RimWorld

RimWorld

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[DHM]Vertical_Lift(for MultiFloors)
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Mod, 1.5
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283.286 KB
22 Jan @ 4:37pm
23 Jan @ 4:26am
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[DHM]Vertical_Lift(for MultiFloors)

Description
How long do I have to carry heavy luggage up the stairs?
In this age of flying spaceships?
The installation cost is burdensome, but the performance is assured!
Experience DHM’s logistics system!

2025.01.23 - bug fix
- sending and receiving objects without middle layer
- Eject null map error
......................................................................................................

* Explanation :

Add a logistics elevator that shares storage space between each floor.
It must be installed on both the upper and lower floors.
As long as they are installed in the same location on each floor and installed top to bottom, they will work.
Tick ​​consumption is rare. The notation is Normal, but in actual use it is Rare.

* Item Description :

1. Vertical_Lift S, M ,L : Elevator module for quick logistics, although not very durable.
it is automatically recognized and logistics are shared.

2. Storageinserter : A device for putting goods into the logistics system.

3. StorageExporter : A device that discharges designated items from the logistics system

......................................................................................................................................................

I'm thinking of modifying all the other modes that I've already created,
First of all, I made the mode I wanted to make.

I was studying z-level, but since it came out in multi floor mode,
In the direction of implanting the previously thought functions into multi floor mode
You are about to proceed with the operation.

-Feature in mind
1. Injection machine (with warcasket)
2. traps coming up from the ground
3. Milk expansion redesign
4. etc

I'm going to slowly modify the previous mod I made.
I transplanted the code I wrote, so it doesn't work.

If you have any ideas, please comment.
17 Comments
Drilled_Head  [author] 29 Jan @ 12:32pm 
Halfelfaedyn thank you for your comment
epicmanufail
If you have any comments about the details of the mode, please edit the def file and attach it and I will reflect it.
Fishkeeper01 Thanks
Mango I think you are thinking of Factorio's factory mode. However, it is difficult to work alone because you have to touch AI. This is because AI has a lot to deal with, so it takes a lot of time.
ShrapNil Glad you like it.
Halfelfaedyn 28 Jan @ 11:18pm 
This is amazing, oh my gosh.
epicmanufail 28 Jan @ 7:18pm 
I swear, this better be locked behind a research wall and cost REASONABLY NON OVERPRICED/UNDERPRICED resources. Watch me be wrong.
Fishkeeper01 28 Jan @ 10:09am 
Wondering if you can make a laundry-chute variant for pre-electricity colonies. They would only drop things down, never up, but it would be pretty cool.

But either way this is pretty awesome.
Mango 28 Jan @ 7:42am 
Seems really cool, and admittedly I've never messed with the floors mod itself yet but had seen it, but this somewhat got me wondering in a way..

Not asking you to do this necessarily, but from your knowledge/understanding, do you think it'd be possible or even feasible to make something similar to a cargo elevator?

What initially came to mind for me would be similar to like a zone/floor you would build/designate with certain buildings placed nearby for it to be functional, and you would be able to move things into this space or even build into it, and using a console with a pawn (maybe one inside, or an external operator). Not sure how many use cases there would be for this, but perhaps some of the vehicle mods to have a lift for them, and perhaps different stages of tech to allow for larger lifts or various things.

Anyways, just a random idea that came to mind, was curious if you knew if such a thing could work. Nice work tho, will be sure to watch progress on this one!
ShrapNil 28 Jan @ 1:24am 
oh hey, its that thing i asked for
Drilled_Head  [author] 27 Jan @ 2:24am 
[CL] Zalgo Can be used on any floor. If you want to use an item on the 1st floor on the 3rd floor, install an input device on the 1st floor and an output device on the 3rd floor.
[CL] Zalgo 27 Jan @ 1:35am 
So how exactly does this work? Does it allow colonists to pull items out that are stored in it from any floor?
Drilled_Head  [author] 26 Jan @ 10:05pm 
GRUFOLA thank you for your comment
GRUFOLA 26 Jan @ 2:45pm 
Thank you for this! It's amazing see addons for the Multifloors mod.

Thank you again!