chris Lee says the upcoming shooter looks much more impressive running in 4K.
Here's everything that 343 Industries have revealed about their upcoming shooter.
Take a breath, Halo fans, as that rumor is squashed.
343 Industries might be looking to add multiplayer to the game after release.
343 Industries also said it was captured on PC and "representative" of the Xbox Series X experience.
"We’re not quite where we expected to be in terms of broader public flighting," says studio head Chris Lee.
343 Industries' new campaign is "several times larger" than its last two combined.
There's a lot that's new about Master Chief's next big adventure.
Studio head Chris Lee says the company will grow it over time as opposed to "numbered titles."
Master Chief returns with new weapons, abilities, and a gorgeous new Halo ring to explore.
Master Chief also seems to have a grappling hook.
The Chief is looking pretty good.
343 Industries' shooter will see its campaign debut at the Xbox Games Showcase in a few days.
Don't expect any multiplayer gameplay at the upcoming showcase.
Others such as Gears 5, DiRT 5, Hitman 3, The Medium, and more are also mentioned.
The mercenary faction seems to have ominous plans for a Halo ring.
343 Industries seem to be taking a page out of God of War's book.
"This was to be our big year," says community director Brian Jarrard.
Community manager John Junyszek says to "only trust messaging from official Halo channels."
We'll finally get out first real look at the next Halo a couple months from now.
Some old foes might be coming back with the upcoming sequel.
Get a look at how the sounds of Halo are made.
Xbox boss Phil Spencer says the launch wouldn't be held back by "any individual game."
343 Industries is "doing everything in our power" to continue delivering "quality Halo experiences."
Nerf or Nothing, Baby.
343 Industries talk about the importance of creating a next-gen engine for the upcoming shooter.
A little of that pew, pew.
Frank O'Connor says recent off-screen footage "isn't even necessarily content" from Halo Infinite.
Get ready to dress up your Spartan.
Bonnie Ross says creatives will have an easier time with SlipSpace.
Halo Infinite is setting up a benchmark for ninth-gen graphics.
343 Industries' Josh Junyzsek says there's "No writing on the walls" with regards to departure.
Mary Olson, who took over for former creative director Tim Longo, is apparently at Midwinter Entertainment now.
Any excuse to get a dog into the studio.
With a couple of concerning recent developments, do we have cause to worry about the next Halo title?
The position could hint at what the post-release plans are.
Tom Longo has finished the fight.
"Halo infinite feels more modern and cleaner," says head of Xbox Game Studios, Matt Booty.
"The Xbox One is not going to be a second-class citizen," says Halo boss Frank O'Connor.
Franchise development director Frank O'Connor responds to this discovery with a good old "hmmm."
*cue flashbacks of Mass Effect Andromeda's animations' memes*
The Xbox boss believes Microsoft can give its studios more time to make their games.
Though the betas will be launching on PC a little later, Microsoft promises it's treating the PC version "as a first-class citizen."
Microsoft are holding off until next year to reveal the future of Halo in full.
343 Industries' Brian Jarrard re-confirms the return of split-screen.
Though Halo Infinite will be cross-gen, it will "play best on Scarlett."
Everything is lost and Cortana is seemingly making a return.
It will launch with 343 Industries' Halo Infinite.
An insider says the next Halo will coincide with the next Xbox.
The sequel is taking time due to "retooling of the infrastructure," says 343 Industries' Kiki Wolfkill.
It looks like Microsoft's got a huge conference lined up.
Franchise development director Frank O'Connor sets the record straight.
343 Industries' Kiki Wolfkill opens up about some early, rocky roads.
To be fair, every developer ever seems to want their character in Smash.
343 Industries' Kiki Wolfkill might be hinting at a new direction for the franchise.
Franchise development director Frank O'Connor re-affirms current gen release following rumours.
The producer of Halo wants to help bring more women into creating games.
343 Industries is looking to inject new life into Halo with the upcoming sequel.
For the long term health of Halo, however, they decided against it.
The Splispace Engine has demanded a heavy time investment from 343 Industries.
On the whole, I feel like Halo staying with 343 Industries turned out for the better.
Sounds like Halo may get a God of War-style reimagining.
Microsoft could be preparing for a massive E3 show, if recent reports are to be believed.
Bonnie Ross speaks about how 343 Industries have dealt with crunch during the development of Halo titles.
The game will be "awesome for the fans", as per Director of Player Voice Justin Robey.
343 Industries takes a great step toward having better communication with the Halo community.
"I’m extremely happy about how Infinite MP plays right now," says 343 Industries' Frank O'Connor.
Halo seems to be living up to its promise with Infinite, and going back to its roots.
But given how promising Halo Infinite sounds, I have hopes for the future of the franchise.
343 Industries' Frank O'Connor also says the developer knows which Halo Ring the game is set on.
It looks like we’re not going to get to see this game next month.
"I wouldn't worry over a job description," says community manager Brian Jarrad.
Studio head for FPS Chris Lee says "we're still working through final plans".
343 Industries also indicates putting "the player first" as one of the responsibilities.
"Don't think of it like some weird prequel kind of thing."
Hundreds of people will be helping Chief finish the fight.
This one may be a while away, it seems like...
Microsoft have sent out a pretty vague statement that really doesn't say much.
Xbox.com listing is conspicuously missing any mention of Xbox Play Anywhere.
"The only BR we’re interested in is Battle Rifle, the original BR."
To no one's surprise, Master Chief's voice actor is returning for the sequel.
"It's becoming a more service based industry and digital first business," says Aaron Greenberg.
"We still have a long way to go until we ship the game."
And it looked really great!
Now what might this be?
Unless the next Xbox is out before 2020, in any case.
"If stunning 60 Hz 4k graphics gets you excited, this is the right job for you."
Halo in VR? Oh yes, please.
343 Industries explains the resource split for "legacy" Halo titles compared to the next big thing.
The heartbreak continues.
But they do have a small something planned regardless.
Xbox Anywhere, indeed.
Take this report with a grain of salt but 343 Industries are apparently hiring for their "next big project".
So you may only have a few ... years to wait for the feature to be added back.
343 Industries "kind of know what's going to happen" in the next game.
Microsoft has registered a bunch of domains for Halo, and it seems like a new Halo game in the Horizon. No, no it's not Halo: Horizon like the Forza one they did recently, it's called Halo Infinit... Read More