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I decided that most of the fun stuff in the cell prior to this was done. Fun stuff being everything that doesn’t involve coding, because I am a bit angry today so that would’ve been entirely contraproductive.

I’ve made my first custom ImageSpace! I might go back and make a custom one for my first cell as well, since that one never felt dark enough, which for various reasons is somewhat a disadvantage.

I am very happy with the general atmosphere I managed to make here. You might have to fullview the pictures for that reason because darkness makes it hard to see when that tiny and surrounded by light background.

It’s been about three months since I touched my mod last time, and the first thing I did was to not take a backup and then continue to severely mess up a cell by duplicating it with the idea that, well, if I duplicated the cell and deleted half of what was in it, that would be easier than to copy scripts and everything to a new cell (because that I tried and no work).

Ahem.

What happened was that mysteriously one of the props I used disappeared entirely, even from the cell I hadn’t modified. Go figure.

So I had to start out by fixing that, which made me very cranky. Then I decide to go about retouching this level a bit - exchanging the clunky-and-impossible-to-jump-on blocks with tables, so that the jumping puzzle doesn’t drive you uselessly insane.

Then I went crazy with bridges and stuff. Gotta add some more trees and surroundings to the jumping area, because as exciting as it sounds, jumping around in the blackness is not very entertaining at all.

To Tumblr, Love Pixel Union
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