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Recently we discovered the grass in 'Beyond The Plastic Wall' is a stunning example of advanced rendering techniques using Unity's compute shaders. Game Developer August Håkansson employed these shaders to create a smooth and visually pleasing grass field that adds depth and realism to the game's environment. The compute shader rendering technique allows for efficient rendering of millions of instances, even on mobile devices, making the grass field rich in detail without sacrificing performance. This is achieved through clever optimization and utilization of GPU resources. Håkansson's unique terrain paint system dictates the placement and scale of the grass, giving it a natural and organic look across the game's landscapes. #unity #madewithunity #indiedev

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