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The6thMessenger

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The6thMessenger

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About this mod

Known locally as the "Magnum Rifle", the Winchester Auto-44 is a heavy-duty automatic-rifle with built-in select-fire capability.

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Known locally as the "Magnum Rifle", the Winchester Auto-44 is a heavy-duty automatic-rifle with built-in select-fire capability. It's based from a prototype competing for adoption in the late World-War 1 for the Automatic Rifle role, though lost out against the Browning Automatic Rifle. Locally, it found a niche in the commercial hunting market as one of the few magazine-fed semi-automatic 44-magnum rifles before the war.

Features:

 > Ammo selection between .45 Round, .44-Magnum, and .45-70 (12.7mm for WO-R)
 > Multiplicative Damage Bonus calculation
 > Select-Fire Triggers - These have different fire-mode with Hip-Fire and ADS.
 > Five levels of damage, allowing it to level up with you.
 > Can be crafted at the Chem Workbench.
 > Can be found at the hands of Trappers and Gunners

Legendaries:

 > Widowmaker - Custom Magnum Rifle atop the Ruined Church in Far-Harbor, can be found during the Heretic quest.
 > Cromwell's Invocation - Confessor Martin's modified Magnum Rifle, only accessible during Reformation quest.

Notes:

 > Yes, the ADS Single-Shot deals extra damage, and ADS Burst-Fire has increased fire-rate.
 > The Select-Fire system is script-based and spell-based, that means it is subject to script-lag and takes a moment for the fire-mode to switch. It is advisable to simply stop firing a moment in between transitions from ADS and Hip-Fire.
 > The Select-Fire system would be disabled if the weapon is equipped during modification at the workbench. This can be simply fixed by unequipping and reequipping the weapon.
 > Single-Shot ADS of select-fire triggers can be fired much more quickly than basic semi-auto triggers if you repeatedly manually clicked.
 > If you don't want to be forced with using the select-fire triggers, the "classic", single-mode triggers are still included.
 > I actually conceptualized the function first -- of the ADS select-fire, before making the form of the weapon. This is exactly inspired by Widowmaker's rifle in Overwatch, and then the rest is just cobbled on the spot.
 > Makes use of the 312 "WeaponSpeedMult" Actor-Value. This is why non-looping sound is used. Can end up buggy, somehow.

Credits:

 > Clean Radium Rifle by Courier93

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