Update: This review was originally "in-progress" while we tested out the multiplayer side of things, and has now been updated with an new paragraph about the online experience along with a final "Good" score of 7/10.
What happened to all the boxing games on Xbox? That's a question we've been asking for the past decade-plus, stretching all the way back to the Xbox 360 era. Fortunately, we've got a new challenger ready to step into the ring in the form of Undisputed, and first-time developer Steel City Interactive has spent the past few years ironing out its kinks in early access on PC. We've been keeping such a close eye on this game since all the way back in 2020, and it's quite surreal to finally be playing it on an Xbox console!
There's an inevitable comparison to be made here with Fight Night Champion of course, which is the most recent entry in EA's popular series - although it's been 13 years since that game landed on Xbox. And the good news is that Undisputed should feel very familiar to anyone who enjoyed those Fight Night games back in the day, but it has a much slower and more methodical pace to it. The developer has chosen to lean heavily into the simulation side of things here, particularly in terms of its unique footwork mechanics that require your movements to be more calculated and precise, and the result is a game that, in theory, offers more gameplay depth than Fight Night ever did.
Against CPU opponents at least, there's a nice flow to fights that prioritises short and snappy combos in-between blocking, dodging and maneuvering your way around the ring as elegantly as possible. As you wear down your opponent, you create opportunities to break their block and do some real damage - such as opening up cuts and swelling their eyes shut. The physics-based interactions mean that no two knockdowns are ever the same, and the way fighters slump into the ropes when they hit the mat looks really realistic.
Going back to Fight Night Champion after playing this, EA's game definitely feels snappier in terms of how quickly you move around the ring and throw punches, but it also feels a bit too arcadey for our liking (and this is coming from the perspective of pretty casual boxing fans). That said, Undisputed can be guilty of the opposite, with punches feeling unresponsive and lacking in power at times. The balance isn't always spot-on, and hardcore boxing aficionados will inevitably find more holes to pick than us, but there's plenty of enjoyment to be had with Undisputed's authentic approach in the ring, and we've found ourselves consistently getting that addictive one-more-fight feeling.
All of this is wrapped up in a presentation suite that feels, well... pretty similar to Fight Night! You've got a good selection of boxers to choose from, including the likes of Muhammad Ali, Katie Taylor, Oleksandr Usyk and many more, and their character models aren't too shabby at all. The venue list is large as well, from grotty gyms to large arenas, and although some look better than others, we've been suitably impressed by the majority. Yes, we might be saying the presentation is comparable to a game from 13 years ago, but overall Undisputed does look better than Fight Night, and keep in mind this is a brand-new series from a totally new development team.
Beyond the standard exhibition mode, Undisputed's main focus from a single-player perspective is the Career Mode, which allows you to either create a character or use a real-life pro to compete for numerous championships in the world of boxing. This follows a gameplay loop where you negotiate new fights, embark on fight camps to get yourself ready for them, and then hopefully find yourself climbing the rankings when you win. You recruit staff to help you along the way, and remaining loyal to them grants you continued access to specific perks, but there's always the allure of going with better-qualified personnel that become unlocked over time.
We wish Career Mode had a bit more depth in some areas, such as putting you into gym-based mini-games when training between fights, as everything is handled via the menu interface as things stand. Otherwise though, this is a competent Career Mode that you can spend many hours with, and we've had a good time just grinding away and slowly leveling up our fighter throughout Undisputed's review period.
In terms of the online suite, there's a whole lot to get stuck into - including quick fights, ranked fights and private lobbies (but sadly there's no crossplay support at launch). If both fighters have a good connection, these fights feel very smooth and can be extremely fun, but we've noticed that when the connection is worse, the game occasionally suffers from ghost punches - where you get hit even though you seem to be far enough away from your opponent. We also feel like stamina needs tweaking when it comes to online multiplayer, as it's too easy for people to constantly spam power punches without getting as tired as they should right now. This might all sound disappointing, and it can be, but we want to emphasise that we're still having a good time with Undisputed's online multiplayer, and we've had some absolutely thrilling and memorable fights already!
Conclusion
After 13 extremely long years, we're so glad to finally be playing a major new boxing game on Xbox. Undisputed isn't necessarily the perfect follow-up to Fight Night Champion, but it's a more realistic take on the sport that delivers a good amount of entertainment inside the squared circle, and we're impressed by what the Steel City Interactive team have created with their first video game ever. Let's hope we don't have to wait another 13 years for a sequel!
