Keywords Studios

Keywords Studios

Computer Games

Dublin, Ireland 158,038 followers

We help the world's best game companies Imagine More for their players and fans.

About us

We provide creative services to the global video games industry and beyond through our end-to-end platform, supercharged by our own technology. Our goal is to help you imagine more for your IP, bringing to life digital content that entertains, connects, and educates people worldwide. Established in 1998, we are a team of over 13,000 based across more than 70 studios in 25+ countries. We provide game-ready art, marketing services, game development, functional and localization testing, text and audio localization, everything from casting to audio post production, community management, player support, content moderation, and everything else you need across your game's entire lifecycle. Talk to us about your external game development needs, no matter where you're at with your project. We have the experts to provide you with a bespoke solution tailored to your needs and budget.

Industry
Computer Games
Company size
10,001+ employees
Headquarters
Dublin, Ireland
Type
Public Company
Specialties
Engineering, Functionality QA, Localization, Localization QA, Player Support, Marketing Services, Community Management, Game Development, PR, Game Art, Game Audio, Content Moderation, Game Accessibility, UX, Media and Entertainment, Video Games, and AI Technology

Locations

Employees at Keywords Studios

Updates

  • View organization page for Keywords Studios, graphic

    158,038 followers

    It's an amazing feeling to see Age of Mythology: Retold out now! Congratulations to World's Edge on a successful launch and shout-out to our teams at Forgotten Empires and Tantalus Media, who co-developed the game over the past two years with creative support from our talented artists at Mindwalk Studios. 🙌 Raving player reviews like this one are testament to the hard work that everyone put in: "One of the best remakes out there! Performs and looks beautifully. The gameplay changes make sense and the balancing is on point. 10/10 would buy again in a heartbeat. It's been great reliving the classic campaign in all its glory and I'm excited for what's to come!" ~Vaquedoso on Steam Go check out Age of Mythology: Retold if you're a fan of real-time strategy games or have a knack for mythological stories! #GameDev #GameArt #ImagineMore

    • Cover art from the game Age of Mythology: Retold featuring various gods and heroes in an antique environment.
  • View organization page for Keywords Studios, graphic

    158,038 followers

    Looking for a creative way to showcase your technology to the games industry? Take a look at our newest case study to see how we helped the team at Simplygon with an eye-catching trailer from scratch: https://loom.ly/U486BBA Samuel Ranta-Eskola, Principal Program Manager at Microsoft: “We have worked with Big Farmer for many years, making several trailers and the collaboration has always been so smooth. Because we’re engineers, we like to think that we have great ideas for how to show things off but Big Farmer brought real expertise to this. Whatever they have produced has always surpassed my expectations.” 💙! #GameMarketing #UnrealEngine #ImagineMore

    • Poly, the yellow Simplygon mascot, visiting a technology museum while holding an air balloon with the Simplygon logo in one of its robot hands.
  • View organization page for Keywords Studios, graphic

    158,038 followers

    How long does it take you to onboard a NEW external partner? We'd say it's doable in 4 to 6 weeks from discovery to kick off. If that sounds like an impossible dream come true, we recommend you swipe through for our top tips on mitigating the typical speed bumps. You got this! 💪 P.S. What speed bumps did you encounter yourself; and what did you learn from it? Share in the comments below or directly with our team attending #XDS24 this week. #ExternalDevelopment #XDS2024 #ImagineMore

  • View organization page for Keywords Studios, graphic

    158,038 followers

    We're excited to announce our partnership with Community Sift, Microsoft's cutting-edge classification and moderation platform! This collaboration arms our human superhero moderators with advanced Trust & Safety technology, serving as their first line of defence against ever-evolving online threats – keeping your players safe and your community secure. Curious about how this partnership can help you tackle the complexities of content moderation and stay ahead of changing regulations? Connect with Sharon Fisher 🔜 Gamescom, our Head of Trust & Safety, to learn more about our new status as a Value-Added Reseller (VAR) for Community Sift. Read on about this partnership: https://loom.ly/7JMtGDI #ContentModeration #ImagineMore

    • The white logo of Keywords Studios with tagline Imagine More on the left and the white logo of Community Sift on the right, connected through a X. Both placed on a Keywords branded blue background.
  • View organization page for Keywords Studios, graphic

    158,038 followers

    Our marketing team at Big Farmer totally smashed this impressive virtual production shoot, which was viewed by more than 1.5 million viewers across YouTube and Twitch! Massive thanks to Level Infinite, Sharkmob, and Funcom for pushing the boundaries with us and thinking of new creative ways to surprise players. Let's do more of these! #Exoborne #DuneAwakening #GameMarketing

    View organization page for Level Infinite, graphic

    6,117 followers

    For our #Gamescom2024 showcase, we put Exoborne and Dune: Awakening's devs right into their game with the magic of virtual production. This is how we did it!

