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Took me like 45 minutes to write them all and 2-3 hours to test it in game and fix some stuff. As far as I can see it works. The only issues are that when you are in a war with a minor faction, sometimes the rivalry counter increases by the intended amount but the change counter stays at (-5) and it still says you cannot crusade against the minor factions but doesn't matter it works anyway.
Thanks a lot for the guidance! Lovely mod. Can't stop playing Bretonnia because of you :D
Is there a link that shows me which faction has which factionname code?
(part 1 of 2)
Let's add another High Elf faction as an example. You will need the key from the factions table in the pack file as this is used as our key in the collection the lua code manages.
wh2_main_hef_cothique
We are adding Cothique as a valid crusade target.
1. Go to the section of the InitValidCrusadeTargetsCollection() function where the High Elves are added. It will be clearly marked. There should be 6 records.
2. Copy the top table.insert line which adds Tyrion's faction (Eataine). We take the top because we want to use it's TargetIconPath value.
3. Paste the copied line on the line beneath Imrik's entry.
4. Take the key for Cothique and replace the FactionName. So "wh2_main_hef_eataine" becomes "wh2_main_hef_cothique".
5. The CultureName and BannerKey can be left as they are.
6.The tricky bit would be the TargetIconPath. The pack file contains modified versions of each faction flag so they fit in the crusade UI. Cothique and all the other minor factions don't have them. So we will have to leave this using the original value.
Just rinse and repeat this for each faction you want to add.
Hope that helps.
Any faction you want to crusade against would need to be added here.
In my Warhammer 3 version I may change this to work by culture so any faction can be crusaded against. Though that will not be released for some time.
The issue just gone. Sea treasures, ogres and campaign events do trigger just fine. I've been trying to find the Gotrek and Felix event but wasn't lucky for the last 20 hours. But when I find it, I can give you the result.
So I think the event issue happens when you only use this mod. Maybe it can help you fix it
(While I'm at it I also tweaked rivalry mechanics for swifter gameplay-> bretonnian_crusades_rivalry_manager.lua -> CRUSADE_RIVALRY_INCREASE_PER_TURN_AT_WAR = 10 -> 20)
Then in Rusted Pack File Manager click on File > Save and place the pack file in your Warhammer 2/data/ folder.
Any instruction would be more than welcome. Thanks again for the mod
A quick heads up: Blessed Growth seems to deal close to 0 damage, also the tooltip says "deals damage over time" but it's actually just an explosion (only the speed debuffs lasts)
Also I can confirm that the Medallion of Chaqua conflicts with the Crusade button, making it go black.
https://discord.gg/2YHBXjwDAy
Once you are ok with this mod are you planning to create similar mods for other races, and if you do what order you plan to do them in?