1 person found this review helpful
Not Recommended
0.0 hrs last two weeks / 9.1 hrs on record (3.0 hrs at review time)
Posted: 28 Oct, 2024 @ 1:47am

This is an early review of the game, I have not beaten the story yet. I have to say my impressions thus far are that of disappointment. Be it the terrible bit-rated sound quality or the bland characters or the uncanny-ness of some of the facial models... I cant find myself getting pulled into the 'story' of this game. The game play itself is typical MechWarrior, and while MW 5: Mercenaries was not a feature complete game at launch, over time the modding communities as well as some of the DLCs have made the replay value and overall gameplay loop very replayable. Since clans is lacking that replayability all it has to offer is its gameplay and story, and as ive said the story and characters thus far feel bland. That leaves the gameplay which is plagued by the same issues as Mercenaries... the terrible AI, the mechlab and its lack of customization (without mods) which somehow feels worse in this game compared to Mercenaries.

I have seen a lot of people talk about the attention to detail when it comes to lore and I felt it important to praise that, despite the few discrepancies (what the heck is a SOKOL...?), but I'm afraid that lore detail can only carry things so far. Perhaps mods and DLC will make this game a much better play later just like they have with Mercenaries, but without something that fosters replayability like a career mode that might prove difficult. Pick it up on sale if you're a fan of the battletech universe otherwise just go play mercenaries and use mods.
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