RimWorld

RimWorld

No Sympathy for Prisoners [UNSUPPORTED]
230 Comments
isra617 21 Mar @ 11:59am 
Just wondering if theres a 1.5 fork or mod similar to this one for 1.5?
crowbarcollective 13 Mar @ 10:55am 
I know it is unsupported, but I just want to inform anyone stumbling upon this message, that this mod causes newly generated pawns to automatically have old-age ailments (ie. dementia, hearing-loss)
WiseOdin 20 Feb @ 5:00pm 
I use an archive version of Rimworld so that my mods don't keep constantly going out of style (or, you know, crashing the game because the updates break how the mods work).
I really appreciate you keeping this up.
Zyx Abacab  [author] 7 Feb @ 9:20am 
@ Geno Cidal I have no idea if it still works. That's kinda the meaning of "unsupported"... :)

Maybe someone else will chime in?
Geno Cidal 5 Feb @ 5:35pm 
I am just wondering if this still works if your updated to 1.5 but haven't gotten any of the DLC's cause with all these mods, who would need DLC's,lol
ThermalAtlas 23 Jan @ 4:26am 
@ Zyx Aabacab thanks for the point out.
Zyx Abacab  [author] 22 Jan @ 3:49pm 
@ ThermalAtlas See the last entry in the FAQ.

If that's not enough, it's probably because RimWorld has changed too much since No Sympathy was written. There's a reason this mod is unsupported, after all.
ThermalAtlas 22 Jan @ 3:10am 
Hello how do I use CherryPicker to remove some of the certain mood debuff related to Biotech, because I still get the mood debuff when I do organ nonsense on prisoners.
Zyx Abacab  [author] 8 Jan @ 11:08am 
@ Veryfungi3221 Usually, memes override whatever No Sympathy can do. This appears to work inconsistently for some people, which is part of the reason why this mod is no longer supported.
Veryfungi3221 5 Jan @ 3:33pm 
the desc is kinda confusing about it so: if I had Ideology installed, and there are colonists with the anti-harvesting meme and I harvested the corpses of dead raiders using Harvest Organs Post-Mortem, would the colonists still be upset?
Zyx Abacab  [author] 2 Jan @ 10:14am 
@ brevisdiem34キツネ Indeed it would be! However, to put in an options menu would mean rewriting No Sympathy as a so-called "code mod", and it is currently a very simple "XML patch mod".

Actually, rewriting No Sympathy would probably solve all the problems that everyone is having, since we could introduce conditional logic and other neat tricks that are impossible to do with the current approach.
brevisdiem34キツネ 12 Dec, 2024 @ 10:06am 
I used this mod because I wanted to harvest organs from prisoners (with good intent) to replace the colonist's destroyed kidney(s) and lungs. I have a look at the code and I see we can exploit guests too(!), and butcher human corpses with impunity as intended?

I was looking at the code to try and install "Grim Reality" without one overriding or overlapping the other. There was and I would have to delete the code line-by-line; It would help greatly if there were checkboxes in the mod-options to toggle sensitivity to (1)prisoners (2)guests and (3)butcherhumanlike.
Zyx Abacab  [author] 6 Dec, 2024 @ 9:04am 
@ Lily Thank you, I really appreciate the support! The community is the reason we make mods! :)

I would happily keep maintaining No Sympathy , if only it wasn't slowly becoming more and more broken for non-obvious reasons. No XML patches in the mod have been substantially changed in years, and the thoughts being patched out haven't changed, either; and, as best as I can tell, XML patching is still an essential RimWorld modding system. So I have no idea why thoughts that should be patched out, and indeed were patched out, would suddenly stop being patched.

Actually, several of the last "updates" have consisted entirely of incrementing the internal version number, just to keep RimWorld from complaining that the mod is for a previous version.

If you ever do decide to take on maintaining the mod, I'll be happy to help you as much as I can.
Lily 30 Nov, 2024 @ 3:22pm 
Oh, what a ride this was. I've been playing Rimworld ever since b19. Once it updated to 1.0 I took a break for a few months. When I got back, I began modding it heavily. This mod eventually ended up in my modlists and was (and is still) the single best quality of life mod out there.
Thank you for keeping it updated for this long! I hope it stays alive out there. If the mod breaks, I honestly might try to learn how to fix it. Either that or stay in one version of Rimworld forever, haha.
This is truly one of the best mods ever made.
Kalrithus 28 Nov, 2024 @ 7:52am 
o7
Zyx Abacab  [author] 27 Nov, 2024 @ 12:40am 
@ Marchiel Graham It has been a fun ride! I'm happy that so many have found the mod useful.

My only regret is that Discord (and the Googlepocalypse) has ruined any chance of finding correct, up-to-date information on how to write code mods for RimWorld. The functionality of No Sympathy seems like it should be trivial to make into such a code mod, if the process to do so was properly documented.
Marchiel Graham 23 Nov, 2024 @ 12:23am 
Thank you for your service, honored brother! I will surely miss this mod as it has been doing god's work for me since my earliest day of Alpha RimWorld :Gifting:
Zyx Abacab  [author] 18 Nov, 2024 @ 6:46pm 
@ Gaming It has been an honor! :)
Gaming 17 Nov, 2024 @ 2:12am 
thanks for your service to the community I'll miss this mod.
Zyx Abacab  [author] 12 Nov, 2024 @ 1:08pm 
@ asleepsheep You're most welcome! (:
asleepsheep 11 Nov, 2024 @ 9:18am 
o7 ive had this mod since i bought the game years ago, thank you for all your work <3
Zyx Abacab  [author] 26 Oct, 2024 @ 10:19am 
@ SkylerJames13 You're very welcome! It's gratifying to have been a part of something as big as RimWorld, even if it's only a very small part. :)
SkylerJames13 24 Oct, 2024 @ 9:22am 
o7, thanks for the mod and support over all these years
UnforGettable 1 Oct, 2024 @ 10:20am 
its not working
Aika 20 Sep, 2024 @ 4:36pm 
Thank you!
Zyx Abacab  [author] 20 Sep, 2024 @ 12:00pm 
@ Aika I'm unable to replicate the issue on my side, so... sorry, I have no idea.
Zyx Abacab  [author] 20 Sep, 2024 @ 11:59am 
@ Aika So I've looked over the code for Harvest Organs Post Mortem ; neither it nor No Sympathy have changed.

