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WhiskyTangoFox

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WhiskyTangoFawks

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About this mod

Simple Base Object Swapper to disable approx 75% of food, chems, and meds in locations marked as "clearable"

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This was a bit of an experiment, that ended up working reasonably well, so I figured I'd share it.

This is a set of 3 Base Object Swapper configurations, that remove
Food - 75% of Pre War food found in locations with the Clearabletag.
Chems -75% of chems found in locations with the Clearabletag.
Meds - 50% of Stimpaks, Radx, and Radaway found in locations with the Clearabletag. 

Simple, lightweight, highly compatible.

Whisky's Survival Mods
Feast and Famine Overhauls food availability, makes water and sodas not heal
Less Dungeon Loot - Makes statically placed food and chems more rare.
Stimpacked - A Survival Healing Mod: Changes food healing to only heal up to certain thresholds
Food Healing Doesn't Stack - Makes food healing not stack
Loaded Out: An Encumbrance Overhaul: Reworks encumbrance mechanics
Barter - An Ecomony Overhaul - Overhauls the game economy
Degrade and Salvage - A crafting overhaul - Adds weapon degredation, and overhauls crafting
Home Unimprovement - Survival Settlement Crafting - Turns settlement building into camping

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