Minecraft Gets Native PS5 Version, Bringing It In-Line With Xbox Series X and S

But no ray tracing.

Minecraft developer Mojang has released a native PlayStation 5 version in preview form, bringing the game in-line with the Xbox Series X and S version.

The PS5 version adds native 4K resolution support and higher settings for render distances and anti-aliasing, settings already available in Minecraft on Xbox Series X and S. Unfortunately, there’s no word on the addition of ray tracing to either the Xbox Series X or PS5 versions, despite Microsoft teasing the tech years ago.

The first preview of the native PS5 version of Minecraft is available now for testing. If you own the PlayStation 4 version for your PS5, you can test this early version by heading to Settings and then Preview within the game. This preview includes the new Tricky Trials update, but multiplayer is only possible between other players on PlayStation 4 and 5. The exception to this is playing the preview on Realms, which allows you to cross-play with players on other devices. This preview version does not have access to the Minecraft Store.

Explaining the decision to release a native PS5 version in a blog post, Mojang said “we’ll be able to make the game run more effectively on the PS5’s hardware.”

Minecraft is the best-selling video game of all time with an incredible 300 million copies sold since its early access release in 2009. 15 years later, Microsoft and Mojang have so far resisted the urge to release a sequel, and with good reason — in March last year Xbox boss Phil Spencer said Minecraft had 120 million monthly players.


Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Minecraft

Mojang | Nov. 18, 2011
  • Platform
  • PC
  • PS3
  • PS4
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