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NS97

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NS97

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About this mod

Compiles my recent weapon mods (and all future ones) into a single pack. Comes with custom first person animations. TTW version available.

Requirements
Permissions and credits
Translations
  • Mandarin
Changelogs
I compiled all my recent weapon mods into a single mod. All new weapons I might create in the future will also be added to this pack.

Currently included mods:

Guns from my Finnish weapons pack are not in yet. Reason being that they were the first 3D models I ever created from scratch, and I want to remake them at some point to see if I have improved at all. (*29.2.2024* I have now started this project.)

Features:
-Several weapons and weapon mods. Aiming to keep them low-poly and somewhat close to the vanilla art style.
-Custom first person animations for every gun. This includes:
  • Idle & aim
  • Attack
  • Reload & partial reload
  • Equip & unequip
  • Jam
-Custom firing sounds. Some of them use vanilla sounds.
-Custom pip-boy icons for most of the weapons and weapon mods.
-B42 Dropmag and B42 Inspect support.

Weapons are added to various vendor, enemy and loot lists. Some of them can only be found in the wasteland. Their locations are listed below.

Unique Locations:
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FNV Version
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.45 Auto MAC-10: Inside Crossroad Cavern in Zion.
Custom AK-47: Hidden inside one of the bunkers in Hidden Valley.
MP 40: You can buy or steal the weapon and the mod from the Dino Bite Gift Shop in Novac
MP5SD: Inside Searchligh police station.
Whitney Wolverine: You can buy or steal the weapon and the mod from Goodsprings General Store.

Non-unique weapons:
FN FAL: Inside Gun Runner HQ and in a building on the way to the Black Mountain.
SPAS-12: In Vault 34 armory

TTW Version
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.45 Auto MAC-10: Inside Crossroad Cavern in Zion. Second one can be found in Dunwich Building.
Custom AK-47: Inside Mama Dolce's
MP 40: You can buy or steal the weapon and the mod from Flak & Shrapnel in Rivet City.
MP5SD:Inside Germantown police HQ.
Whitney Wollverine: You can buy or steal the weapon and the mod from Craterside Supply at Megaton.

Non-unique weapons:
FN FAL: Inside Gun Runner HQ and inside Takoma Motor Service and Repair.
SPAS-12: In Vault 34 armory and inside the Yao Guai Tunnels.


Animations preview:
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1.2 Update:

One-handed MAC-10 animations - optional file:







Version Differences and Requirements
FNV Versions
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Non script version
Requirements:
xNVSE
kNVSE
JIP LN NVSE Plugin
ISControl Enabler
lStewieAl's Tweaks with bAutoWeaponNoFiringDelay  =  1
Yukichigai Unofficial Patch

Adds weapon to form and leveled lists by directly editing them. Manual conflict resolution may be needed depending on your mod list.
Changes from the English version of Yukichigai Unofficial Patch are forwarded, making it a required file.

Script version
Requirements:
xNVSE
kNVSE
JIP LN NVSE Plugin
ISControl Enabler
lStewieAl's Tweaks with bAutoWeaponNoFiringDelay  =  1

Adds weapon to form and leveled lists via script. Manual conflict resolution may be needed depending on your mod list.
Should be compatible with everything, since it doesn't touch any vanilla records.

Tale of Two Wastelands Versions
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Requirements:
xNVSE
kNVSE
JIP LN NVSE Plugin
ISControl Enabler
lStewieAl's Tweaks with bAutoWeaponNoFiringDelay  =  1
Tale of Two Wastelands

Non script version adds weapon to form and leveled lists by directly editing them. Manual conflict resolution may be needed depending on your mod list.

Script version adds weapon to form and leveled lists via script. Should be compatible with everything, since it doesn't touch any vanilla records.


Console Commands for Testing
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This time, with so many weapons and weapon mods, I'm too lazy to write individual additem codes for every item for every version of the mod.

These work With all versions of the mod, if you have Johnny Guitar NVSE installed:

player.additem nsWeapAK47
player.additem nsWeapAK47Unique
player.additem nsWeapBoltActionShotgun
player.additem nsWeapChineseCarbine
player.additem nsWeapClassicSniperRifle
player.additem nsWeapFNFAL
player.additem nsWeapM4Carbine
player.additem nsWeapMAC10
player.additem nsWeapMAC10Unique
player.additem nsWeapMP40
player.additem nsWeapMP5
player.additem nsWeapMP5SD
player.additem nsWeapPPSH41
player.additem nsWeapSPAS12
player.additem nsWeapSVD
player.additem nsWeapWhitneyWolverine

player.additem nsModAK47Suppressor
player.additem nsModAK47BlackFurniture
player.additem nsAK47ModShortBarrel
player.additem nsModChineseCarbineExtMags
player.additem nsModClassicSniperRifleScope
player.additem nsMod[b]ChineseCarbineLightBolt
player.additem nsMod[b]ChineseCarbineParts
player.additem nsModFNFALExtMags
player.additem nsModFNFALScope
player.additem nsModMAC10Suppressor
player.additem nsModM4CarbineRailCovers
player.additem nsModM4CarbineScope
player.additem nsModM4CarbineVerticalGrip
player.additem nsModMP40UnfoldedStock
player.additem nsModMP5Stock
player.additem nsModMP5OpenSights
player.additem nsModPPSH41Drums
player.additem nsModSVDScope
player.additem nsModWhitneyWolverineNickelPlating


Credits/Thanks
Xolreys for Animation tutorials that got me started.
Johnson for the rig.
Kormakur for kNVSE and blender plugin.
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