  • View organization page for Keywords Studios, graphic

    158,038 followers

    External Development Summit (XDS) in Vancouver is just around the corner! Join us for an unforgettable evening at The Welcome Reception next Wednesday, September 4th, at 6:30pm on the Parq Patio. You can also book a meeting with us if you're looking for a strategic partner to collaborate across your game's entire life cycle: https://loom.ly/uDgz-Jc #XDS24 #XDS2024 #XDsummit #ExternalDevlopmentSummit #ImagineMore

    • Keywords Studios logo followed by the 'Presenting Partner' badge. XDS logo. September 3 to 6, Vancouver, Canada.
  • Keywords Studios reposted this

    View profile for Harvey Owen, graphic

    User Researcher

    Well, Gamescom was a blast! Elliott Beattie and I had some really productive meetings across the days we were there, ate some good food, drank some lovely beer. Some of the things that seemed to be coming up across a few of the conversations we had: - De-risking development is something that's hot on everyone's minds right now, understandably. Deepening your audience understanding, making bets safer through careful research, and building long-term relationships with research teams all go a long way to help mitigate some of these risks. This all starts with identifying a strong research strategy - what are we making, who are we making it for, where are the potential failure points, where can we resource our research efforts to that? Answering these and conducting the right research at the right time can help ensure key decisions are being made in an informed, deliberate way. It's also a lot cheaper to course correct at the earlier stages than trying to do it later. Player Research can support here! - Taking research questions global. Through Keywords Studios we're able to conduct in-person research across the world, delivering insights on players in various regions - their habits, motivations, likes, dislikes, wants, needs, hopes, dreams (ok maybe not the last two). This cross-cultural research can be a game changer when releasing a title in an unfamiliar region. This was definitely something that a number of our existing (and hopefully future!) clients are keen to explore. - Accessibility! Since launching our Advancing Accessibility service just before Gamescom last year, it was heartening to hear the topic coming up organically this time around. There seems to be an increasingly mature conversation here too - folks we spoke to are keen to design for accessibility, and are implementing things much earlier in development (when it's cheaper to do so!) We're super excited to be able to continue supporting accessibility efforts in studios around the world - There's also been a lot of appetite, and opportunity, for pulling various Keywords services together to support clients in a more holistic (sorry) way. We're fortunate to be able to easily and seamlessly work with 70+ incredible studios doing all sorts of things - with experts in pretty much every domain you can think of. From conversations we've had, being able to bring various services under one banner, with key people being dedicated to finding solutions, is a hugely valuable thing The inimitable Abbas Hassan-hussein 🔜 XDS will be at XDS next week - get in touch to chat to him about how Player Research can help support with delivering you high quality player insights to support your development. #gamedev #UXResearch #accessibility #gamescom #xds #UserTesting #gamedevelopment #Playtesting #UserExperience #gamesuserresearch

  • Keywords Studios reposted this

    We are delighted to welcome back Keywords Studios as a Presenting Partner at #XDS2024! With their impressive track record and powerful presence in the industry, Keywords Studios is set to make a significant impact by sponsoring our much-anticipated Welcome Reception on Wednesday night. Their continued support plays a crucial role in making #XDS a standout event year after year, and we’re excited to have them on board once again. Thank you, Keywords Studios, for your unwavering commitment and partnership!

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  • View organization page for Keywords Studios, graphic

    158,038 followers

    Here is why you need to offer player support directly within your game! ❎ Expecting players to remain invested and engaged in your game months or even years after its release is unrealistic if you require them to leave the game for email-based support. ✅ On the other hand, providing solutions directly within the game helps retain your players and maximise their engagement. ✅ In-app support preserves account information and device/version metadata—details that are often lost through traditional support channels. ✅ You’ll speed up resolution times, as issues can either be fully resolved through automation or much of the work, like account validation, can be frontloaded before reaching a support agent. ✅ Your product team will appreciate the richer feedback and bug reporting opportunities that in-game support provides. And the list goes on... Read our latest blog post to find out more: https://loom.ly/KhUeGaQ #PlayerExperience

    • New Blog Post: Maximising Player Engagement: 
Essential Strategies for Live Service Games. A person with dreadlocks and tattoos playing a virtual reality game.

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Funding

Keywords Studios 2 total rounds

Last Round

Post IPO debt

US$ 400.0M

See more info on crunchbase