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Докладване на проблем с превода
I get its supposed to be a more difficult map or more realistic, but the whole experience just feels underwhelming because the only way to get a somewhat decent full auto weapon is to grind through the quests to buy them, or just get super duper lucky at the mili base.
Also it makes the PVP just plain boring. All of the combat now is just spam peeking around corners, and when two people get too close it just becomes drop shotting while strafing and jumping because almost every weapon is burst or semi auto. Its goofy and doesn't fit well with the movement system of the game.
In most games semi auto works but on here it doesn't due to the ability to quickly go prone and jump, aswell as the guns not firing as fast as you're clicking, they randomly just stop shooting for no reason, even if im shooting like one bullet per second.
Also im not sure if there is one, but a civillian shotgun would be nice.
Palm doesn't have enough health at all, and that would be okay if brick wasn't so rare. Or if there was something else to craft things out of that wasn't end game.
It just feels pointless to build a base when its so easily destroyed, it just promotes spam honeycombing and laggy structures to make up for the low health.
1. This map needs a normal craftable campfire. A small one, not a huge bonfire the size of a car.
2. More loot variety. Please. Damn, if you're gonna loot the whole town, all you're gonna see is Whips, Slippers, flashlights and binoculars. Oh, and the damned chocolate milk. Im not saying the loot has to be better or even OP, but at least add some variety. Too much same stuff.
3. Loot from containers is always 100% quality, i don't really see a point why's that so.
4. A bit more buildings? As someone above said, there's not a single hospital, only one pharmacy and a tiny police station.
5. Sandstorms don't really do anything except for poor visibility. Maybe add even more thirst depletion when outdoors, or something more interesting?
What i would like is maybe a small US Easter-egg, as this would seem like a good map to have it because le funny bushisms
I don't think I'll be adding more full auto guns, not this early on at least. The full auto meta is Unturned boils down to who's gun can fire the fastest- I wanted a more methodical approach with semi and burst guns. As for drop shotting/strafing movements, as time progresses, I'll be changing up the recoil of the guns to mitigate this.
On the topic of a shotgun, one will be added soon(ish).
Palm is meant to be weak since it's abundant. Brick can be found as well as mined underwater- both can be upgraded to be stronger than vanilla metal using spectral stones.