Sineglossa ’s Post

🎮 Who are the students, teachers and industry professionals involved in gaming? 🧑💻 Download the 𝐍𝐮𝐆𝐚𝐦𝐞𝐫𝐬 𝐅𝐚𝐜𝐭 𝐒𝐡𝐞𝐞𝐭, a groundbreaking resource including the Personas developed from from focus groups and interviews conducted with women and individuals across gaming and STEM fields: Inside, you’ll meet: 👩🚀 𝐌𝐢𝐚 – A 17-year-old vocational school student who’s just started her journey in game development, overcoming gender stereotypes and navigating teamwork challenges. 🙇♀️ 𝐁𝐫𝐞𝐞 – A 24-year-old university student in game design, battling imposter syndrome while using her creativity to build immersive games. 👩🎨 𝐍𝐢𝐧𝐚 – A 27-year-old IT student and passionate gamer, striving to make better digital products while facing gender bias in both the game and tech industries. 👩🦰 𝐂𝐥𝐚𝐫𝐢𝐬𝐬𝐚, 𝐀𝐧𝐧𝐞, 𝐚𝐧𝐝 𝐈𝐯𝐚𝐧𝐚 – Industry professionals and teachers who share their experiences of balancing career growth, gender dynamics, and promoting diversity within gaming education. These personas give a voice to the 𝐦𝐨𝐭𝐢𝐯𝐚𝐭𝐢𝐨𝐧𝐬, 𝐜𝐡𝐚𝐥𝐥𝐞𝐧𝐠𝐞𝐬, 𝐚𝐧𝐝 𝐚𝐦𝐛𝐢𝐭𝐢𝐨𝐧𝐬 𝐨𝐟 𝐰𝐨𝐦𝐞𝐧 𝐢𝐧 𝐠𝐚𝐦𝐢𝐧𝐠—whether they are just starting out, teaching the next generation, or shaping the industry itself. #NuGamers #PersonasInGaming #WomenInGaming #InclusiveGaming #STEM #GameDevelopment ALL DIGITAL Xamk - South-Eastern Finland University of Applied Sciences Changemaker Educations Sveučilište Algebra

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