It's likely that it's either some other mod, or that RimWorld's internal code has changed again.
Aika 16 Sep, 2024 @ 3:00pm 
+: pawns only get debuff for butchering,
Aika 16 Sep, 2024 @ 2:57pm 
Hello! I'm using Harvest Organs Post Mortem mod with no sympathy together, and my pawns still get debuff. I'm already loading no sympathy as the last mod :( Please tell me if there's anything I could do with this problem. Thanks!
Zyx Abacab  [author] 10 Jul, 2024 @ 5:36pm 
@ Robob Thank you for reading the description! :)
Robob 10 Jul, 2024 @ 3:17pm 
Nevermind,the description indirectly mentions that
Robob 10 Jul, 2024 @ 3:16pm 
Does this mod affect butchering? I'm trying to figure out why none of my pawns are getting penalties for butchering humanlikes
Zyx Abacab  [author] 11 May, 2024 @ 11:55am 
@ Daima No worries; a common problem with computers is that there is too much text to read, so people tend to not read it... and because people don't read the text, most developers don't bother writing it, so people are conditioned into not having to read text.
Daima 10 May, 2024 @ 12:48pm 
Oh. I guess it was too obvious for me to see it. Will try this. Thank you for pointing that out :)
Zyx Abacab  [author] 9 May, 2024 @ 7:11pm 
@ Daima See the very first sentence in the description.
Daima 8 May, 2024 @ 6:50am 
Hello. I have a ton of mods and yours was perfectly working. I just bought Biotech DLC and it's not working anymore :(
I can't salvage organs from my precious war prisonners without everyone being sad. That's dramatic.
ElPolloLoco 2 May, 2024 @ 10:30am 
@Zyx Abacab - Yeah i used to use "Prisoner Harvesting" and that used to work smoothly.
Going to try and move "No Sympathy" to the end of my loading order. Dosen't seem to be a 1.5 version for CherryPicker yet :'(
Zyx Abacab  [author] 2 May, 2024 @ 12:19am 
@ ElPolloLoco Almost all problems with No Sympathy come from an incompatibility with other mods, or from DLC.

If you have another mod that changes thoughts or moods, such as Psychology, you'll probably have to configure said mod somehow... if that's even an option. Multiple mods tend to break things. Also, make sure that No Sympathy loads after other mods.

If that fails, try using CherryPicker to disable the unwanted thoughts, as per the second-to-last entry in the FAQ.
ElPolloLoco 1 May, 2024 @ 11:34pm 
I don't understand it. My colonists keeps having plenty of sympathy with my prisoners.
Still gets debuff for harvesting organs and organ murder.
Zyx Abacab  [author] 27 Apr, 2024 @ 11:26pm 
@ Soltys You're most welcome!
Soltys 27 Apr, 2024 @ 1:38am 
Thanks a bunch! :)
OMGSplat 24 Apr, 2024 @ 6:12pm 
Thanks!
Zyx Abacab  [author] 24 Apr, 2024 @ 12:51pm 
@ OMGSplat Oh yeah, I forgot about that. Thanks for pointing it out. It should be fixed now.
OMGSplat 21 Apr, 2024 @ 9:28am 
You may also have to copy/paste the 1.4 information to 1.5 in the LoadFolder.xml file as well.

I don't know if it's correctly patching Biotech, Harvest Organs Post Mortem or Rim of Madness: Vampires right now.
Zyx Abacab  [author] 15 Apr, 2024 @ 12:14pm 
You should know that I haven't had to really update this mod in years. Ludeon hasn't changed the prisoner thought definitions since this mod was first made, and any thought mechanics from the new DLCs are outside the scope of what this mod could change.

( No Sympathy for Prisoners was written for 1.1, when the game logic was much less sophisticated, and only simple changes were needed to cover all the cases. Getting this mod to work with the stuff introduced by Ideology and Biotech would require rewriting everything into a proper DLL mod, which is outside my skillset.)

All I actually ever do is bump up the version number. Unless Ludeon goes back and updates some ground-level foundational stuff, this mod will never need an update.

So even if I'm not around to change the version numbers, you can probably keep using this safely for years to come.
Soltys 15 Apr, 2024 @ 2:31am 
I haven't needed something this bad since ages xD
good old fox 14 Apr, 2024 @ 2:41pm 
is this going to be updated to 1.5 ?
VicaVici 12 Apr, 2024 @ 1:41am 
pls update
Zyx Abacab  [author] 10 Mar, 2024 @ 1:19pm 
@ Soapieryeti Sure, I'll add an entry to the FAQ for this question.
Soapieryeti 9 Mar, 2024 @ 7:24pm 
Would you be able to include Valachnon's information about what to disable using cherry picker in your description? I just know I'm going to want to try find it in the future but never will find it in the comments!