File information
Created by
havsglimt and BlackliteWrathUploaded by
havsglimtVirus scan
About this mod
Brings the Circle of the Blighted subclass for Druids to Baldur's Gate 3.
- Requirements
- Permissions and credits
-
Translations
- Spanish
- Russian
- Portuguese
- Korean
- Donations
I know I said I was done with Druid subclasses, but I simply couldn't pass on another Druid embracing death and decay. Published in Tal'Dorei Campaign Setting Reborn, Blighted Druids harness the corruption that plagues the land which they defend—and what better place for a corrupted Druid's origin story than BG3's Shadow-Cursed Lands?
An enormous thanks to BlackliteWrath for creating the fundamentals for this mod, and for creating the subclass icon and resource icons!
CLASS FEATURES
NOTES
Your main feature, which interacts with most other subclass features. For obvious reasons it's restricted to land areas, and sadly you can't move it after casting it due to restraints in the game code. I added some visuals to this one, and decided to also add the Shadow-Cursed Vines surface where you cast Defile Ground, but you and other creatures will be immune to its effects so it just becomes a cosmetic addition.
NOTES
The way this ability is portrayed kind of requires you to imagine your corruption being visible in more of a "made visible in character creation" kind of way, since there's a strict limitation in decent visual effects that would fit the original description ("blackened veins across your skin, [...] gnarled, bony protrusions, or other eerie phenomena"/"gnarled spines protrude from your body"). I did flavor this in a way that you're visually affected by your corruption, but there are no protrusions or similar effects that you can put on your character except for what's available through mods in character creation. Since you can now use the Magic Mirror whenever, you can always add more stuff to your character as you level up!
You can toggle the visuals from this feature on and off while in your Wild Shape, and it will automatically be disabled when your Wild Shape is removed by any means.
NOTES
Works like in 5e, except for the fact that the Reaction is not implemented as an Interrupt, which would be ideal. Instead, it works like Circle of Spores' Reactions, which you can trigger manually. The Blighted Sapling takes the shape of a slightly smaller Needle Blight, and inherits your Proficiency Bonus, which affects its Armor Class and damage dealt. It's Resistant towards Necrotic and Poison damage, is Vulnerable to Fire, and has Blindsight to a range of 18m. The rest of its stats are listed in its stat block.
When you summon your Blighted Sapling, you can use a temporary spell (which also becomes highlighted, so you don't miss it) that you can cast on the Sapling to give it a free attack.
NOTES
Works like in 5e, except the damage done by Toxic Demise is always set to the "No Challenge Rating" damage from the Toxic Demise damage table, since CRs aren't really a thing in BG3.
This feature causes all your summons to look like they're sickened and bloated with toxins, like the feature says.
NOTES
*Requires a mod that allows levelling past level 12.*
Works like in 5e. The original description mentions that "your skin grows ashen, and your eyes darken or turn completely white," and that "spines and jagged spurs emerge from your body"—I added an effect that turns your eyes black, but the rest of the effects I leave to you to emulate in character creation if you wish to do so since it's not really doable as visual effects on your character.
As with the Blighted Shape feature, you can toggle the visuals granted by this feature on and off.
POTENTIAL ISSUES/DISCLAIMERS
• For some reason the old, 3m radius version of Defile Ground will still be there when you gain the upgraded 6m radius one. I don't know why this is, but you can simply just remove the old one from your hotbar when you get the new one.
• Some spells, like Call Lightning, don't always seem to trigger the bonus Necrotic damage from Defile Ground. I don't know why this is, but apparently it's a thing.
• Sometimes the Blighted Shape VFX toggle button disappears from your hotbars when you use your Wild Shape. You can just open your spell book ('K' by default) and add it back if this happens.
INSTALLATION WITH BG3 MOD MANAGER
1.
Start BG3 Mod Manager and press the "Open Mods Folder" button on the top bar, or press Windows + R and type %userprofile%\AppData\Local\Larian Studios\Baldur's Gate 3\Mods\.
2.
Open "CircleoftheBlighted.zip" and place "CircleoftheBlighted.pak" in the Mods folder.
3.
Refresh the mod list in BG3 Mod Manager by pressing F5, and move the mod from inactive mods to active mods in the mod manager window. If you encounter any issues, try placing it further down in the load order. Make sure you use the "Public" profile.
4.
Click "Save Load Order to File" in the top bar and launch the game.
CHECK OUT MY OTHER MODS:
Oath of Conquest FOR PALADINS
Graviturgy Magic FOR WIZARDS
Swarmkeeper FOR RANGERS
Circle of Stars FOR DRUIDS
Circle of Wildfire FOR DRUIDS
Chronurgy Magic FOR WIZARDS
Circle of Stormchasers FOR DRUIDS
Aberrant Mind FOR SORCERERS
College of Spirits FOR BARDS
Oath of the Bleak Walkers FOR PALADINS
Oath of Redemption FOR PALADINS
Lunar Sorcery FOR SORCERERS
Circle of the Shepherd FOR DRUIDS
Inquisition Domain FOR CLERICS
The First Vampire FOR WARLOCKS
Clockwork Soul FOR SORCERERS
Wretched Bloodline FOR SORCERERS
Green Knight FOR FIGHTERS
Circle of Spores Enhanced
Resurrect NPCs
Non-Lethal Ranged Attacks and Spells