Luke Flynn’s Post

View profile for Luke Flynn, graphic

Director, Cinematographer and 1st AD - RED cinema camera operator

Super interesting read about how Greg Fraser use Unreal Engine for Dune 2! I love how this tool is being implemented into workflows and how to make creative decisions

View profile for Dr Jodi Nelson-Tabor, graphic

Head of Final Pixel Academy, PhD | MFA | FHEA | PG Cert

"In an interview shared on the Twitter (aka X) account @DuneInfo, we hear Fraser talking about how he and his team were able to use Unreal Engine to help plan their more complicated dessert sets and shots. You can see Unreal Engine in action in the clip too as it simulates some of the iconic dessert sets that become Arrakis in the film where sun location and lighting can be adjusted for different types of the day, which—for those who have seen the film—know is an important part of the storytelling." Source No Film School #gregfraser Unreal Engine #cinematography #Dune2 #storytelling Final Pixel WorldBuilders Final Pixel Academy https://lnkd.in/exkCp_dj

Greig Fraser Explains How He Used Unreal Engine for 'Dune: Part Two'

Greig Fraser Explains How He Used Unreal Engine for 'Dune: Part Two'

nofilmschool.com

To view or add a comment, sign in

Explore topics