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for greater clarity I should have stated that the method I described below is to be used when a NEW save file has been created after hitting the END TURN button. it would be counterproductive to go through all that effort if you want to continue to use the undo action button up until the you are ready to hit the END TURN button
I will also note, you were told by me to do that in the multiple threads you posted in the steam forums. You were also told by me that the save files are zipped xml files which contain the undo data.
Everything you have just said in your last comment, is exactly how the game works (with that option turned on), PLUS been told in your multiple forum threads on this.
it is beyond my comprehension why no previous turns undo is not an option if all you have to do it delete one line of code in the save file
Also just to note, this mod sets it to 0, which means it stores the ability to go back to the previous turn. It's the lowest it can get. If you go into the mod files you will see that it's a text based xml file (globalInts.xml). Open that in notepad and change the number to whatever number you would like. Hope that helps.
Lastly, in our experience most players to see the ability to undo to previous turns as a big feature of Old World. So yeah, we do see it as a 'feature'.
the default is apparently a max of 5 turns of undo and your mod changes this to 1. how about a game setup choice of 0 to 5 'undo for previous turns' with 5 as default since apparently some developers think this is a wanted 'feature'??
does the mod only work on new games??