Comments 28
Hello all! This review will remain "in-progress" for now until we've properly tested the online part. A score will be added later this week.
If you have any questions about the game, fire away!
Plays like a beta game. Movements / punches don’t look any better than fight night a decades old game . The career mode is worst than lazy ufc games
I will say the visuals and presentation are a bit basic but it's good to have sports games that aren't made by EA and 2K and it will take time to get anywhere near the level of polish those games now have. The only thing for me is it looks dated all around from what I have seen and is playing it fairly safe with all of the options I am not saying it's a bad thing if the game is fun but it is definitely something will benefit from the developers making sequels rather than be a one and done.
I'll definitely buy this over Christmas this year and hopefully skip eafc25 haha
To be honest , I still start up FN:Champions from time to time. Even though it looks like it lost a little bit of the WOW factor between the work in progress footage and actual game , I am still looking forward to begin a career tomorrow. The focus on a more realistic approach compared to fight night sounds only better to me.
Just about everything you just mentioned in the review appeals to me and when you say there is a huge “one more fight” feeling , I am more than happy. Cannot wait!
@FraserG Game sounds good and very welcomed need.
Think any patches could fix up what needs it? Or we just looking at the game that is what it is at this point?
@GuyinPA75 I think that certain things could be improved with updates for sure, like adding more depth to the career mode and tweaking a few things in the ring, and there are a couple of bugs that need patching (but nothing game-breaking in my experience).
Overall though, I don't suppose it'll change that much over time. Depends how much they want to keep working on the game I guess - it's been in early access for the past two years until now.
Anyone remember Greatest Heavyweights for Sega Genesis? Still my favorite boxing game of all-time!
I definitely miss the Fight Night games, still a favorite 360 classic of mine.
Shame....it doesn't seem to be reviewing that well...might pick it up later down the line
Nobody: “Finally, the wait for a new boxing game is over!”
Makes me miss the Fight Night games.
This game has drastically improved over the last year as I’ve been playing it on my steam deck. Hopefully anyone who is even a slight fan of boxing supports it so we can get more boxing games not to mention it’s just a really fun game
@jesse_dylan you must live in a cave because many people have been calling for a new simulation boxing game. Just because you haven’t doesn’t mean everybody is like you thankfully
@Doomcrow yes that was a follow-up to the also excellent of Evander Hollyfield boxing
I will be getting this. Looks like it
Might benefit from some patches etc but it still looks really good to me.
@ShinG67 well yeah. Go figure the people reading a boxing game review want a boxing game. It doesn’t look great, so I guess the wait continues. You’re right I don’t hang out in the Desperate2Box subreddit 😂
@FraserG
Small question , did you also had to crank up the volume ? I had to double my usual volume and even then it is pretty quiet especially the music in the menu’s.
I put my volume rather low during the day , but for the first couple of minutes I really thought it was a game without any sounds. I checked the settings but they are all standard 100% and restarted the game and console but without any luck.
I was just wondering if it was the same for you.
@Sol76 That's strange, no volume issues here (although the music is fairly quiet for sure).
@FraserG
Thnx , it is mostly the music in the menu’s.
The game is nice. It could use some TLC to iron out some quirks like weird arm movement when punching up close or Dhalsim arms when you are just a little out of reach but your review nails it completely !
@Sol76 Yeah, I definitely agree - it's a fun game that needs a bit of TLC (and hopefully it'll get it). A good start for a new series though!
This game has so drastically improved over the last year it’s admirable on part of developers. Still stuff to smooth out but this is a very authentic boxing experience finally after over a decade!!
@jesse_dylan I think you are being too negative on this game. I have played many hours on steamdeck and it’s genuinely a fun game. Only if concern is uneven stamina
@ShinG67 The way I read the reply made me think "And if you do not like boxing why comment also?!) I got the game 6 months ago and have been enjoying it
@JMX I like boxing but I’m more of a punch out type. Kinda figured this one would get a 7/10
@jesse_dylan No worries, well I do agree with you there, I also love the various Punch outs, about time we got a new one....
Looking forward to giving this a go later! I really like the idea of it being more realistic/sim based. I have always loved the knockout kings/fight night series, but since they abandoned that a long time ago, it’s time for something new! This looks right up my street.
Just a friendly reminder folks, the squared circle refers to a wrestling ring not a boxing ring.
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