Exposes internal game data about monsters, creatures, players, damage, buffs and debuffs. Draws a highly customizable UI.
This mod is solely intended to empower players with means of self-improvement. Please don't use the information provided by this tool to make hurtful comments and actions toward other players.
- REFramework (v1.503+);
- REFramework Direct2D (v1.0.0+) - Needed for Unicode Support.
- Install REFramework;
- Install REFramework Direct2D;
📌 Windows: Works normally.
📌 Linux: Latest Experimental Proton seems to have it working normally as well (cursey/reframework-d2d#5).
📌 Steam Deck: I've seen people getting it working but I don't have the exact instructions. You will have to figure it out yourself and/or search the nexus pages for information (REFramework, REFramework Direct2D, MHR Overlay).
- Download the mod:
- Official release can be downloaded from Nexus Mods;
- Nightly builds are available in this repo and can contain broken functionality, debugging info on screen, bugs and might require the latest nightly build of REFramework. Use with caution!
- Extract the mod from the archive and place it in MonsterHunterRise folder. Refer to FAQ to verify how the file hierarchy should look like if everything is done correctly.
GreenComfyTea - creator of the mod and it's main contributor.
cursey - creator of REFramework, REFramework Direct2D plugin and Monster Has HP Bar mod, which provided an example on how to retrieve monster HP data.
praydog - creator of REFramework. Contributed huge improvements to the performance of the mod.
coavins - creator of coavins damage meter mod.
lingsamuel - creator of Data Reporter and Buff Notification mod.
neatnet - Korean translation.
s9000008, mcc1 - Traditional Chinese translation.
etnAtker, sukiqwq - Simplified Chinese translation.
AKILAND0214 - Japanese translation.
Krude - German translation.
You can support me by donating! I would appreciate it! But anyway, thank you for using this mod!