Quake Live

Quake Live

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Penumbra
   
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File Size
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Updated
23.861 MB
28 Jan, 2017 @ 11:51am
29 Oct, 2017 @ 8:44am
5 Change Notes ( view )

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Penumbra

Description
Penumbra (nor3dm3) - converted from Q3A and optimized for Quake Live.

This map was created by David 'Noruen' Adámek for Maverick's Quake III mapping
Competition 3 in 2011 (Credits are inside).
Thanks for your work and your permission.

From now on with "Oneflag, Harvester, Race and Domination". (Changes are described inside)

Bot support: yes
Gametypes: FFA, Duel, TDM, CA, VCA, FT, RR, Har, OneFlag, Dom, Race, iFFA, iFT, Infected, Quadhog

Type "\map penumbra ffa"
Vote "\callvote map penumbra"

In my case, I had to increase the memory value (com_hunkmegs) from default 128
to 256 due to my old machine. Check it out at your system.

Have fun!


Update (2017-03-05):
~ "bfg_door" timing changed for Harvester and OneFlag
(--> the door opens every 30 seconds for 8 seconds)
(--> opening sound is disabled for these 2 gametypes)


Update (2017-03-26):
~ new gametypes added
~ some spawnpoint issues fixed


Update (2017-04-22):
~ bot issues fixed
~ ammo_pack's fixed
~ race route improved


Update (2017-10-29):
~ golden key added for Duel (Quad Damage door)
~ red armor count changed to default for Duel
~ spawn issues in the team modes fixed
~ holdable_medkit added for the team modes
~ hmg_ammo added for the team modes
~ new intermission spot created (like the levelshot)
~ 7 small health's added
~ ammo placement optimized for Duel
~ little fixes and improvements
~ new ".aas" file created
~ "QL-changes" readme updated (inside the pk3)