The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

(AB+ Only) Customizable Game Over Screen
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Update: 3 Dec, 2020 @ 12:19pm

Fixed an issue with setAttacker using outdated variable/function names.

Update: 2 Dec, 2020 @ 5:55pm

- Updated CustomGameOver global tables to v2. If you have included these tables in your mod, then updating isn't necessary but is recommended.
- Added support for adding a custom death screen animation file to handle enemy/boss portraits, deathstages and deathnotes in a manner similar to how you would do so without the mod.
- Added Stage.BasegameFrames and Stage.CustomFrames to allow for overwritting basegame and custom stage deathstage sprites with any of the basegame deathstage sprites corresponding to the frames of "death screen.anm2".
- Added Collectible.NoteFrames to allow for overwritting new and basegame item deathnote sprites with any of the basegame deathnote sprites corresponding to the frames of "death screen.anm2".
- Added Collectible.NoteOffsets to shift the position of collectible deathnote sprites when rendered on the game over screen.
- Made more in the documentation which cases apply Offset values to sprites.

Details of all new additions included in "main.lua" and "modding documentation.lua".

Update: 21 Jun, 2019 @ 11:35am

Support for Revelations has been moved into the actual mod as part of the Sin Update.

Update: 21 Feb, 2019 @ 7:58am

Optimized shaders; should help alleviate general lag issues.

Update: 7 Feb, 2019 @ 6:27am

Fixed an issue where the maggot fired by Chubbers, Fistuloids and Matriarch was always credited as being fired by a Chubber.

Update: 6 Feb, 2019 @ 4:14pm

Initial release.